{i&o:RPG::MapInfo:@scroll_xi�: @name"House 4 - squares:@expandedF:@orderi=:@scroll_yi�:@parent_idi"i�o;�;i�;"fish house;F; i�; i�;i�iio;�;i�;"ignore;F; i�; i�;i^i�o;�;i@;"S1;F; i�; i�;i�i�o;�;i�;"rue;F; i�; i�;i�iHo;�;ip;"burial grounds;T; i�; i�;i�i�o;�;i�;"Photo center;F; i�; i�;iZi'o;�;i�;"House 5 - storage;F; i>; i�;i"i�o;�;i�;"Photo center;F; i�; i�;i�ijo;�;i;"mineshaft;T; i; iu;ii�o;�;i@;"C3;F; i�; i�;i<i�o;�;i;" Ruins In;T; i�; i�;i�iIo;�;i@;"IGNORE;F; i�; i�;ili�o;�;i�;"SECRET RAM CLUB;F; i~; in;i`io;�;i@;" INIT;T; i; i�;i�i(o;�;i�;"House 6 - death is coming;F; i?; i�;i"i�o;�;i ;"stairwell;F; i�; i�;i�iko;�;i�;"server room;T; i!; i^;ii�o;�;i@;"C4;F; i�; i�;i<iJo;�;i�;"factory interior;T; i; i ;ii�o;�;i ;" Inside 1;F; iO; ii;i1io;�;i ;" Start;F; i ; i�;i�i�o;�;iF;" Maize;F; i�; i�;i�i)o;�;i�;"House 7 - are you god;F; i@; i�;i"i�o;�;i�;" Lobby;T; i�; i�;i�ilo;�;i@;"Unused;F; i�; i�;i�i�o;�;i@;"C5;F; i�; i�;i<iKo;�;i(;"Old factory;T; i&; i�;ii�o;�;i�;"rue;F; i; i�;i`io;�;i�;" Bathroom;F; i; i�;ii�o;�;i;" Birdhall;F; i�; i/;i�i�o;�;i�;"Power room;F; i�; in;iimo;�;i`;"courtyard;F; i�; i�;i_i�o;�;i@;"C6;F; i�; i�;i<i*o;�;i7;"Ruins Out;T; iA; i(;i iLo;�;i6;"Dormitories;F; i); i�;ii�o;�;i`;"stairwell-demo;F; i�; i�;ili o;�;i@;"Livingroom;F; i; i�;ii�o;�;i(;"Courtyard;T; i�; i^;i�i�o;�;i� ;"burial grounds PLANE FIXED;F; i�; i;iHino;�;i�;"left- pools;F; i~; i�;igi�o;�;i@;"C7;F; i�; i�;i<i+o;�;i�;" Ruins In;T; iC; i�;i iMo;�;i�;" Lobby;F; iw; i;i\i�o;�;i@;"T1;F; i�; i�;i=i o;�;i�;"Basement Stairs;T; i; i�;ii�o;�;i:;"passage;F; i�; i�;i�ioo;�;i�;"right-3d printers;F; i; i�;igi�o;�;i@;"S4;F; i�; i�;i�i,o;�;i�;" Maize;F; iD; i�;i+i�o;�;i�;"Forest w/ bridges;F; i�; i;i�iNo;�;i\;" Swamp;F; i1; i�;ii�o;�;i@;"T2;F; i�; i�;i=io;�;i�;"IGNORE;F; i�; i�;ili�o;�;i�;"POSTGAME RED SKY;F; i�; i�;i�ipo;�;i�;" Bed room;F; iR; i�;i1i�o;�;i@;"S2;F; i�; i�;i�i-o;�;i`;" Alula;F; iE; i`;i+i�o;�;i;"Tv room;F; i�; i�;i�i�o;�;i@;"T3;F; i�; i�;i=io;�;i�;" Blue;T; i; i�;i�i�o;�;iZ ;"mines exit;F; i�; i�;i�iOo;�;i:;"Top floor;F; i`; i�;i6iqo;�;i�;"Power room;F; io; i�;izi�o;�;i@;"S3;F; i�; i�;i�i.o;�;i ;"Computer Room;F; iG; i ;i+i�o;�;iP;"Encounter;F; i�; iP;i�i�o;�;i@;"T4;F; i�; i�;i=i o;�;i�;" Green;F; i4; i� ;i�i�o;�;i�;"Fishing hut;F; i�; in;i�iPo;�;i ;"server room;F; i0; i�;iLiro;�;i�;"Room1 - bot;F; ib; i�;idi�o;�;i�;"guest room;F; iz; i�;i8i/o;�;i�;"Small Room;F; iF; i�;i-i�o;�;i@;"Credits;F; i�; ih;i�i�o;�;i@;"T5;F; i�; i�;i=io;�;i�;"Red sky;F; iV; i�;i�i�o;�;ih ;"protowalk;F; i%; i�;i�iQo;�;i0;"110 - mechanical drawing;F; i/; i�;iLiso;�;i�;"Tower deck;F; i^; i�;ii�o;�;i�;"Entry ruins;T; i7; iZ;i i0o;�;i�;"Forest;F; iM; i�;i i�o;�;i�;"Forest DOTN USE THIS;T; i�; i<;i�i�o;�;i@;"T6;F; i�; i�;i=io;�;i�;" Tower;T; i�; i�;i�i�o;�;i�;" Junction;F; i�; in;i�iRo;�;i ;"debug2;F; i ; i ;ii�o;�;i�;"2;F; i8; i�;i�i1o;�;i�;" Gate;T; iN; i�;i i�o;�;i�;"X room;F; i�; i�;i�ito;�;i�;" Hall2;T; if; i�;i6i�o;�;i@;"T7;F; i�; i�;i=io;�;i;" DEBUG;T; i; i�;ii�o;�;ix;"passage_boat;F; i�; i�;i�iSo;�;i0;"117 - mom;F; i*; i�;iLi�o;�;i�;"Water2;F; i�; iP;iDi2o;�;i ;" Inside 2;F; iP; i�;i1i�o;�;i�;" squrz;F; i; i�;iiuo;�;i�;" 2nd room;T; i�; in;i_i�o;�;i@;"T8;F; i�; i�;i=io;�;i`;"Start point;T; i; i�;ii�o;�;ip;"landing;F; i�; ip;i�iTo;�;i0;"112 - infirmary;F; i+; i�;iLi�o;�;i ;" Start;T; i�; i�;i�i3o;�;i`;" Inside 3;F; iQ; i�;i1i�o;�;i@;"SQUARES BE GONE;F; i�; i�;i�ivo;�;i0;"Kip;F; i�; io;iui�o;�;i@;"T9;F; i�; i�;i=io;�;i ;"terminal room;F; i; i�;ii�o;�;ib;"City gate;F; i�; i�;i�iUo;�;i0;"118 - robot voice;F; i,; i�;iLi�o;�;i�;" Bathroom;F; i�; i�;i�i4o;�;i(;"City gate;F; iW; i�;ii�o;�;i�;"server room;F; i�; i^;i�iwo;�;i�;"left-terminals;F; i�; i�;iuio;�;i�;"Outpost;T; i; i ;ii�o;�;i�;"Elevator deck;T; i�; iA;i�iVo;�;i0;"113 - ocean;F; i-; i�;iLi�o;�;i@;"T10;F; i�; i�;i=i�o;�;i@;"Livingroom;F; i�; i�;i�i5o;�;i�;"Elevator deck;T; i[; i�;ii�o;�;ip;" study;F; i�; i\;i�ixo;�;i�;"right-robots;F; i�; in;iuio;�;i�;"Outpost interior;T; i; i ;ii�o;�;i�;"Office;T; i�; i ;i�iWo;�;i0;"119 - cell;F; i.; i�;iLi�o;�;i@;"T11;F; i�; i�;i=i�o;�;i�;"Basement Stairs;T; i�; i�;i�i6o;�;i(;"Apartments;T; i_; ix;ii�o;�;i(;" Gate;F; i�; if;i�iyo;�;i;"Office;T; im; i ;iio;�;i�;" Backroom;F; i; i�;ii�o;�;i�;"entry room;T; i�; i�;i�iXo;�;i ;"Red ground;F; it; i ;i�i�o;�;i@;"T12;F; i�; i�;i=i�o;�;i(;"Hallway;T; i�; i�;i�i7o;�;i ;"stairwell;T; ix; i�;i\i�o;�;i:;" Birdhall;F; i�; i�;i�izo;�;i;"entry room;T; in; i�;iyio;�;i ;"Mineshaft entrance;T; i; in;ii�o;�;i�;"Power room;F; i�; i�;i�iYo;�;i�;" ground 1;F; iu; i^;iXi�o;�;i@;"T13;F; i�; i�;i=i8o;�;i�;"GeorgeRoom;T; iy; i�;i7i�o;�;i;"Elevator deck;F; i�; i�;i�i{o;�;i`;"big office;F; i�; i�;ili�o;�;ip;"basement after sun;F; i�; i�;i�i�o;�;i�;" Cafe;T; i�; i";i�iZo;�;i;" ground 2;F; i{; i�;iXi�o;�;i@;"T14;F; i�; i�;i=io;�;i;"Cliffs;F; i; i!;ii9o;�;i�;" Cafe;T; ik; i�;ii�o;�;i�;" Bed room;F; i�; i�;i�i|o;�;i�;"stairwell;T; ip; i�;iyi�o;�;i�;"sleepville;F; i]; in;i5i�o;�;i ;"Cafe inside;F; i�; i�;i�i[o;�;i�;" To Tower;F; i�; i;iXi�o;�;i@;"T15;F; i�; i�;i=io;�;i<;" Docks;T; i2; iN;ii:o;�;iL;"Cafe inside;F; il; i:;i9i�o;�;i�;"sleepville;F; i�; in;i�i}o;�;i�;"observation deck;T; ir; i@;iyi�o;�;i�;"fish house;F; i{; i�;iYi�o;�;i�;"stairwell;F; i�; i;i�i\o;�;i`;"Library entrance;T; iv; i�;iYi�o;�;i@;"T16;F; i�; i�;i=io;�;ip;" basement;T; i; i�;i i;o;�;i�;"Garden;F; iY; ix;i4i�o;�;iP;"Last room;F; i�; i;i�i~o;�;i�;"Communal area;F; ij; i�;i6i�o;�;i ;"Start purple;F; i; i�;ii]o;�;i�;"IGNORE ToFactory;F; i�; i�;i^i�o;�;i@;" Step;T; i�; i�;iio;�;i ;" Bed room;F; i3; i�;ii�o;�;i ;"locked room;F; i�; i�;i�i�o;�;i�;" Docks;F; i�; i�;i�io;�;i�;" bathroom;F; ie; i;idi�o;�;i ;" Start;F; i; i�;ii<o;�;i�;"Crossroads;F; i�; i�;ii^o;�;i�;"IGNORE ToLibrary;F; i�; i�;ili�o;�;i@;"Sunroom;T; i�; i@;iio;�;i�;"Elevator inside;F; i\; i�;i5i�o;�;i@;"store pan;F; i�; i�;i�io;�;i�;" ground 2;F; i�; is;i�i{o;�;ip;"landing;F; iZ; i�;i4i�o;�;i(;"Hallway purp;F; i�; i:;i�i=o;�;i�;" Teleport;F; i�; i�;ii_o;�;i�;"Factory Entrance;T; i|; i^;iZi�o;�;i�;"C1;F; i�; i�;i�io;�;i(;"Lookout point;T; i; i^;ii�o;�;i@;"FINALE;F; i�; i�;i�io;�;iP;"Memory;F; i�; iL;i�i|o;�;i�;"Room2 - peng;F; ic; i�;idi�o;�;i;"Research Station;F; iS; i^;i i>o;�;i�;" Junction;F; iL; i ;i+i`o;�;i ;"backalley;T; i|; i�;iXi�o;�;i�;"C2;F; i�; i�;i�io;�;i ;" Cabin;F; i; i�;ii�o;�;i:;"observation deck;T; i�; i@;i�i}o;�;i�;"Room3 - bot friend;F; id; i�;idi�o;�;i�;"Power room;F; iT; in;i�i?o;�;i�;"Bedroom;F; i�; i�;iEio;�;iP;"Post Encounter;F; i�; i;i�i�o;�;i�;"C3;F; i; i�;i�io;�;i@;"store pan;F; is; i�;i}i�o;�;i�;"Summit;F; i�; i!;i�iao;�;i�;"factory upstairs;F; i; i ;iJi~o;�;iX;" Birdhall;T; iH; i�;i+i�o;�;i�;"Prophet house;F; iB; i>;i*i@o;�;i@;" tutorial;F; iX; i�;i4io;�;i ;"locked room;F; iq; iO;i|i�o;�;i�;"C5;F; i; i�;i�io;�;ip;"basement after sun;F; i; i�;ii�o;�;i@;"POSTGAME RED GROUND;F; i�; i�;i�ibo;�;i~;"Factory interior2;T; i'; i ;iKio;�;iT;"Research Station;T; i�; i�;i�i�o;�;i;" backroom;T; i"; i7;ikiAo;�;i�;"Summit;T; i�; i�;iio;�;i`;" pshot;F; i; i�;ilico;�;i�;" upstairs;F; i(; i ;ibi�o;�;i�;"C4;F; i; i�;i�i o;�;i�;" Dock;F; i5; i�;i i�o;�;i� ;" To Tower;T; i�; iZ;i�i�o;�;iF ;"extra hallway;F; i ; i�;iji�o;�;i(;"Courtyard;T; iJ; i{;i~iBo;�;iP;"Shatter;F; i�; i;iAio;�;i@;"language debug;F; i ; i�;iido;�;i�;" Hall1;T; ia; i�;i6i�o;�;i ;"X room;F; i�; i ;i�i�o;�;i�;"C6;F; i; i�;i�i!o;�;i�;"Fishing hut;F; i6; in;i io;�;i`;" pshot;F; i; i�;ili�o;�;i�;"Room4 - bird;F; ig; i�;iti�o;�;i�;" backhall;T; i#; i�;i�iCo;�;i�;" Elevator;F; i�; i�;iieo;�;i ;"Lobby-OLD VER;F; i�; i ;ili�o;�;i(;" ground 2;T; i�; i�;i�i"o;�;ip ;"Village;T; i9; i�;i i�o;�;i�;"C7;F; i; i�;i�i�o;�;i�;"Room5 - roomba;F; ih; i�;iti�o;�;i�;" collapse;F; i$; i/;i�iDo;�;i;" Water;T; i�; i;ii�o;�;i^;" ground 1;T; i�; i�;i�i#o;�;i�;"House 1 - stew;F; i:; i�;i"i�o;�;i@;"C1;F; i�; i�;i<ifo;�;i ;"X room;F; i�; i ;i[i�o;�;iP;"Encounter PENG;F; i�; iP;i�iEo;�;i�;"Livingroom;F; i�; i�;ili�o;�;i�;"POSTGAME green;F; i�; i�;i�igo;�;i�;" 1st room;T; i}; i�;i_i$o;�;i�;"House 2 - tower;F; i;; i�;i"i�o;�;i@;"UNUSED;F; i�; i�;ili�o;�;ix;"backalley;F; i�; i�;i�i�o;�;i�;"Room6 - plant;F; ii; i�;itiFo;�;i;"Birdhouse;F; iI; i�;i~i�o;�;i� ;" Gate;T; i�; iE;i�i�o;�;i@;"C2;F; i�; i�;i<iho;�;i�;"lamplighter house;F; i}; i�;i`i%o;�;i�;"House 3;F; i<; i�;i"i�o;�;i`;"Library entrance;T; i�; i�;i�i�o;�;i�;"water room;F; iU; in;i�iGo;�;i:;"passage;F; iK; i�;i�i�o;�;i�;" Dock;T; i�; ij;i�