/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
#pragma once
#include "atn/LexerActionType.h"
#include "antlr4-common.h"
namespace antlr4 {
namespace atn {
///
/// Represents a single action which can be executed following the successful
/// match of a lexer rule. Lexer actions are used for both embedded action syntax
/// and ANTLR 4's new lexer command syntax.
///
/// @author Sam Harwell
/// @since 4.2
///
class ANTLR4CPP_PUBLIC LexerAction {
public:
virtual ~LexerAction();
///
/// Gets the serialization type of the lexer action.
///
/// The serialization type of the lexer action.
virtual LexerActionType getActionType() const = 0;
///
/// Gets whether the lexer action is position-dependent. Position-dependent
/// actions may have different semantics depending on the
/// index at the time the action is executed.
///
/// Many lexer commands, including {@code type}, {@code skip}, and
/// {@code more}, do not check the input index during their execution.
/// Actions like this are position-independent, and may be stored more
/// efficiently as part of the .
///
/// {@code true} if the lexer action semantics can be affected by the
/// position of the input at the time it is executed;
/// otherwise, {@code false}.
virtual bool isPositionDependent() const = 0;
///
/// Execute the lexer action in the context of the specified .
///
/// For position-dependent actions, the input stream must already be
/// positioned correctly prior to calling this method.
///
/// The lexer instance.
virtual void execute(Lexer *lexer) = 0;
virtual size_t hashCode() const = 0;
virtual bool operator == (const LexerAction &obj) const = 0;
virtual bool operator != (const LexerAction &obj) const {
return !(*this == obj);
}
virtual std::string toString() const = 0;
};
} // namespace atn
} // namespace antlr4