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Contents
# ** What is a Section? ** # # "Section" is something like "partial" which you may know from RubyOnRails. # In the first look it's just a list of elements which will be added to the "Screen". # But the magic is inside. # When you add "Element" to a "Section", e.g. image or label, # it will try to draw it using CALayer/CGContext/etc, instead of adding new UIView. # That way increases application speed (especially on Table elements) by 5-10 times. # # Let's get started. --- # ** Create a section. ** # # Just inherit it from `Prime::Section`. class FooSection < Prime::Section end # ** Add some elements to the section. ** # # Each element should have name and type: "image", "label", "button", etc. # When you send `:text` option, type will be "label" by default. # When you send `:image` option, type will be "image" by default. class FooSection < Prime::Section element :welcome, text: 'Hello World!' element :avatar, image: 'images/users/avatar.jpg' element :cheer, type: :button end # ** Render Section in Screen ** # # NOTE: You must send "screen" option on section initialization. class FooScreen < Prime::Screen def render @main_section = FooSection.new(screen: self) @main_section.render end end
Version data entries
7 entries across 7 versions & 1 rubygems