# An instance of Plugin is created for each plugin loaded by Rails, and
# stored in the Engines.plugins PluginList
# (see Engines::RailsExtensions::RailsInitializer for more details).
#
# Engines.plugins[:plugin_name]
#
# If this plugin contains paths in directories other than app/controllers,
# app/helpers, app/models and components, authors can
# declare this by adding extra paths to #code_paths:
#
# Rails.plugin[:my_plugin].code_paths << "app/sweepers" << "vendor/my_lib"
#
# Other properties of the Plugin instance can also be set.
module Engines
class Plugin < Rails::Plugin
# Plugins can add code paths to this attribute in init.rb if they
# need plugin directories to be added to the load path, i.e.
#
# plugin.code_paths << 'app/other_classes'
#
# Defaults to ["app/controllers", "app/helpers", "app/models", "components"]
attr_accessor :code_paths
# Plugins can add paths to this attribute in init.rb if they need
# controllers loaded from additional locations.
attr_accessor :controller_paths
# The directory in this plugin to mirror into the shared directory
# under +public+.
#
# Defaults to "assets" (see default_public_directory).
attr_accessor :public_directory
protected
# The default set of code paths which will be added to $LOAD_PATH
# and Dependencies.load_paths
def default_code_paths
# lib will actually be removed from the load paths when we call
# uniq! in #inject_into_load_paths, but it's important to keep it
# around (for the documentation tasks, for instance).
%w(app/controllers app/helpers app/models components lib)
end
# The default set of code paths which will be added to the routing system
def default_controller_paths
%w(app/controllers components)
end
# Attempts to detect the directory to use for public files.
# If +assets+ exists in the plugin, this will be used. If +assets+ is missing
# but +public+ is found, +public+ will be used.
def default_public_directory
Engines.select_existing_paths(%w(assets public).map { |p| File.join(directory, p) }).first
end
public
def initialize(directory)
super directory
@code_paths = default_code_paths
@controller_paths = default_controller_paths
@public_directory = default_public_directory
end
# Returns a list of paths this plugin wishes to make available in $LOAD_PATH
#
# Overwrites the correspondend method in the superclass
def load_paths
report_nonexistant_or_empty_plugin! unless valid?
select_existing_paths :code_paths
end
# Extends the superclass' load method to additionally mirror public assets
def load(initializer)
return if loaded?
super initializer
add_plugin_view_paths
Assets.mirror_files_for(self)
end
# for code_paths and controller_paths select those paths that actually
# exist in the plugin's directory
def select_existing_paths(name)
Engines.select_existing_paths(self.send(name).map { |p| File.join(directory, p) })
end
def add_plugin_view_paths
view_path = File.join(directory, 'app', 'views')
if File.exist?(view_path)
ActionController::Base.view_paths.insert(1, view_path) # push it just underneath the app
end
end
# The path to this plugin's public files
def public_asset_directory
"#{File.basename(Engines.public_directory)}/#{name}"
end
# The path to this plugin's routes file
def routes_path
File.join(directory, "routes.rb")
end
# The directory containing this plugin's migrations (plugin/db/migrate)
def migration_directory
File.join(self.directory, 'db', 'migrate')
end
# Returns the version number of the latest migration for this plugin. Returns
# nil if this plugin has no migrations.
def latest_migration
migrations = Dir[migration_directory+"/*.rb"]
return nil if migrations.empty?
migrations.map { |p| File.basename(p) }.sort.last.match(/0*(\d+)\_/)[1].to_i
end
# Migrate this plugin to the given version. See Engines::Plugin::Migrator for more
# information.
def migrate(version = nil)
Engines::Plugin::Migrator.migrate_plugin(self, version)
end
end
end