# menu.rb
#
# Created by Gregory Thomas Brown on 2005-05-10.
# Copyright 2005. All rights reserved.
#
# This is Free Software. See LICENSE and COPYING for details.
require "highline/question"
class HighLine
#
# Menu objects encapsulate all the details of a call to HighLine.choose().
# Using the accessors and Menu.choice() and Menu.choices(), the block passed
# to HighLine.choose() can detail all aspects of menu display and control.
#
class Menu < Question
#
# Create an instance of HighLine::Menu. All customization is done
# through the passed block, which should call accessors and choice() and
# choices() as needed to define the Menu. Note that Menus are also
# Questions, so all that functionality is available to the block as
# well.
#
def initialize( )
#
# Initialize Question objects with ignored values, we'll
# adjust ours as needed.
#
super("Ignored", [ ], &nil) # avoiding passing the block along
@items = [ ]
@hidden_items = [ ]
@help = Hash.new("There's no help for that topic.")
@index = :number
@index_suffix = ". "
@select_by = :index_or_name
@flow = :rows
@list_option = nil
@header = nil
@prompt = "? "
@layout = :list
@shell = false
@nil_on_handled = false
# Override Questions responses, we'll set our own.
@responses = { }
# Context for action code.
@highline = nil
yield self if block_given?
init_help if @shell and not @help.empty?
end
#
# An _index_ to append to each menu item in display. See
# Menu.index=() for details.
#
attr_reader :index
#
# The String placed between an _index_ and a menu item. Defaults to
# ". ". Switches to " ", when _index_ is set to a String (like "-").
#
attr_accessor :index_suffix
#
# The _select_by_ attribute controls how the user is allowed to pick a
# menu item. The available choices are:
#
# :index:: The user is allowed to type the numerical
# or alphabetical index for their selection.
# :index_or_name:: Allows both methods from the
# :index option and the
# :name option.
# :name:: Menu items are selected by typing a portion
# of the item name that will be
# auto-completed.
#
attr_accessor :select_by
#
# This attribute is passed directly on as the mode to HighLine.list() by
# all the preset layouts. See that method for appropriate settings.
#
attr_accessor :flow
#
# This setting is passed on as the third parameter to HighLine.list()
# by all the preset layouts. See that method for details of its
# effects. Defaults to +nil+.
#
attr_accessor :list_option
#
# Used by all the preset layouts to display title and/or introductory
# information, when set. Defaults to +nil+.
#
attr_accessor :header
#
# Used by all the preset layouts to ask the actual question to fetch a
# menu selection from the user. Defaults to "? ".
#
attr_accessor :prompt
#
# An ERb _layout_ to use when displaying this Menu object. See
# Menu.layout=() for details.
#
attr_reader :layout
#
# When set to +true+, responses are allowed to be an entire line of
# input, including details beyond the command itself. Only the first
# "word" of input will be matched against the menu choices, but both the
# command selected and the rest of the line will be passed to provided
# action blocks. Defaults to +false+.
#
attr_accessor :shell
#
# When +true+, any selected item handled by provided action code will
# return +nil+, instead of the results to the action code. This may
# prove handy when dealing with mixed menus where only the names of
# items without any code (and +nil+, of course) will be returned.
# Defaults to +false+.
#
attr_accessor :nil_on_handled
#
# Adds _name_ to the list of available menu items. Menu items will be
# displayed in the order they are added.
#
# An optional _action_ can be associated with this name and if provided,
# it will be called if the item is selected. The result of the method
# will be returned, unless _nil_on_handled_ is set (when you would get
# +nil+ instead). In _shell_ mode, a provided block will be passed the
# command chosen and any details that followed the command. Otherwise,
# just the command is passed. The @highline variable is set to
# the current HighLine context before the action code is called and can
# thus be used for adding output and the like.
#
def choice( name, help = nil, &action )
@items << [name, action]
@help[name.to_s.downcase] = help unless help.nil?
update_responses # rebuild responses based on our settings
end
#
# A shortcut for multiple calls to the sister method choice(). Be
# warned: An _action_ set here will apply to *all* provided
# _names_. This is considered to be a feature, so you can easily
# hand-off interface processing to a different chunk of code.
#
def choices( *names, &action )
names.each { |n| choice(n, &action) }
end
# Identical to choice(), but the item will not be listed for the user.
def hidden( name, help = nil, &action )
@hidden_items << [name, action]
@help[name.to_s.downcase] = help unless help.nil?
end
#
# Sets the indexing style for this Menu object. Indexes are appended to
# menu items, when displayed in list form. The available settings are:
#
# :number:: Menu items will be indexed numerically, starting
# with 1. This is the default method of indexing.
# :letter:: Items will be indexed alphabetically, starting
# with a.
# :none:: No index will be appended to menu items.
# any String:: Will be used as the literal _index_.
#
# Setting the _index_ to :none or a literal String also adjusts
# _index_suffix_ to a single space and _select_by_ to :name.
# Because of this, you should make a habit of setting the _index_ first.
#
def index=( style )
@index = style
# Default settings.
if @index == :none or @index.is_a?(::String)
@index_suffix = " "
@select_by = :name
end
end
#
# Initializes the help system by adding a :help choice, some
# action code, and the default help listing.
#
def init_help( )
return if @items.include?(:help)
topics = @help.keys.sort
help_help = @help.include?("help") ? @help["help"] :
"This command will display helpful messages about " +
"functionality, like this one. To see the help for " +
"a specific topic enter:\n\thelp [TOPIC]\nTry asking " +
"for help on any of the following:\n\n" +
"<%= list(#{topics.inspect}, :columns_across) %>"
choice(:help, help_help) do |command, topic|
topic.strip!
topic.downcase!
if topic.empty?
@highline.say(@help["help"])
else
@highline.say("= #{topic}\n\n#{@help[topic]}")
end
end
end
#
# Used to set help for arbitrary topics. Use the topic "help"
# to override the default message.
#
def help( topic, help )
@help[topic] = help
end
#
# Setting a _layout_ with this method also adjusts some other attributes
# of the Menu object, to ideal defaults for the chosen _layout_. To
# account for that, you probably want to set a _layout_ first in your
# configuration block, if needed.
#
# Accepted settings for _layout_ are:
#
# :list:: The default _layout_. The _header_ if set
# will appear at the top on its own line with
# a trailing colon. Then the list of menu
# items will follow. Finally, the _prompt_
# will be used as the ask()-like question.
# :one_line:: A shorter _layout_ that fits on one line.
# The _header_ comes first followed by a
# colon and spaces, then the _prompt_ with menu
# items between trailing parenthesis.
# :menu_only:: Just the menu items, followed up by a likely
# short _prompt_.
# any ERb String:: Will be taken as the literal _layout_. This
# String can access @header,
# @menu and @prompt, but is
# otherwise evaluated in the typical HighLine
# context, to provide access to utilities like
# HighLine.list() primarily.
#
# If set to either :one_line, or :menu_only, _index_
# will default to :none and _flow_ will default to
# :inline.
#
def layout=( new_layout )
@layout = new_layout
# Default settings.
case @layout
when :one_line, :menu_only
self.index = :none
@flow = :inline
end
end
#
# This method returns all possible options for auto-completion, based
# on the settings of _index_ and _select_by_.
#
def options( )
# add in any hidden menu commands
@items.concat(@hidden_items)
by_index = if @index == :letter
l_index = "`"
@items.map { "#{l_index.succ!}" }
else
(1 .. @items.size).collect { |s| String(s) }
end
by_name = @items.collect { |c| c.first }
case @select_by
when :index then
by_index
when :name
by_name
else
by_index + by_name
end
ensure
# make sure the hidden items are removed, before we return
@items.slice!(@items.size - @hidden_items.size, @hidden_items.size)
end
#
# This method processes the auto-completed user selection, based on the
# rules for this Menu object. If an action was provided for the
# selection, it will be executed as described in Menu.choice().
#
def select( highline_context, selection, details = nil )
# add in any hidden menu commands
@items.concat(@hidden_items)
# Find the selected action.
name, action = if selection =~ /^\d+$/
@items[selection.to_i - 1]
else
l_index = "`"
index = @items.map { "#{l_index.succ!}" }.index(selection)
@items.find { |c| c.first == selection } or @items[index]
end
# Run or return it.
if not action.nil?
@highline = highline_context
if @shell
result = action.call(name, details)
else
result = action.call(name)
end
@nil_on_handled ? nil : result
elsif action.nil?
name
else
nil
end
ensure
# make sure the hidden items are removed, before we return
@items.slice!(@items.size - @hidden_items.size, @hidden_items.size)
end
#
# Allows Menu objects to pass as Arrays, for use with HighLine.list().
# This method returns all menu items to be displayed, complete with
# indexes.
#
def to_ary( )
case @index
when :number
@items.map { |c| "#{@items.index(c) + 1}#{@index_suffix}#{c.first}" }
when :letter
l_index = "`"
@items.map { |c| "#{l_index.succ!}#{@index_suffix}#{c.first}" }
when :none
@items.map { |c| "#{c.first}" }
else
@items.map { |c| "#{index}#{@index_suffix}#{c.first}" }
end
end
#
# Allows Menu to behave as a String, just like Question. Returns the
# _layout_ to be rendered, which is used by HighLine.say().
#
def to_str( )
case @layout
when :list
'<%= if @header.nil? then '' else "#{@header}:\n" end %>' +
"<%= list( @menu, #{@flow.inspect},
#{@list_option.inspect} ) %>" +
"<%= @prompt %>"
when :one_line
'<%= if @header.nil? then '' else "#{@header}: " end %>' +
"<%= @prompt %>" +
"(<%= list( @menu, #{@flow.inspect},
#{@list_option.inspect} ) %>)" +
"<%= @prompt[/\s*$/] %>"
when :menu_only
"<%= list( @menu, #{@flow.inspect},
#{@list_option.inspect} ) %><%= @prompt %>"
else
@layout
end
end
#
# This method will update the intelligent responses to account for
# Menu specific differences. This overrides the work done by
# Question.build_responses().
#
def update_responses( )
append_default unless default.nil?
@responses = @responses.merge(
:ambiguous_completion =>
"Ambiguous choice. " +
"Please choose one of #{options.inspect}.",
:ask_on_error =>
"? ",
:invalid_type =>
"You must enter a valid #{options}.",
:no_completion =>
"You must choose one of " +
"#{options.inspect}.",
:not_in_range =>
"Your answer isn't within the expected range " +
"(#{expected_range}).",
:mismatch =>
"Your entries didn't match.",
:not_valid =>
"Your answer isn't valid (must match " +
"#{@validate.inspect})."
)
end
end
end