/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Christian Schulte * Guido Tack * * Copyright: * Christian Schulte, 2004 * Guido Tack, 2006 * * Last modified: * $Date: 2007-09-11 15:58:22 +0200 (Tue, 11 Sep 2007) $ by $Author: schulte $ * $Revision: 4973 $ * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ namespace Gecode { namespace Iter { namespace Ranges { /** * \brief %Range iterator for appending a singleton with a range iterator * * The singleton is not allowed to be adjacent to the iterator. * * \ingroup FuncIterRanges */ template class SingletonAppend : public MinMax { protected: /// Iterator to be appended J j; public: /// \name Constructors and initialization //@{ /// Default constructor SingletonAppend(void); /// Initialize with singleton (\a i0, \a i1) and iterator \a j SingletonAppend(int i0, int i1, J& j); /// Initialize with singleton (\a i0, \a i1) and iterator \a j void init(int i0, int i1, J& j); //@} /// \name Iteration control //@{ /// Move iterator to next range (if possible) void operator++(void); //@} }; /* * Binary SingletonAppend * */ template inline void SingletonAppend::operator++(void) { if (j()) { mi = j.min(); ma = j.max(); ++j; } else { finish(); } } template forceinline SingletonAppend::SingletonAppend(void) {} template forceinline SingletonAppend::SingletonAppend(int i0, int i1, J& j0) : j(j0) { mi = i0; ma=i1; } template forceinline void SingletonAppend::init(int i0, int i1, J& j0) { mi = i0; ma=i1; } }}} // STATISTICS: iter-any