/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved. * Use of this file is governed by the BSD 3-clause license that * can be found in the LICENSE.txt file in the project root. */ #pragma once #include "atn/LexerActionType.h" #include "antlr4-common.h" namespace antlr4 { namespace atn { /// /// Represents a single action which can be executed following the successful /// match of a lexer rule. Lexer actions are used for both embedded action syntax /// and ANTLR 4's new lexer command syntax. /// /// @author Sam Harwell /// @since 4.2 /// class ANTLR4CPP_PUBLIC LexerAction { public: virtual ~LexerAction(); /// /// Gets the serialization type of the lexer action. /// /// The serialization type of the lexer action. virtual LexerActionType getActionType() const = 0; /// /// Gets whether the lexer action is position-dependent. Position-dependent /// actions may have different semantics depending on the /// index at the time the action is executed. /// /// Many lexer commands, including {@code type}, {@code skip}, and /// {@code more}, do not check the input index during their execution. /// Actions like this are position-independent, and may be stored more /// efficiently as part of the . /// /// {@code true} if the lexer action semantics can be affected by the /// position of the input at the time it is executed; /// otherwise, {@code false}. virtual bool isPositionDependent() const = 0; /// /// Execute the lexer action in the context of the specified . /// /// For position-dependent actions, the input stream must already be /// positioned correctly prior to calling this method. /// /// The lexer instance. virtual void execute(Lexer *lexer) = 0; virtual size_t hashCode() const = 0; virtual bool operator == (const LexerAction &obj) const = 0; virtual bool operator != (const LexerAction &obj) const { return !(*this == obj); } virtual std::string toString() const = 0; }; } // namespace atn } // namespace antlr4