Sha256: 5b88e6f2170b54dc56e8a51d4a3fedbf1f236a60e24d26b52a70353cb3aa5820
Contents?: true
Size: 297 Bytes
Versions: 9
Compression:
Stored size: 297 Bytes
Contents
Jax.Scene = {}; /* used by some shaders to determine what kind of shading is to be done. * This is stored in context.world.current_pass. */ Jax.Scene.ILLUMINATION_PASS = 1; Jax.Scene.AMBIENT_PASS = 2; Jax.Scene.SHADOWMAP_PASS = 3; //= require "scene/frustum" //= require "scene/light_manager"
Version data entries
9 entries across 9 versions & 1 rubygems