(function (global, factory) { if (typeof define === "function" && define.amd) { define(["exports", "./core/ArrayInputNode.js", "./core/AttributeNode.js", "./core/BypassNode.js", "./core/CodeNode.js", "./core/ContextNode.js", "./core/ExpressionNode.js", "./core/FunctionCallNode.js", "./core/FunctionNode.js", "./core/InputNode.js", "./core/Node.js", "./core/NodeAttribute.js", "./core/NodeBuilder.js", "./core/NodeCode.js", "./core/NodeFrame.js", "./core/NodeFunctionInput.js", "./core/NodeKeywords.js", "./core/NodeUniform.js", "./core/NodeVar.js", "./core/NodeVary.js", "./core/PropertyNode.js", "./core/TempNode.js", "./core/VarNode.js", "./core/VaryNode.js", "./accessors/CameraNode.js", "./accessors/MaterialNode.js", "./accessors/MaterialReferenceNode.js", "./accessors/ModelNode.js", "./accessors/ModelViewProjectionNode.js", "./accessors/NormalNode.js", "./accessors/Object3DNode.js", "./accessors/PointUVNode.js", "./accessors/PositionNode.js", "./accessors/ReferenceNode.js", "./accessors/SkinningNode.js", "./accessors/UVNode.js", "./inputs/ColorNode.js", "./inputs/FloatNode.js", "./inputs/IntNode.js", "./inputs/Matrix3Node.js", "./inputs/TextureNode.js", "./inputs/Vector2Node.js", "./inputs/Vector3Node.js", "./inputs/Vector4Node.js", "./display/ColorSpaceNode.js", "./display/NormalMapNode.js", "./math/MathNode.js", "./math/OperatorNode.js", "./lights/LightContextNode.js", "./lights/LightNode.js", "./lights/LightsNode.js", "./utils/ArrayElementNode.js", "./utils/ConvertNode.js", "./utils/JoinNode.js", "./utils/SplitNode.js", "./utils/SpriteSheetUVNode.js", "./utils/OscNode.js", "./utils/TimerNode.js", "./procedural/CheckerNode.js", "./core/constants.js", "./functions/BSDFs.js", "./materials/Materials.js", "./ShaderNode.js"], factory); } else if (typeof exports !== "undefined") { factory(exports, require("./core/ArrayInputNode.js"), require("./core/AttributeNode.js"), require("./core/BypassNode.js"), require("./core/CodeNode.js"), require("./core/ContextNode.js"), require("./core/ExpressionNode.js"), require("./core/FunctionCallNode.js"), require("./core/FunctionNode.js"), require("./core/InputNode.js"), require("./core/Node.js"), require("./core/NodeAttribute.js"), require("./core/NodeBuilder.js"), require("./core/NodeCode.js"), require("./core/NodeFrame.js"), require("./core/NodeFunctionInput.js"), require("./core/NodeKeywords.js"), require("./core/NodeUniform.js"), require("./core/NodeVar.js"), require("./core/NodeVary.js"), require("./core/PropertyNode.js"), require("./core/TempNode.js"), require("./core/VarNode.js"), require("./core/VaryNode.js"), require("./accessors/CameraNode.js"), require("./accessors/MaterialNode.js"), require("./accessors/MaterialReferenceNode.js"), require("./accessors/ModelNode.js"), require("./accessors/ModelViewProjectionNode.js"), require("./accessors/NormalNode.js"), require("./accessors/Object3DNode.js"), require("./accessors/PointUVNode.js"), require("./accessors/PositionNode.js"), require("./accessors/ReferenceNode.js"), require("./accessors/SkinningNode.js"), require("./accessors/UVNode.js"), require("./inputs/ColorNode.js"), require("./inputs/FloatNode.js"), require("./inputs/IntNode.js"), require("./inputs/Matrix3Node.js"), require("./inputs/TextureNode.js"), require("./inputs/Vector2Node.js"), require("./inputs/Vector3Node.js"), require("./inputs/Vector4Node.js"), require("./display/ColorSpaceNode.js"), require("./display/NormalMapNode.js"), require("./math/MathNode.js"), require("./math/OperatorNode.js"), require("./lights/LightContextNode.js"), require("./lights/LightNode.js"), require("./lights/LightsNode.js"), require("./utils/ArrayElementNode.js"), require("./utils/ConvertNode.js"), require("./utils/JoinNode.js"), require("./utils/SplitNode.js"), require("./utils/SpriteSheetUVNode.js"), require("./utils/OscNode.js"), require("./utils/TimerNode.js"), require("./procedural/CheckerNode.js"), require("./core/constants.js"), require("./functions/BSDFs.js"), require("./materials/Materials.js"), require("./ShaderNode.js")); } else { var mod = { exports: {} }; factory(mod.exports, global.ArrayInputNode, global.AttributeNode, global.BypassNode, global.CodeNode, global.ContextNode, global.ExpressionNode, global.FunctionCallNode, global.FunctionNode, global.InputNode, global.Node, global.NodeAttribute, global.NodeBuilder, global.NodeCode, global.NodeFrame, global.NodeFunctionInput, global.NodeKeywords, global.NodeUniform, global.NodeVar, global.NodeVary, global.PropertyNode, global.TempNode, global.VarNode, global.VaryNode, global.CameraNode, global.MaterialNode, global.MaterialReferenceNode, global.ModelNode, global.ModelViewProjectionNode, global.NormalNode, global.Object3DNode, global.PointUVNode, global.PositionNode, global.ReferenceNode, global.SkinningNode, global.UVNode, global.ColorNode, global.FloatNode, global.IntNode, global.Matrix3Node, global.TextureNode, global.Vector2Node, global.Vector3Node, global.Vector4Node, global.ColorSpaceNode, global.NormalMapNode, global.MathNode, global.OperatorNode, global.LightContextNode, global.LightNode, global.LightsNode, global.ArrayElementNode, global.ConvertNode, global.JoinNode, global.SplitNode, global.SpriteSheetUVNode, global.OscNode, global.TimerNode, global.CheckerNode, global.constants, global.BSDFs, global.Materials, global.ShaderNode); global.Nodes = mod.exports; } })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _ArrayInputNode, _AttributeNode, _BypassNode, _CodeNode, _ContextNode, _ExpressionNode, _FunctionCallNode, _FunctionNode, _InputNode, _Node, _NodeAttribute, _NodeBuilder, _NodeCode, _NodeFrame, _NodeFunctionInput, _NodeKeywords, _NodeUniform, _NodeVar, _NodeVary, _PropertyNode, _TempNode, _VarNode, _VaryNode, _CameraNode, _MaterialNode, _MaterialReferenceNode, _ModelNode, _ModelViewProjectionNode, _NormalNode, _Object3DNode, _PointUVNode, _PositionNode, _ReferenceNode, _SkinningNode, _UVNode, _ColorNode, _FloatNode, _IntNode, _Matrix3Node, _TextureNode, _Vector2Node, _Vector3Node, _Vector4Node, _ColorSpaceNode, _NormalMapNode, _MathNode, _OperatorNode, _LightContextNode, _LightNode, _LightsNode, _ArrayElementNode, _ConvertNode, _JoinNode, _SplitNode, _SpriteSheetUVNode, _OscNode, _TimerNode, _CheckerNode, _constants, _BSDFs, _Materials, _ShaderNode) { "use strict"; Object.defineProperty(_exports, "__esModule", { value: true }); var _exportNames = { ArrayInputNode: true, AttributeNode: true, BypassNode: true, CodeNode: true, ContextNode: true, ExpressionNode: true, FunctionCallNode: true, FunctionNode: true, InputNode: true, Node: true, NodeAttribute: true, NodeBuilder: true, NodeCode: true, NodeFrame: true, NodeFunctionInput: true, NodeKeywords: true, NodeUniform: true, NodeVar: true, NodeVary: true, PropertyNode: true, TempNode: true, VarNode: true, VaryNode: true, CameraNode: true, MaterialNode: true, MaterialReferenceNode: true, ModelNode: true, ModelViewProjectionNode: true, NormalNode: true, Object3DNode: true, PointUVNode: true, PositionNode: true, ReferenceNode: true, SkinningNode: true, UVNode: true, ColorNode: true, FloatNode: true, IntNode: true, Matrix3Node: true, Matrix4Node: true, TextureNode: true, Vector2Node: true, Vector3Node: true, Vector4Node: true, ColorSpaceNode: true, NormalMapNode: true, MathNode: true, OperatorNode: true, LightContextNode: true, LightNode: true, LightsNode: true, ArrayElementNode: true, JoinNode: true, SplitNode: true, SpriteSheetUVNode: true, OscNode: true, TimerNode: true, CheckerNode: true }; Object.defineProperty(_exports, "ArrayElementNode", { enumerable: true, get: function get() { return _ArrayElementNode.default; } }); Object.defineProperty(_exports, "ArrayInputNode", { enumerable: true, get: function get() { return _ArrayInputNode.default; } }); Object.defineProperty(_exports, "AttributeNode", { enumerable: true, get: function get() { return _AttributeNode.default; } }); Object.defineProperty(_exports, "BypassNode", { enumerable: true, get: function get() { return _BypassNode.default; } }); Object.defineProperty(_exports, "CameraNode", { enumerable: true, get: function get() { return _CameraNode.default; } }); Object.defineProperty(_exports, "CheckerNode", { enumerable: true, get: function get() { return _CheckerNode.default; } }); Object.defineProperty(_exports, "CodeNode", { enumerable: true, get: function get() { return _CodeNode.default; } }); Object.defineProperty(_exports, "ColorNode", { enumerable: true, get: function get() { return _ColorNode.default; } }); Object.defineProperty(_exports, "ColorSpaceNode", { enumerable: true, get: function get() { return _ColorSpaceNode.default; } }); Object.defineProperty(_exports, "ContextNode", { enumerable: true, get: function get() { return _ContextNode.default; } }); Object.defineProperty(_exports, "ExpressionNode", { enumerable: true, get: function get() { return _ExpressionNode.default; } }); Object.defineProperty(_exports, "FloatNode", { enumerable: true, get: function get() { return _FloatNode.default; } }); Object.defineProperty(_exports, "FunctionCallNode", { enumerable: true, get: function get() { return _FunctionCallNode.default; } }); Object.defineProperty(_exports, "FunctionNode", { enumerable: true, get: function get() { return _FunctionNode.default; } }); Object.defineProperty(_exports, "InputNode", { enumerable: true, get: function get() { return _InputNode.default; } }); Object.defineProperty(_exports, "IntNode", { enumerable: true, get: function get() { return _IntNode.default; } }); Object.defineProperty(_exports, "JoinNode", { enumerable: true, get: function get() { return _JoinNode.default; } }); Object.defineProperty(_exports, "LightContextNode", { enumerable: true, get: function get() { return _LightContextNode.default; } }); Object.defineProperty(_exports, "LightNode", { enumerable: true, get: function get() { return _LightNode.default; } }); Object.defineProperty(_exports, "LightsNode", { enumerable: true, get: function get() { return _LightsNode.default; } }); Object.defineProperty(_exports, "MaterialNode", { enumerable: true, get: function get() { return _MaterialNode.default; } }); Object.defineProperty(_exports, "MaterialReferenceNode", { enumerable: true, get: function get() { return _MaterialReferenceNode.default; } }); Object.defineProperty(_exports, "MathNode", { enumerable: true, get: function get() { return _MathNode.default; } }); Object.defineProperty(_exports, "Matrix3Node", { enumerable: true, get: function get() { return _Matrix3Node.default; } }); Object.defineProperty(_exports, "Matrix4Node", { enumerable: true, get: function get() { return _Matrix3Node.default; } }); Object.defineProperty(_exports, "ModelNode", { enumerable: true, get: function get() { return _ModelNode.default; } }); Object.defineProperty(_exports, "ModelViewProjectionNode", { enumerable: true, get: function get() { return _ModelViewProjectionNode.default; } }); Object.defineProperty(_exports, "Node", { enumerable: true, get: function get() { return _Node.default; } }); Object.defineProperty(_exports, "NodeAttribute", { enumerable: true, get: function get() { return _NodeAttribute.default; } }); Object.defineProperty(_exports, "NodeBuilder", { enumerable: true, get: function get() { return _NodeBuilder.default; } }); Object.defineProperty(_exports, "NodeCode", { enumerable: true, get: function get() { return _NodeCode.default; } }); Object.defineProperty(_exports, "NodeFrame", { enumerable: true, get: function get() { return _NodeFrame.default; } }); Object.defineProperty(_exports, "NodeFunctionInput", { enumerable: true, get: function get() { return _NodeFunctionInput.default; } }); Object.defineProperty(_exports, "NodeKeywords", { enumerable: true, get: function get() { return _NodeKeywords.default; } }); Object.defineProperty(_exports, "NodeUniform", { enumerable: true, get: function get() { return _NodeUniform.default; } }); Object.defineProperty(_exports, "NodeVar", { enumerable: true, get: function get() { return _NodeVar.default; } }); Object.defineProperty(_exports, "NodeVary", { enumerable: true, get: function get() { return _NodeVary.default; } }); Object.defineProperty(_exports, "NormalMapNode", { enumerable: true, get: function get() { return _NormalMapNode.default; } }); Object.defineProperty(_exports, "NormalNode", { enumerable: true, get: function get() { return _NormalNode.default; } }); Object.defineProperty(_exports, "Object3DNode", { enumerable: true, get: function get() { return _Object3DNode.default; } }); Object.defineProperty(_exports, "OperatorNode", { enumerable: true, get: function get() { return _OperatorNode.default; } }); Object.defineProperty(_exports, "OscNode", { enumerable: true, get: function get() { return _OscNode.default; } }); Object.defineProperty(_exports, "PointUVNode", { enumerable: true, get: function get() { return _PointUVNode.default; } }); Object.defineProperty(_exports, "PositionNode", { enumerable: true, get: function get() { return _PositionNode.default; } }); Object.defineProperty(_exports, "PropertyNode", { enumerable: true, get: function get() { return _PropertyNode.default; } }); Object.defineProperty(_exports, "ReferenceNode", { enumerable: true, get: function get() { return _ReferenceNode.default; } }); Object.defineProperty(_exports, "SkinningNode", { enumerable: true, get: function get() { return _SkinningNode.default; } }); Object.defineProperty(_exports, "SplitNode", { enumerable: true, get: function get() { return _SplitNode.default; } }); Object.defineProperty(_exports, "SpriteSheetUVNode", { enumerable: true, get: function get() { return _SpriteSheetUVNode.default; } }); Object.defineProperty(_exports, "TempNode", { enumerable: true, get: function get() { return _TempNode.default; } }); Object.defineProperty(_exports, "TextureNode", { enumerable: true, get: function get() { return _TextureNode.default; } }); Object.defineProperty(_exports, "TimerNode", { enumerable: true, get: function get() { return _TimerNode.default; } }); Object.defineProperty(_exports, "UVNode", { enumerable: true, get: function get() { return _UVNode.default; } }); Object.defineProperty(_exports, "VarNode", { enumerable: true, get: function get() { return _VarNode.default; } }); Object.defineProperty(_exports, "VaryNode", { enumerable: true, get: function get() { return _VaryNode.default; } }); Object.defineProperty(_exports, "Vector2Node", { enumerable: true, get: function get() { return _Vector2Node.default; } }); Object.defineProperty(_exports, "Vector3Node", { enumerable: true, get: function get() { return _Vector3Node.default; } }); Object.defineProperty(_exports, "Vector4Node", { enumerable: true, get: function get() { return _Vector4Node.default; } }); _ArrayInputNode = _interopRequireDefault(_ArrayInputNode); _AttributeNode = _interopRequireDefault(_AttributeNode); _BypassNode = _interopRequireDefault(_BypassNode); _CodeNode = _interopRequireDefault(_CodeNode); _ContextNode = _interopRequireDefault(_ContextNode); _ExpressionNode = _interopRequireDefault(_ExpressionNode); _FunctionCallNode = _interopRequireDefault(_FunctionCallNode); _FunctionNode = _interopRequireDefault(_FunctionNode); _InputNode = _interopRequireDefault(_InputNode); _Node = _interopRequireDefault(_Node); _NodeAttribute = _interopRequireDefault(_NodeAttribute); _NodeBuilder = _interopRequireDefault(_NodeBuilder); _NodeCode = _interopRequireDefault(_NodeCode); _NodeFrame = _interopRequireDefault(_NodeFrame); _NodeFunctionInput = _interopRequireDefault(_NodeFunctionInput); _NodeKeywords = _interopRequireDefault(_NodeKeywords); _NodeUniform = _interopRequireDefault(_NodeUniform); _NodeVar = _interopRequireDefault(_NodeVar); _NodeVary = _interopRequireDefault(_NodeVary); _PropertyNode = _interopRequireDefault(_PropertyNode); _TempNode = _interopRequireDefault(_TempNode); _VarNode = _interopRequireDefault(_VarNode); _VaryNode = _interopRequireDefault(_VaryNode); _CameraNode = _interopRequireDefault(_CameraNode); _MaterialNode = _interopRequireDefault(_MaterialNode); _MaterialReferenceNode = _interopRequireDefault(_MaterialReferenceNode); _ModelNode = _interopRequireDefault(_ModelNode); _ModelViewProjectionNode = _interopRequireDefault(_ModelViewProjectionNode); _NormalNode = _interopRequireDefault(_NormalNode); _Object3DNode = _interopRequireDefault(_Object3DNode); _PointUVNode = _interopRequireDefault(_PointUVNode); _PositionNode = _interopRequireDefault(_PositionNode); _ReferenceNode = _interopRequireDefault(_ReferenceNode); _SkinningNode = _interopRequireDefault(_SkinningNode); _UVNode = _interopRequireDefault(_UVNode); _ColorNode = _interopRequireDefault(_ColorNode); _FloatNode = _interopRequireDefault(_FloatNode); _IntNode = _interopRequireDefault(_IntNode); _Matrix3Node = _interopRequireDefault(_Matrix3Node); _TextureNode = _interopRequireDefault(_TextureNode); _Vector2Node = _interopRequireDefault(_Vector2Node); _Vector3Node = _interopRequireDefault(_Vector3Node); _Vector4Node = _interopRequireDefault(_Vector4Node); _ColorSpaceNode = _interopRequireDefault(_ColorSpaceNode); _NormalMapNode = _interopRequireDefault(_NormalMapNode); _MathNode = _interopRequireDefault(_MathNode); _OperatorNode = _interopRequireDefault(_OperatorNode); _LightContextNode = _interopRequireDefault(_LightContextNode); _LightNode = _interopRequireDefault(_LightNode); _LightsNode = _interopRequireDefault(_LightsNode); _ArrayElementNode = _interopRequireDefault(_ArrayElementNode); _ConvertNode = _interopRequireDefault(_ConvertNode); _JoinNode = _interopRequireDefault(_JoinNode); _SplitNode = _interopRequireDefault(_SplitNode); _SpriteSheetUVNode = _interopRequireDefault(_SpriteSheetUVNode); _OscNode = _interopRequireDefault(_OscNode); _TimerNode = _interopRequireDefault(_TimerNode); _CheckerNode = _interopRequireDefault(_CheckerNode); Object.keys(_constants).forEach(function (key) { if (key === "default" || key === "__esModule") return; if (Object.prototype.hasOwnProperty.call(_exportNames, key)) return; if (key in _exports && _exports[key] === _constants[key]) return; Object.defineProperty(_exports, key, { enumerable: true, get: function get() { return _constants[key]; } }); }); Object.keys(_BSDFs).forEach(function (key) { if (key === "default" || key === "__esModule") return; if (Object.prototype.hasOwnProperty.call(_exportNames, key)) return; if (key in _exports && _exports[key] === _BSDFs[key]) return; Object.defineProperty(_exports, key, { enumerable: true, get: function get() { return _BSDFs[key]; } }); }); Object.keys(_Materials).forEach(function (key) { if (key === "default" || key === "__esModule") return; if (Object.prototype.hasOwnProperty.call(_exportNames, key)) return; if (key in _exports && _exports[key] === _Materials[key]) return; Object.defineProperty(_exports, key, { enumerable: true, get: function get() { return _Materials[key]; } }); }); Object.keys(_ShaderNode).forEach(function (key) { if (key === "default" || key === "__esModule") return; if (Object.prototype.hasOwnProperty.call(_exportNames, key)) return; if (key in _exports && _exports[key] === _ShaderNode[key]) return; Object.defineProperty(_exports, key, { enumerable: true, get: function get() { return _ShaderNode[key]; } }); }); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } });