Sha256: 570041ed318e6b8925d2aa698c38890294438f660881a1190be4ff1c5a383243
Contents?: true
Size: 255 Bytes
Versions: 4
Compression:
Stored size: 255 Bytes
Contents
varying vec2 v_textureCoordinates; void main() { vec4 color = vec4(1.0, 1.0, 0.0, 1.0); float b = smoothstep(0.03, 0.3, length(v_textureCoordinates - vec2(0.5))); color.ba = mix(vec2(1.0), vec2(0.0), b); gl_FragColor = color; }
Version data entries
4 entries across 4 versions & 1 rubygems