(function (global, factory) { if (typeof define === "function" && define.amd) { define(["exports", "../core/Node.js", "../core/AttributeNode.js", "../accessors/PositionNode.js", "../accessors/NormalNode.js", "../inputs/Matrix4Node.js", "../inputs/BufferNode.js", "../ShaderNode.js", "../core/constants.js"], factory); } else if (typeof exports !== "undefined") { factory(exports, require("../core/Node.js"), require("../core/AttributeNode.js"), require("../accessors/PositionNode.js"), require("../accessors/NormalNode.js"), require("../inputs/Matrix4Node.js"), require("../inputs/BufferNode.js"), require("../ShaderNode.js"), require("../core/constants.js")); } else { var mod = { exports: {} }; factory(mod.exports, global.Node, global.AttributeNode, global.PositionNode, global.NormalNode, global.Matrix4Node, global.BufferNode, global.ShaderNode, global.constants); global.SkinningNode = mod.exports; } })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _Node2, _AttributeNode, _PositionNode, _NormalNode, _Matrix4Node, _BufferNode, _ShaderNode, _constants) { "use strict"; Object.defineProperty(_exports, "__esModule", { value: true }); _exports.default = void 0; _Node2 = _interopRequireDefault(_Node2); _AttributeNode = _interopRequireDefault(_AttributeNode); _PositionNode = _interopRequireDefault(_PositionNode); _NormalNode = _interopRequireDefault(_NormalNode); _Matrix4Node = _interopRequireDefault(_Matrix4Node); _BufferNode = _interopRequireDefault(_BufferNode); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } var Skinning = new _ShaderNode.ShaderNode(function (inputs, builder) { var position = inputs.position, normal = inputs.normal, index = inputs.index, weight = inputs.weight, bindMatrix = inputs.bindMatrix, bindMatrixInverse = inputs.bindMatrixInverse, boneMatrices = inputs.boneMatrices; var boneMatX = (0, _ShaderNode.element)(boneMatrices, index.x); var boneMatY = (0, _ShaderNode.element)(boneMatrices, index.y); var boneMatZ = (0, _ShaderNode.element)(boneMatrices, index.z); var boneMatW = (0, _ShaderNode.element)(boneMatrices, index.w); // POSITION var skinVertex = (0, _ShaderNode.mul)(bindMatrix, position); var skinned = (0, _ShaderNode.add)((0, _ShaderNode.mul)((0, _ShaderNode.mul)(boneMatX, skinVertex), weight.x), (0, _ShaderNode.mul)((0, _ShaderNode.mul)(boneMatY, skinVertex), weight.y), (0, _ShaderNode.mul)((0, _ShaderNode.mul)(boneMatZ, skinVertex), weight.z), (0, _ShaderNode.mul)((0, _ShaderNode.mul)(boneMatW, skinVertex), weight.w)); var skinPosition = (0, _ShaderNode.mul)(bindMatrixInverse, skinned).xyz; // NORMAL var skinMatrix = (0, _ShaderNode.add)((0, _ShaderNode.mul)(weight.x, boneMatX), (0, _ShaderNode.mul)(weight.y, boneMatY), (0, _ShaderNode.mul)(weight.z, boneMatZ), (0, _ShaderNode.mul)(weight.w, boneMatW)); skinMatrix = (0, _ShaderNode.mul)((0, _ShaderNode.mul)(bindMatrixInverse, skinMatrix), bindMatrix); var skinNormal = (0, _ShaderNode.transformDirection)(skinMatrix, normal).xyz; // ASSIGNS (0, _ShaderNode.assign)(position, skinPosition).build(builder); (0, _ShaderNode.assign)(normal, skinNormal).build(builder); }); var SkinningNode = /*#__PURE__*/function (_Node) { _inherits(SkinningNode, _Node); var _super = _createSuper(SkinningNode); function SkinningNode(skinnedMesh) { var _this; _classCallCheck(this, SkinningNode); _this = _super.call(this, 'void'); _this.skinnedMesh = skinnedMesh; _this.updateType = _constants.NodeUpdateType.Object; // _this.skinIndexNode = new _AttributeNode.default('skinIndex', 'uvec4'); _this.skinWeightNode = new _AttributeNode.default('skinWeight', 'vec4'); _this.bindMatrixNode = new _Matrix4Node.default(skinnedMesh.bindMatrix); _this.bindMatrixInverseNode = new _Matrix4Node.default(skinnedMesh.bindMatrixInverse); _this.boneMatricesNode = new _BufferNode.default(skinnedMesh.skeleton.boneMatrices, 'mat4', skinnedMesh.skeleton.bones.length); return _this; } _createClass(SkinningNode, [{ key: "generate", value: function generate(builder) { // inout nodes var position = new _PositionNode.default(_PositionNode.default.LOCAL); var normal = new _NormalNode.default(_NormalNode.default.LOCAL); var index = this.skinIndexNode; var weight = this.skinWeightNode; var bindMatrix = this.bindMatrixNode; var bindMatrixInverse = this.bindMatrixInverseNode; var boneMatrices = this.boneMatricesNode; Skinning({ position: position, normal: normal, index: index, weight: weight, bindMatrix: bindMatrix, bindMatrixInverse: bindMatrixInverse, boneMatrices: boneMatrices }, builder); } }, { key: "update", value: function update() { this.skinnedMesh.skeleton.update(); } }]); return SkinningNode; }(_Node2.default); var _default = SkinningNode; _exports.default = _default; });