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Contents

// -*- c++ -*-
#pragma once
#ifndef __RAYS_SRC_MATRIX_H__
#define __RAYS_SRC_MATRIX_H__


#include <glm/mat4x4.hpp>
#include <rays/matrix.h>


namespace Rays
{


	typedef glm::tmat4x4<coord> Mat4;


	inline       Mat4&   to_glm (      Matrix& val) {return *(      Mat4*)   &val;}

	inline const Mat4&   to_glm (const Matrix& val) {return *(const Mat4*)   &val;}

	inline       Matrix& to_rays (      Mat4&  val) {return *(      Matrix*) &val;}

	inline const Matrix& to_rays (const Mat4&  val) {return *(const Matrix*) &val;}


}// Rays


#endif//EOH

Version data entries

24 entries across 24 versions & 1 rubygems

Version Path
rays-0.1.16 src/matrix.h
rays-0.1.15 src/matrix.h
rays-0.1.14 src/matrix.h
rays-0.1.13 src/matrix.h