/* ** Bit manipulation library. ** Copyright (C) 2005-2016 Mike Pall. See Copyright Notice in luajit.h */ #define lib_bit_c #define LUA_LIB #include "lua.h" #include "lauxlib.h" #include "lualib.h" #include "lj_obj.h" #include "lj_err.h" #include "lj_buf.h" #include "lj_strscan.h" #include "lj_strfmt.h" #if LJ_HASFFI #include "lj_ctype.h" #include "lj_cdata.h" #include "lj_cconv.h" #include "lj_carith.h" #endif #include "lj_ff.h" #include "lj_lib.h" /* ------------------------------------------------------------------------ */ #define LJLIB_MODULE_bit #if LJ_HASFFI static int bit_result64(lua_State *L, CTypeID id, uint64_t x) { GCcdata *cd = lj_cdata_new_(L, id, 8); *(uint64_t *)cdataptr(cd) = x; setcdataV(L, L->base-1-LJ_FR2, cd); return FFH_RES(1); } #else static int32_t bit_checkbit(lua_State *L, int narg) { TValue *o = L->base + narg-1; if (!(o < L->top && lj_strscan_numberobj(o))) lj_err_argt(L, narg, LUA_TNUMBER); if (LJ_LIKELY(tvisint(o))) { return intV(o); } else { int32_t i = lj_num2bit(numV(o)); if (LJ_DUALNUM) setintV(o, i); return i; } } #endif LJLIB_ASM(bit_tobit) LJLIB_REC(bit_tobit) { #if LJ_HASFFI CTypeID id = 0; setintV(L->base-1-LJ_FR2, (int32_t)lj_carith_check64(L, 1, &id)); return FFH_RES(1); #else lj_lib_checknumber(L, 1); return FFH_RETRY; #endif } LJLIB_ASM(bit_bnot) LJLIB_REC(bit_unary IR_BNOT) { #if LJ_HASFFI CTypeID id = 0; uint64_t x = lj_carith_check64(L, 1, &id); return id ? bit_result64(L, id, ~x) : FFH_RETRY; #else lj_lib_checknumber(L, 1); return FFH_RETRY; #endif } LJLIB_ASM(bit_bswap) LJLIB_REC(bit_unary IR_BSWAP) { #if LJ_HASFFI CTypeID id = 0; uint64_t x = lj_carith_check64(L, 1, &id); return id ? bit_result64(L, id, lj_bswap64(x)) : FFH_RETRY; #else lj_lib_checknumber(L, 1); return FFH_RETRY; #endif } LJLIB_ASM(bit_lshift) LJLIB_REC(bit_shift IR_BSHL) { #if LJ_HASFFI CTypeID id = 0, id2 = 0; uint64_t x = lj_carith_check64(L, 1, &id); int32_t sh = (int32_t)lj_carith_check64(L, 2, &id2); if (id) { x = lj_carith_shift64(x, sh, curr_func(L)->c.ffid - (int)FF_bit_lshift); return bit_result64(L, id, x); } if (id2) setintV(L->base+1, sh); return FFH_RETRY; #else lj_lib_checknumber(L, 1); bit_checkbit(L, 2); return FFH_RETRY; #endif } LJLIB_ASM_(bit_rshift) LJLIB_REC(bit_shift IR_BSHR) LJLIB_ASM_(bit_arshift) LJLIB_REC(bit_shift IR_BSAR) LJLIB_ASM_(bit_rol) LJLIB_REC(bit_shift IR_BROL) LJLIB_ASM_(bit_ror) LJLIB_REC(bit_shift IR_BROR) LJLIB_ASM(bit_band) LJLIB_REC(bit_nary IR_BAND) { #if LJ_HASFFI CTypeID id = 0; TValue *o = L->base, *top = L->top; int i = 0; do { lj_carith_check64(L, ++i, &id); } while (++o < top); if (id) { CTState *cts = ctype_cts(L); CType *ct = ctype_get(cts, id); int op = curr_func(L)->c.ffid - (int)FF_bit_bor; uint64_t x, y = op >= 0 ? 0 : ~(uint64_t)0; o = L->base; do { lj_cconv_ct_tv(cts, ct, (uint8_t *)&x, o, 0); if (op < 0) y &= x; else if (op == 0) y |= x; else y ^= x; } while (++o < top); return bit_result64(L, id, y); } return FFH_RETRY; #else int i = 0; do { lj_lib_checknumber(L, ++i); } while (L->base+i < L->top); return FFH_RETRY; #endif } LJLIB_ASM_(bit_bor) LJLIB_REC(bit_nary IR_BOR) LJLIB_ASM_(bit_bxor) LJLIB_REC(bit_nary IR_BXOR) /* ------------------------------------------------------------------------ */ LJLIB_CF(bit_tohex) LJLIB_REC(.) { #if LJ_HASFFI CTypeID id = 0, id2 = 0; uint64_t b = lj_carith_check64(L, 1, &id); int32_t n = L->base+1>=L->top ? (id ? 16 : 8) : (int32_t)lj_carith_check64(L, 2, &id2); #else uint32_t b = (uint32_t)bit_checkbit(L, 1); int32_t n = L->base+1>=L->top ? 8 : bit_checkbit(L, 2); #endif SBuf *sb = lj_buf_tmp_(L); SFormat sf = (STRFMT_UINT|STRFMT_T_HEX); if (n < 0) { n = -n; sf |= STRFMT_F_UPPER; } sf |= ((SFormat)((n+1)&255) << STRFMT_SH_PREC); #if LJ_HASFFI if (n < 16) b &= ((uint64_t)1 << 4*n)-1; #else if (n < 8) b &= (1u << 4*n)-1; #endif sb = lj_strfmt_putfxint(sb, sf, b); setstrV(L, L->top-1, lj_buf_str(L, sb)); lj_gc_check(L); return 1; } /* ------------------------------------------------------------------------ */ #include "lj_libdef.h" LUALIB_API int luaopen_bit(lua_State *L) { LJ_LIB_REG(L, LUA_BITLIBNAME, bit); return 1; }