{i&o:RPG::MapInfo:@scroll_xi�:
@name"House 4 - squares:@expandedF:@orderi=:@scroll_yi�:@parent_idi"i�o;�;i�;"fish house;F;	i�;
i�;i�iio;�;i�;"ignore;F;	i�;
i�;i^i�o;�;i@;"S1;F;	i�;
i�;i�i�o;�;i�;"rue;F;	i�;
i�;i�iHo;�;ip;"burial grounds;T;	i�;
i�;i�i�o;�;i�;"Photo center;F;	i�;
i�;iZi'o;�;i�;"House 5 - storage;F;	i>;
i�;i"i�o;�;i�;"Photo center;F;	i�;
i�;i�ijo;�;i;"mineshaft;T;	i;
iu;ii�o;�;i@;"C3;F;	i�;
i�;i<i�o;�;i;"
Ruins In;T;	i�;
i�;i�iIo;�;i@;"IGNORE;F;	i�;
i�;ili�o;�;i�;"SECRET RAM CLUB;F;	i~;
in;i`io;�;i@;"	INIT;T;	i;
i�;i�i(o;�;i�;"House 6 - death is coming;F;	i?;
i�;i"i�o;�;i ;"stairwell;F;	i�;
i�;i�iko;�;i�;"server room;T;	i!;
i^;ii�o;�;i@;"C4;F;	i�;
i�;i<iJo;�;i�;"factory interior;T;	i;
i ;ii�o;�;i ;"
Inside 1;F;	iO;
ii;i1io;�;i ;"
Start;F;	i
;
i�;i�i�o;�;iF;"
Maize;F;	i�;
i�;i�i)o;�;i�;"House 7 - are you god;F;	i@;
i�;i"i�o;�;i�;"
Lobby;T;	i�;
i�;i�ilo;�;i@;"Unused;F;	i�;
i�;i�i�o;�;i@;"C5;F;	i�;
i�;i<iKo;�;i(;"Old factory;T;	i&;
i�;ii�o;�;i�;"rue;F;	i;
i�;i`io;�;i�;"
Bathroom;F;	i;
i�;ii�o;�;i;"
Birdhall;F;	i�;
i/;i�i�o;�;i�;"Power room;F;	i�;
in;iimo;�;i`;"courtyard;F;	i�;
i�;i_i�o;�;i@;"C6;F;	i�;
i�;i<i*o;�;i7;"Ruins Out;T;	iA;
i(;i
iLo;�;i6;"Dormitories;F;	i);
i�;ii�o;�;i`;"stairwell-demo;F;	i�;
i�;ili	o;�;i@;"Livingroom;F;	i;
i�;ii�o;�;i(;"Courtyard;T;	i�;
i^;i�i�o;�;i�	;"burial grounds PLANE FIXED;F;	i�;
i;iHino;�;i�;"left- pools;F;	i~;
i�;igi�o;�;i@;"C7;F;	i�;
i�;i<i+o;�;i�;"
Ruins In;T;	iC;
i�;i
iMo;�;i�;"
Lobby;F;	iw;
i;i\i�o;�;i@;"T1;F;	i�;
i�;i=i
o;�;i�;"Basement Stairs;T;	i;
i�;ii�o;�;i:;"passage;F;	i�;
i�;i�ioo;�;i�;"right-3d printers;F;	i;
i�;igi�o;�;i@;"S4;F;	i�;
i�;i�i,o;�;i�;"
Maize;F;	iD;
i�;i+i�o;�;i�;"Forest w/ bridges;F;	i�;
i;i�iNo;�;i\;"
Swamp;F;	i1;
i�;ii�o;�;i@;"T2;F;	i�;
i�;i=io;�;i�;"IGNORE;F;	i�;
i�;ili�o;�;i�;"POSTGAME RED SKY;F;	i�;
i�;i�ipo;�;i�;"
Bed room;F;	iR;
i�;i1i�o;�;i@;"S2;F;	i�;
i�;i�i-o;�;i`;"
Alula;F;	iE;
i`;i+i�o;�;i;"Tv room;F;	i�;
i�;i�i�o;�;i@;"T3;F;	i�;
i�;i=io;�;i�;"	Blue;T;	i;
i�;i�i�o;�;iZ
;"mines exit;F;	i�;
i�;i�iOo;�;i:;"Top floor;F;	i`;
i�;i6iqo;�;i�;"Power room;F;	io;
i�;izi�o;�;i@;"S3;F;	i�;
i�;i�i.o;�;i ;"Computer Room;F;	iG;
i ;i+i�o;�;iP;"Encounter;F;	i�;
iP;i�i�o;�;i@;"T4;F;	i�;
i�;i=i
o;�;i�;"
Green;F;	i4;
i�	;i�i�o;�;i�;"Fishing hut;F;	i�;
in;i�iPo;�;i ;"server room;F;	i0;
i�;iLiro;�;i�;"Room1 - bot;F;	ib;
i�;idi�o;�;i�;"guest room;F;	iz;
i�;i8i/o;�;i�;"Small Room;F;	iF;
i�;i-i�o;�;i@;"Credits;F;	i�;
ih;i�i�o;�;i@;"T5;F;	i�;
i�;i=io;�;i�;"Red sky;F;	iV;
i�;i�i�o;�;ih	;"protowalk;F;	i%;
i�;i�iQo;�;i0;"110 - mechanical drawing;F;	i/;
i�;iLiso;�;i�;"Tower deck;F;	i^;
i�;ii�o;�;i�;"Entry ruins;T;	i7;
iZ;i i0o;�;i�;"Forest;F;	iM;
i�;i
i�o;�;i�;"Forest DOTN USE THIS;T;	i�;
i<;i�i�o;�;i@;"T6;F;	i�;
i�;i=io;�;i�;"
Tower;T;	i�;
i�;i�i�o;�;i�;"
Junction;F;	i�;
in;i�iRo;�;i ;"debug2;F;	i
;
i ;ii�o;�;i�;"2;F;	i8;
i�;i�i1o;�;i�;"	Gate;T;	iN;
i�;i
i�o;�;i�;"X room;F;	i�;
i�;i�ito;�;i�;"
Hall2;T;	if;
i�;i6i�o;�;i@;"T7;F;	i�;
i�;i=io;�;i;"
DEBUG;T;	i;
i�;ii�o;�;ix;"passage_boat;F;	i�;
i�;i�iSo;�;i0;"117 - mom;F;	i*;
i�;iLi�o;�;i�;"Water2;F;	i�;
iP;iDi2o;�;i ;"
Inside 2;F;	iP;
i�;i1i�o;�;i�;"
squrz;F;	i;
i�;iiuo;�;i�;"
2nd room;T;	i�;
in;i_i�o;�;i@;"T8;F;	i�;
i�;i=io;�;i`;"Start point;T;	i;
i�;ii�o;�;ip;"landing;F;	i�;
ip;i�iTo;�;i0;"112 - infirmary;F;	i+;
i�;iLi�o;�;i ;"
Start;T;	i�;
i�;i�i3o;�;i`;"
Inside 3;F;	iQ;
i�;i1i�o;�;i@;"SQUARES BE GONE;F;	i�;
i�;i�ivo;�;i0;"Kip;F;	i�;
io;iui�o;�;i@;"T9;F;	i�;
i�;i=io;�;i ;"terminal room;F;	i;
i�;ii�o;�;ib;"City gate;F;	i�;
i�;i�iUo;�;i0;"118 - robot voice;F;	i,;
i�;iLi�o;�;i�;"
Bathroom;F;	i�;
i�;i�i4o;�;i(;"City gate;F;	iW;
i�;ii�o;�;i�;"server room;F;	i�;
i^;i�iwo;�;i�;"left-terminals;F;	i�;
i�;iuio;�;i�;"Outpost;T;	i;
i ;ii�o;�;i�;"Elevator deck;T;	i�;
iA;i�iVo;�;i0;"113 - ocean;F;	i-;
i�;iLi�o;�;i@;"T10;F;	i�;
i�;i=i�o;�;i@;"Livingroom;F;	i�;
i�;i�i5o;�;i�;"Elevator deck;T;	i[;
i�;ii�o;�;ip;"
study;F;	i�;
i\;i�ixo;�;i�;"right-robots;F;	i�;
in;iuio;�;i�;"Outpost interior;T;	i;
i ;ii�o;�;i�;"Office;T;	i�;
i ;i�iWo;�;i0;"119 - cell;F;	i.;
i�;iLi�o;�;i@;"T11;F;	i�;
i�;i=i�o;�;i�;"Basement Stairs;T;	i�;
i�;i�i6o;�;i(;"Apartments;T;	i_;
ix;ii�o;�;i(;"	Gate;F;	i�;
if;i�iyo;�;i;"Office;T;	im;
i ;iio;�;i�;"
Backroom;F;	i;
i�;ii�o;�;i�;"entry room;T;	i�;
i�;i�iXo;�;i ;"Red ground;F;	it;
i ;i�i�o;�;i@;"T12;F;	i�;
i�;i=i�o;�;i(;"Hallway;T;	i�;
i�;i�i7o;�;i ;"stairwell;T;	ix;
i�;i\i�o;�;i:;"
Birdhall;F;	i�;
i�;i�izo;�;i;"entry room;T;	in;
i�;iyio;�;i ;"Mineshaft entrance;T;	i;
in;ii�o;�;i�;"Power room;F;	i�;
i�;i�iYo;�;i�;"
ground 1;F;	iu;
i^;iXi�o;�;i@;"T13;F;	i�;
i�;i=i8o;�;i�;"GeorgeRoom;T;	iy;
i�;i7i�o;�;i;"Elevator deck;F;	i�;
i�;i�i{o;�;i`;"big office;F;	i�;
i�;ili�o;�;ip;"basement after sun;F;	i�;
i�;i�i�o;�;i�;"	Cafe;T;	i�;
i";i�iZo;�;i;"
ground 2;F;	i{;
i�;iXi�o;�;i@;"T14;F;	i�;
i�;i=io;�;i;"Cliffs;F;	i;
i!;ii9o;�;i�;"	Cafe;T;	ik;
i�;ii�o;�;i�;"
Bed room;F;	i�;
i�;i�i|o;�;i�;"stairwell;T;	ip;
i�;iyi�o;�;i�;"sleepville;F;	i];
in;i5i�o;�;i ;"Cafe inside;F;	i�;
i�;i�i[o;�;i�;"
To Tower;F;	i�;
i;iXi�o;�;i@;"T15;F;	i�;
i�;i=io;�;i<;"
Docks;T;	i2;
iN;ii:o;�;iL;"Cafe inside;F;	il;
i:;i9i�o;�;i�;"sleepville;F;	i�;
in;i�i}o;�;i�;"observation deck;T;	ir;
i@;iyi�o;�;i�;"fish house;F;	i{;
i�;iYi�o;�;i�;"stairwell;F;	i�;
i;i�i\o;�;i`;"Library entrance;T;	iv;
i�;iYi�o;�;i@;"T16;F;	i�;
i�;i=io;�;ip;"
basement;T;	i;
i�;i
i;o;�;i�;"Garden;F;	iY;
ix;i4i�o;�;iP;"Last room;F;	i�;
i;i�i~o;�;i�;"Communal area;F;	ij;
i�;i6i�o;�;i ;"Start purple;F;	i;
i�;ii]o;�;i�;"IGNORE ToFactory;F;	i�;
i�;i^i�o;�;i@;"	Step;T;	i�;
i�;iio;�;i ;"
Bed room;F;	i3;
i�;ii�o;�;i ;"locked room;F;	i�;
i�;i�i�o;�;i�;"
Docks;F;	i�;
i�;i�io;�;i�;"
bathroom;F;	ie;
i;idi�o;�;i ;"
Start;F;	i;
i�;ii<o;�;i�;"Crossroads;F;	i�;
i�;ii^o;�;i�;"IGNORE ToLibrary;F;	i�;
i�;ili�o;�;i@;"Sunroom;T;	i�;
i@;iio;�;i�;"Elevator inside;F;	i\;
i�;i5i�o;�;i@;"store pan;F;	i�;
i�;i�io;�;i�;"
ground 2;F;	i�;
is;i�i{o;�;ip;"landing;F;	iZ;
i�;i4i�o;�;i(;"Hallway purp;F;	i�;
i:;i�i=o;�;i�;"
Teleport;F;	i�;
i�;ii_o;�;i�;"Factory Entrance;T;	i|;
i^;iZi�o;�;i�;"C1;F;	i�;
i�;i�io;�;i(;"Lookout point;T;	i;
i^;ii�o;�;i@;"FINALE;F;	i�;
i�;i�io;�;iP;"Memory;F;	i�;
iL;i�i|o;�;i�;"Room2 - peng;F;	ic;
i�;idi�o;�;i;"Research Station;F;	iS;
i^;i
i>o;�;i�;"
Junction;F;	iL;
i ;i+i`o;�;i ;"backalley;T;	i|;
i�;iXi�o;�;i�;"C2;F;	i�;
i�;i�io;�;i ;"
Cabin;F;	i;
i�;ii�o;�;i:;"observation deck;T;	i�;
i@;i�i}o;�;i�;"Room3 - bot friend;F;	id;
i�;idi�o;�;i�;"Power room;F;	iT;
in;i�i?o;�;i�;"Bedroom;F;	i�;
i�;iEio;�;iP;"Post Encounter;F;	i�;
i;i�i�o;�;i�;"C3;F;	i;
i�;i�io;�;i@;"store pan;F;	is;
i�;i}i�o;�;i�;"Summit;F;	i�;
i!;i�iao;�;i�;"factory upstairs;F;	i;
i ;iJi~o;�;iX;"
Birdhall;T;	iH;
i�;i+i�o;�;i�;"Prophet house;F;	iB;
i>;i*i@o;�;i@;"
tutorial;F;	iX;
i�;i4io;�;i ;"locked room;F;	iq;
iO;i|i�o;�;i�;"C5;F;	i;
i�;i�io;�;ip;"basement after sun;F;	i;
i�;ii�o;�;i@;"POSTGAME RED GROUND;F;	i�;
i�;i�ibo;�;i~;"Factory interior2;T;	i';
i ;iKio;�;iT;"Research Station;T;	i�;
i�;i�i�o;�;i;"
backroom;T;	i";
i7;ikiAo;�;i�;"Summit;T;	i�;
i�;iio;�;i`;"
pshot;F;	i;
i�;ilico;�;i�;"
upstairs;F;	i(;
i ;ibi�o;�;i�;"C4;F;	i;
i�;i�i o;�;i�;"	Dock;F;	i5;
i�;i
i�o;�;i�
;"
To Tower;T;	i�;
iZ;i�i�o;�;iF
;"extra hallway;F;	i ;
i�;iji�o;�;i(;"Courtyard;T;	iJ;
i{;i~iBo;�;iP;"Shatter;F;	i�;
i;iAio;�;i@;"language debug;F;	i	;
i�;iido;�;i�;"
Hall1;T;	ia;
i�;i6i�o;�;i ;"X room;F;	i�;
i ;i�i�o;�;i�;"C6;F;	i;
i�;i�i!o;�;i�;"Fishing hut;F;	i6;
in;i io;�;i`;"
pshot;F;	i;
i�;ili�o;�;i�;"Room4 - bird;F;	ig;
i�;iti�o;�;i�;"
backhall;T;	i#;
i�;i�iCo;�;i�;"
Elevator;F;	i�;
i�;iieo;�;i ;"Lobby-OLD VER;F;	i�;
i ;ili�o;�;i(;"
ground 2;T;	i�;
i�;i�i"o;�;ip
;"Village;T;	i9;
i�;i
i�o;�;i�;"C7;F;	i;
i�;i�i�o;�;i�;"Room5 - roomba;F;	ih;
i�;iti�o;�;i�;"
collapse;F;	i$;
i/;i�iDo;�;i;"
Water;T;	i�;
i;ii�o;�;i^;"
ground 1;T;	i�;
i�;i�i#o;�;i�;"House 1 - stew;F;	i:;
i�;i"i�o;�;i@;"C1;F;	i�;
i�;i<ifo;�;i ;"X room;F;	i�;
i ;i[i�o;�;iP;"Encounter PENG;F;	i�;
iP;i�iEo;�;i�;"Livingroom;F;	i�;
i�;ili�o;�;i�;"POSTGAME green;F;	i�;
i�;i�igo;�;i�;"
1st room;T;	i};
i�;i_i$o;�;i�;"House 2 - tower;F;	i;;
i�;i"i�o;�;i@;"UNUSED;F;	i�;
i�;ili�o;�;ix;"backalley;F;	i�;
i�;i�i�o;�;i�;"Room6 - plant;F;	ii;
i�;itiFo;�;i;"Birdhouse;F;	iI;
i�;i~i�o;�;i�	;"	Gate;T;	i�;
iE;i�i�o;�;i@;"C2;F;	i�;
i�;i<iho;�;i�;"lamplighter house;F;	i};
i�;i`i%o;�;i�;"House 3;F;	i<;
i�;i"i�o;�;i`;"Library entrance;T;	i�;
i�;i�i�o;�;i�;"water room;F;	iU;
in;i�iGo;�;i:;"passage;F;	iK;
i�;i�i�o;�;i�;"	Dock;T;	i�;
ij;i�