//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ // Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled // Generated from: config/combined_messages.proto namespace GameMachine.Messages { [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"TrackData")] public partial class TrackData : global::ProtoBuf.IExtensible { public TrackData() {} private float? _speed; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"speed", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float speed { get { return _speed?? default(float); } set { _speed = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool speedSpecified { get { return this._speed != null; } set { if (value == (this._speed== null)) this._speed = value ? this.speed : (float?)null; } } private bool ShouldSerializespeed() { return speedSpecified; } private void Resetspeed() { speedSpecified = false; } private float? _velocity; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"velocity", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float velocity { get { return _velocity?? default(float); } set { _velocity = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool velocitySpecified { get { return this._velocity != null; } set { if (value == (this._velocity== null)) this._velocity = value ? this.velocity : (float?)null; } } private bool ShouldSerializevelocity() { return velocitySpecified; } private void Resetvelocity() { velocitySpecified = false; } private GameMachine.Messages.Vector3 _direction = null; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"direction", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Vector3 direction { get { return _direction; } set { _direction = value; } } private string _json; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"json", DataFormat = global::ProtoBuf.DataFormat.Default)] public string json { get { return _json?? ""; } set { _json = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool jsonSpecified { get { return this._json != null; } set { if (value == (this._json== null)) this._json = value ? this.json : (string)null; } } private bool ShouldSerializejson() { return jsonSpecified; } private void Resetjson() { jsonSpecified = false; } private string _id; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string id { get { return _id?? ""; } set { _id = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool idSpecified { get { return this._id != null; } set { if (value == (this._id== null)) this._id = value ? this.id : (string)null; } } private bool ShouldSerializeid() { return idSpecified; } private void Resetid() { idSpecified = false; } private float? _x; [global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"x", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float x { get { return _x?? default(float); } set { _x = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool xSpecified { get { return this._x != null; } set { if (value == (this._x== null)) this._x = value ? this.x : (float?)null; } } private bool ShouldSerializex() { return xSpecified; } private void Resetx() { xSpecified = false; } private float? _y; [global::ProtoBuf.ProtoMember(7, IsRequired = false, Name=@"y", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float y { get { return _y?? default(float); } set { _y = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool ySpecified { get { return this._y != null; } set { if (value == (this._y== null)) this._y = value ? this.y : (float?)null; } } private bool ShouldSerializey() { return ySpecified; } private void Resety() { ySpecified = false; } private float? _z; [global::ProtoBuf.ProtoMember(8, IsRequired = false, Name=@"z", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float z { get { return _z?? default(float); } set { _z = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool zSpecified { get { return this._z != null; } set { if (value == (this._z== null)) this._z = value ? this.z : (float?)null; } } private bool ShouldSerializez() { return zSpecified; } private void Resetz() { zSpecified = false; } private string _entityType; [global::ProtoBuf.ProtoMember(9, IsRequired = false, Name=@"entityType", DataFormat = global::ProtoBuf.DataFormat.Default)] public string entityType { get { return _entityType?? ""; } set { _entityType = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool entityTypeSpecified { get { return this._entityType != null; } set { if (value == (this._entityType== null)) this._entityType = value ? this.entityType : (string)null; } } private bool ShouldSerializeentityType() { return entityTypeSpecified; } private void ResetentityType() { entityTypeSpecified = false; } private GameMachine.Messages.UnityGameObjects _unityGameObjects = null; [global::ProtoBuf.ProtoMember(10, IsRequired = false, Name=@"unityGameObjects", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.UnityGameObjects unityGameObjects { get { return _unityGameObjects; } set { _unityGameObjects = value; } } private string _neighborEntityType; [global::ProtoBuf.ProtoMember(11, IsRequired = false, Name=@"neighborEntityType", DataFormat = global::ProtoBuf.DataFormat.Default)] public string neighborEntityType { get { return _neighborEntityType?? ""; } set { _neighborEntityType = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool neighborEntityTypeSpecified { get { return this._neighborEntityType != null; } set { if (value == (this._neighborEntityType== null)) this._neighborEntityType = value ? this.neighborEntityType : (string)null; } } private bool ShouldSerializeneighborEntityType() { return neighborEntityTypeSpecified; } private void ResetneighborEntityType() { neighborEntityTypeSpecified = false; } private int? _action; [global::ProtoBuf.ProtoMember(12, IsRequired = false, Name=@"action", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int action { get { return _action?? default(int); } set { _action = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool actionSpecified { get { return this._action != null; } set { if (value == (this._action== null)) this._action = value ? this.action : (int?)null; } } private bool ShouldSerializeaction() { return actionSpecified; } private void Resetaction() { actionSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"GameMessage")] public partial class GameMessage : global::ProtoBuf.IExtensible { public GameMessage() {} private GameMachine.Messages.Attack _attack = null; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"attack", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Attack attack { get { return _attack; } set { _attack = value; } } private GameMachine.Messages.Health _health = null; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"health", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Health health { get { return _health; } set { _health = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"GameMessages")] public partial class GameMessages : global::ProtoBuf.IExtensible { public GameMessages() {} private readonly global::System.Collections.Generic.List _gameMessage = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"gameMessage", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List gameMessage { get { return _gameMessage; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"UnityGameObject")] public partial class UnityGameObject : global::ProtoBuf.IExtensible { public UnityGameObject() {} private int _entityType; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"entityType", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int entityType { get { return _entityType; } set { _entityType = value; } } private readonly global::System.Collections.Generic.List _byteArray = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(2, Name=@"byteArray", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List byteArray { get { return _byteArray; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"UnityGameObjects")] public partial class UnityGameObjects : global::ProtoBuf.IExtensible { public UnityGameObjects() {} private readonly global::System.Collections.Generic.List _unityGameObject = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"unityGameObject", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List unityGameObject { get { return _unityGameObject; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Health")] public partial class Health : global::ProtoBuf.IExtensible { public Health() {} private int _health; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"health", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int health { get { return _health; } set { _health = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Effect")] public partial class Effect : global::ProtoBuf.IExtensible { public Effect() {} private int? _length; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"length", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int length { get { return _length?? default(int); } set { _length = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool lengthSpecified { get { return this._length != null; } set { if (value == (this._length== null)) this._length = value ? this.length : (int?)null; } } private bool ShouldSerializelength() { return lengthSpecified; } private void Resetlength() { lengthSpecified = false; } private string _name; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)] public string name { get { return _name?? ""; } set { _name = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool nameSpecified { get { return this._name != null; } set { if (value == (this._name== null)) this._name = value ? this.name : (string)null; } } private bool ShouldSerializename() { return nameSpecified; } private void Resetname() { nameSpecified = false; } private int? _healthDiff; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"healthDiff", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int healthDiff { get { return _healthDiff?? default(int); } set { _healthDiff = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool healthDiffSpecified { get { return this._healthDiff != null; } set { if (value == (this._healthDiff== null)) this._healthDiff = value ? this.healthDiff : (int?)null; } } private bool ShouldSerializehealthDiff() { return healthDiffSpecified; } private void ResethealthDiff() { healthDiffSpecified = false; } private int? _damageDiff; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"damageDiff", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int damageDiff { get { return _damageDiff?? default(int); } set { _damageDiff = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool damageDiffSpecified { get { return this._damageDiff != null; } set { if (value == (this._damageDiff== null)) this._damageDiff = value ? this.damageDiff : (int?)null; } } private bool ShouldSerializedamageDiff() { return damageDiffSpecified; } private void ResetdamageDiff() { damageDiffSpecified = false; } private int? _timePeriod; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"timePeriod", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int timePeriod { get { return _timePeriod?? default(int); } set { _timePeriod = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool timePeriodSpecified { get { return this._timePeriod != null; } set { if (value == (this._timePeriod== null)) this._timePeriod = value ? this.timePeriod : (int?)null; } } private bool ShouldSerializetimePeriod() { return timePeriodSpecified; } private void ResettimePeriod() { timePeriodSpecified = false; } private string _type; [global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"type", DataFormat = global::ProtoBuf.DataFormat.Default)] public string type { get { return _type?? ""; } set { _type = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool typeSpecified { get { return this._type != null; } set { if (value == (this._type== null)) this._type = value ? this.type : (string)null; } } private bool ShouldSerializetype() { return typeSpecified; } private void Resettype() { typeSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"EffectList")] public partial class EffectList : global::ProtoBuf.IExtensible { public EffectList() {} private readonly global::System.Collections.Generic.List _effect = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"effect", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List effect { get { return _effect; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"CombatAbility")] public partial class CombatAbility : global::ProtoBuf.IExtensible { public CombatAbility() {} private string _name; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)] public string name { get { return _name; } set { _name = value; } } private int _damage; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"damage", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int damage { get { return _damage; } set { _damage = value; } } private int? _hitChance; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"hitChance", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int hitChance { get { return _hitChance?? default(int); } set { _hitChance = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool hitChanceSpecified { get { return this._hitChance != null; } set { if (value == (this._hitChance== null)) this._hitChance = value ? this.hitChance : (int?)null; } } private bool ShouldSerializehitChance() { return hitChanceSpecified; } private void ResethitChance() { hitChanceSpecified = false; } private int _range; [global::ProtoBuf.ProtoMember(4, IsRequired = true, Name=@"range", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int range { get { return _range; } set { _range = value; } } private string _type; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"type", DataFormat = global::ProtoBuf.DataFormat.Default)] public string type { get { return _type?? ""; } set { _type = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool typeSpecified { get { return this._type != null; } set { if (value == (this._type== null)) this._type = value ? this.type : (string)null; } } private bool ShouldSerializetype() { return typeSpecified; } private void Resettype() { typeSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Attack")] public partial class Attack : global::ProtoBuf.IExtensible { public Attack() {} private string _attacker; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"attacker", DataFormat = global::ProtoBuf.DataFormat.Default)] public string attacker { get { return _attacker; } set { _attacker = value; } } private string _target; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"target", DataFormat = global::ProtoBuf.DataFormat.Default)] public string target { get { return _target; } set { _target = value; } } private int? _combatAbilityId; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"combatAbilityId", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int combatAbilityId { get { return _combatAbilityId?? default(int); } set { _combatAbilityId = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool combatAbilityIdSpecified { get { return this._combatAbilityId != null; } set { if (value == (this._combatAbilityId== null)) this._combatAbilityId = value ? this.combatAbilityId : (int?)null; } } private bool ShouldSerializecombatAbilityId() { return combatAbilityIdSpecified; } private void ResetcombatAbilityId() { combatAbilityIdSpecified = false; } private int? _damage; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"damage", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int damage { get { return _damage?? default(int); } set { _damage = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool damageSpecified { get { return this._damage != null; } set { if (value == (this._damage== null)) this._damage = value ? this.damage : (int?)null; } } private bool ShouldSerializedamage() { return damageSpecified; } private void Resetdamage() { damageSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"IsPlayer")] public partial class IsPlayer : global::ProtoBuf.IExtensible { public IsPlayer() {} private bool? _enabled; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"enabled", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool enabled { get { return _enabled?? default(bool); } set { _enabled = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool enabledSpecified { get { return this._enabled != null; } set { if (value == (this._enabled== null)) this._enabled = value ? this.enabled : (bool?)null; } } private bool ShouldSerializeenabled() { return enabledSpecified; } private void Resetenabled() { enabledSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Rpc")] public partial class Rpc : global::ProtoBuf.IExtensible { public Rpc() {} private string _method; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"method", DataFormat = global::ProtoBuf.DataFormat.Default)] public string method { get { return _method; } set { _method = value; } } private readonly global::System.Collections.Generic.List _arguments = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(2, Name=@"arguments", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List arguments { get { return _arguments; } } private bool? _returnValue; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"returnValue", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool returnValue { get { return _returnValue?? default(bool); } set { _returnValue = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool returnValueSpecified { get { return this._returnValue != null; } set { if (value == (this._returnValue== null)) this._returnValue = value ? this.returnValue : (bool?)null; } } private bool ShouldSerializereturnValue() { return returnValueSpecified; } private void ResetreturnValue() { returnValueSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"MessageEnvelope")] public partial class MessageEnvelope : global::ProtoBuf.IExtensible { public MessageEnvelope() {} private string _name; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)] public string name { get { return _name; } set { _name = value; } } private string _server; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"server", DataFormat = global::ProtoBuf.DataFormat.Default)] public string server { get { return _server?? ""; } set { _server = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool serverSpecified { get { return this._server != null; } set { if (value == (this._server== null)) this._server = value ? this.server : (string)null; } } private bool ShouldSerializeserver() { return serverSpecified; } private void Resetserver() { serverSpecified = false; } private string _id; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string id { get { return _id?? ""; } set { _id = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool idSpecified { get { return this._id != null; } set { if (value == (this._id== null)) this._id = value ? this.id : (string)null; } } private bool ShouldSerializeid() { return idSpecified; } private void Resetid() { idSpecified = false; } private string _type; [global::ProtoBuf.ProtoMember(4, IsRequired = true, Name=@"type", DataFormat = global::ProtoBuf.DataFormat.Default)] public string type { get { return _type; } set { _type = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"TrackEntity")] public partial class TrackEntity : global::ProtoBuf.IExtensible { public TrackEntity() {} private bool _value; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"value", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool value { get { return _value; } set { _value = value; } } private bool? _internal; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"internal", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool @internal { get { return _internal?? default(bool); } set { _internal = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool internalSpecified { get { return this._internal != null; } set { if (value == (this._internal== null)) this._internal = value ? this.@internal : (bool?)null; } } private bool ShouldSerializeinternal() { return internalSpecified; } private void Resetinternal() { internalSpecified = false; } private GameMachine.Messages.TrackData _trackData = null; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"trackData", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.TrackData trackData { get { return _trackData; } set { _trackData = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"PlayerLogout")] public partial class PlayerLogout : global::ProtoBuf.IExtensible { public PlayerLogout() {} private string _playerId; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"playerId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string playerId { get { return _playerId; } set { _playerId = value; } } private string _authtoken; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"authtoken", DataFormat = global::ProtoBuf.DataFormat.Default)] public string authtoken { get { return _authtoken?? ""; } set { _authtoken = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool authtokenSpecified { get { return this._authtoken != null; } set { if (value == (this._authtoken== null)) this._authtoken = value ? this.authtoken : (string)null; } } private bool ShouldSerializeauthtoken() { return authtokenSpecified; } private void Resetauthtoken() { authtokenSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"PlayerConnect")] public partial class PlayerConnect : global::ProtoBuf.IExtensible { public PlayerConnect() {} private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"PlayerConnected")] public partial class PlayerConnected : global::ProtoBuf.IExtensible { public PlayerConnected() {} private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"PlayerAuthenticated")] public partial class PlayerAuthenticated : global::ProtoBuf.IExtensible { public PlayerAuthenticated() {} private string _playerId; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"playerId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string playerId { get { return _playerId; } set { _playerId = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ErrorMessage")] public partial class ErrorMessage : global::ProtoBuf.IExtensible { public ErrorMessage() {} private string _code; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"code", DataFormat = global::ProtoBuf.DataFormat.Default)] public string code { get { return _code; } set { _code = value; } } private string _message; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"message", DataFormat = global::ProtoBuf.DataFormat.Default)] public string message { get { return _message; } set { _message = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatInvite")] public partial class ChatInvite : global::ProtoBuf.IExtensible { public ChatInvite() {} private string _invitee; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"invitee", DataFormat = global::ProtoBuf.DataFormat.Default)] public string invitee { get { return _invitee; } set { _invitee = value; } } private string _inviter; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"inviter", DataFormat = global::ProtoBuf.DataFormat.Default)] public string inviter { get { return _inviter; } set { _inviter = value; } } private string _channelName; [global::ProtoBuf.ProtoMember(4, IsRequired = true, Name=@"channelName", DataFormat = global::ProtoBuf.DataFormat.Default)] public string channelName { get { return _channelName; } set { _channelName = value; } } private string _invite_id; [global::ProtoBuf.ProtoMember(5, IsRequired = true, Name=@"invite_id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string invite_id { get { return _invite_id; } set { _invite_id = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatBanned")] public partial class ChatBanned : global::ProtoBuf.IExtensible { public ChatBanned() {} private string _banned_id; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"banned_id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string banned_id { get { return _banned_id; } set { _banned_id = value; } } private string _channelNname; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"channelNname", DataFormat = global::ProtoBuf.DataFormat.Default)] public string channelNname { get { return _channelNname; } set { _channelNname = value; } } private string _reason; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"reason", DataFormat = global::ProtoBuf.DataFormat.Default)] public string reason { get { return _reason?? ""; } set { _reason = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool reasonSpecified { get { return this._reason != null; } set { if (value == (this._reason== null)) this._reason = value ? this.reason : (string)null; } } private bool ShouldSerializereason() { return reasonSpecified; } private void Resetreason() { reasonSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatBannedList")] public partial class ChatBannedList : global::ProtoBuf.IExtensible { public ChatBannedList() {} private readonly global::System.Collections.Generic.List _chatBanned = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"chatBanned", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List chatBanned { get { return _chatBanned; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatChannels")] public partial class ChatChannels : global::ProtoBuf.IExtensible { public ChatChannels() {} private readonly global::System.Collections.Generic.List _chatChannel = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"chatChannel", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List chatChannel { get { return _chatChannel; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatChannel")] public partial class ChatChannel : global::ProtoBuf.IExtensible { public ChatChannel() {} private string _name; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)] public string name { get { return _name; } set { _name = value; } } private GameMachine.Messages.Subscribers _subscribers = null; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"subscribers", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Subscribers subscribers { get { return _subscribers; } set { _subscribers = value; } } private string _flags; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"flags", DataFormat = global::ProtoBuf.DataFormat.Default)] public string flags { get { return _flags?? ""; } set { _flags = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool flagsSpecified { get { return this._flags != null; } set { if (value == (this._flags== null)) this._flags = value ? this.flags : (string)null; } } private bool ShouldSerializeflags() { return flagsSpecified; } private void Resetflags() { flagsSpecified = false; } private string _invite_id; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"invite_id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string invite_id { get { return _invite_id?? ""; } set { _invite_id = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool invite_idSpecified { get { return this._invite_id != null; } set { if (value == (this._invite_id== null)) this._invite_id = value ? this.invite_id : (string)null; } } private bool ShouldSerializeinvite_id() { return invite_idSpecified; } private void Resetinvite_id() { invite_idSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatRegister")] public partial class ChatRegister : global::ProtoBuf.IExtensible { public ChatRegister() {} private string _chatId; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"chatId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string chatId { get { return _chatId; } set { _chatId = value; } } private string _registerAs; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"registerAs", DataFormat = global::ProtoBuf.DataFormat.Default)] public string registerAs { get { return _registerAs; } set { _registerAs = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"JoinChat")] public partial class JoinChat : global::ProtoBuf.IExtensible { public JoinChat() {} private readonly global::System.Collections.Generic.List _chatChannel = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"chatChannel", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List chatChannel { get { return _chatChannel; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"LeaveChat")] public partial class LeaveChat : global::ProtoBuf.IExtensible { public LeaveChat() {} private readonly global::System.Collections.Generic.List _chatChannel = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"chatChannel", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List chatChannel { get { return _chatChannel; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatMessage")] public partial class ChatMessage : global::ProtoBuf.IExtensible { public ChatMessage() {} private GameMachine.Messages.ChatChannel _chatChannel; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"chatChannel", DataFormat = global::ProtoBuf.DataFormat.Default)] public GameMachine.Messages.ChatChannel chatChannel { get { return _chatChannel; } set { _chatChannel = value; } } private string _message; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"message", DataFormat = global::ProtoBuf.DataFormat.Default)] public string message { get { return _message; } set { _message = value; } } private string _type; [global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"type", DataFormat = global::ProtoBuf.DataFormat.Default)] public string type { get { return _type; } set { _type = value; } } private string _senderId; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"senderId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string senderId { get { return _senderId?? ""; } set { _senderId = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool senderIdSpecified { get { return this._senderId != null; } set { if (value == (this._senderId== null)) this._senderId = value ? this.senderId : (string)null; } } private bool ShouldSerializesenderId() { return senderIdSpecified; } private void ResetsenderId() { senderIdSpecified = false; } private GameMachine.Messages.Entity _entity = null; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"entity", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Entity entity { get { return _entity; } set { _entity = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatStatus")] public partial class ChatStatus : global::ProtoBuf.IExtensible { public ChatStatus() {} private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatDestroy")] public partial class ChatDestroy : global::ProtoBuf.IExtensible { public ChatDestroy() {} private string _playerId; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"playerId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string playerId { get { return _playerId; } set { _playerId = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientEvent")] public partial class ClientEvent : global::ProtoBuf.IExtensible { public ClientEvent() {} private string _event; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"event", DataFormat = global::ProtoBuf.DataFormat.Default)] public string @event { get { return _event; } set { _event = value; } } private string _clientId; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"clientId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string clientId { get { return _clientId; } set { _clientId = value; } } private string _senderId; [global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"senderId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string senderId { get { return _senderId; } set { _senderId = value; } } private string _playerId; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"playerId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string playerId { get { return _playerId?? ""; } set { _playerId = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool playerIdSpecified { get { return this._playerId != null; } set { if (value == (this._playerId== null)) this._playerId = value ? this.playerId : (string)null; } } private bool ShouldSerializeplayerId() { return playerIdSpecified; } private void ResetplayerId() { playerIdSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientEvents")] public partial class ClientEvents : global::ProtoBuf.IExtensible { public ClientEvents() {} private readonly global::System.Collections.Generic.List _clientEvent = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"clientEvent", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List clientEvent { get { return _clientEvent; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientManagerUnregister")] public partial class ClientManagerUnregister : global::ProtoBuf.IExtensible { public ClientManagerUnregister() {} private string _registerType; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"registerType", DataFormat = global::ProtoBuf.DataFormat.Default)] public string registerType { get { return _registerType?? ""; } set { _registerType = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool registerTypeSpecified { get { return this._registerType != null; } set { if (value == (this._registerType== null)) this._registerType = value ? this.registerType : (string)null; } } private bool ShouldSerializeregisterType() { return registerTypeSpecified; } private void ResetregisterType() { registerTypeSpecified = false; } private string _name; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)] public string name { get { return _name?? ""; } set { _name = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool nameSpecified { get { return this._name != null; } set { if (value == (this._name== null)) this._name = value ? this.name : (string)null; } } private bool ShouldSerializename() { return nameSpecified; } private void Resetname() { nameSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientManagerRegister")] public partial class ClientManagerRegister : global::ProtoBuf.IExtensible { public ClientManagerRegister() {} private string _events; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"events", DataFormat = global::ProtoBuf.DataFormat.Default)] public string events { get { return _events?? ""; } set { _events = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool eventsSpecified { get { return this._events != null; } set { if (value == (this._events== null)) this._events = value ? this.events : (string)null; } } private bool ShouldSerializeevents() { return eventsSpecified; } private void Resetevents() { eventsSpecified = false; } private string _registerType; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"registerType", DataFormat = global::ProtoBuf.DataFormat.Default)] public string registerType { get { return _registerType?? ""; } set { _registerType = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool registerTypeSpecified { get { return this._registerType != null; } set { if (value == (this._registerType== null)) this._registerType = value ? this.registerType : (string)null; } } private bool ShouldSerializeregisterType() { return registerTypeSpecified; } private void ResetregisterType() { registerTypeSpecified = false; } private string _name; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)] public string name { get { return _name?? ""; } set { _name = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool nameSpecified { get { return this._name != null; } set { if (value == (this._name== null)) this._name = value ? this.name : (string)null; } } private bool ShouldSerializename() { return nameSpecified; } private void Resetname() { nameSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientManagerEvent")] public partial class ClientManagerEvent : global::ProtoBuf.IExtensible { public ClientManagerEvent() {} private string _client_id; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"client_id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string client_id { get { return _client_id; } set { _client_id = value; } } private string _player_id; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"player_id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string player_id { get { return _player_id; } set { _player_id = value; } } private string _event; [global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"event", DataFormat = global::ProtoBuf.DataFormat.Default)] public string @event { get { return _event; } set { _event = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Subscribers")] public partial class Subscribers : global::ProtoBuf.IExtensible { public Subscribers() {} private readonly global::System.Collections.Generic.List _subscriberId = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"subscriberId", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List subscriberId { get { return _subscriberId; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Subscribe")] public partial class Subscribe : global::ProtoBuf.IExtensible { public Subscribe() {} private string _topic; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"topic", DataFormat = global::ProtoBuf.DataFormat.Default)] public string topic { get { return _topic?? ""; } set { _topic = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool topicSpecified { get { return this._topic != null; } set { if (value == (this._topic== null)) this._topic = value ? this.topic : (string)null; } } private bool ShouldSerializetopic() { return topicSpecified; } private void Resettopic() { topicSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Unsubscribe")] public partial class Unsubscribe : global::ProtoBuf.IExtensible { public Unsubscribe() {} private string _topic; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"topic", DataFormat = global::ProtoBuf.DataFormat.Default)] public string topic { get { return _topic; } set { _topic = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Publish")] public partial class Publish : global::ProtoBuf.IExtensible { public Publish() {} private string _topic; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"topic", DataFormat = global::ProtoBuf.DataFormat.Default)] public string topic { get { return _topic?? ""; } set { _topic = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool topicSpecified { get { return this._topic != null; } set { if (value == (this._topic== null)) this._topic = value ? this.topic : (string)null; } } private bool ShouldSerializetopic() { return topicSpecified; } private void Resettopic() { topicSpecified = false; } private GameMachine.Messages.Entity _message; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"message", DataFormat = global::ProtoBuf.DataFormat.Default)] public GameMachine.Messages.Entity message { get { return _message; } set { _message = value; } } private string _path; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"path", DataFormat = global::ProtoBuf.DataFormat.Default)] public string path { get { return _path?? ""; } set { _path = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool pathSpecified { get { return this._path != null; } set { if (value == (this._path== null)) this._path = value ? this.path : (string)null; } } private bool ShouldSerializepath() { return pathSpecified; } private void Resetpath() { pathSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ObjectdbDel")] public partial class ObjectdbDel : global::ProtoBuf.IExtensible { public ObjectdbDel() {} private string _entityId; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"entityId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string entityId { get { return _entityId; } set { _entityId = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ObjectdbGet")] public partial class ObjectdbGet : global::ProtoBuf.IExtensible { public ObjectdbGet() {} private string _entityId; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"entityId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string entityId { get { return _entityId; } set { _entityId = value; } } private string _playerId; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"playerId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string playerId { get { return _playerId?? ""; } set { _playerId = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool playerIdSpecified { get { return this._playerId != null; } set { if (value == (this._playerId== null)) this._playerId = value ? this.playerId : (string)null; } } private bool ShouldSerializeplayerId() { return playerIdSpecified; } private void ResetplayerId() { playerIdSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ObjectdbGetResponse")] public partial class ObjectdbGetResponse : global::ProtoBuf.IExtensible { public ObjectdbGetResponse() {} private bool _entityFound; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"entityFound", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool entityFound { get { return _entityFound; } set { _entityFound = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ObjectdbPut")] public partial class ObjectdbPut : global::ProtoBuf.IExtensible { public ObjectdbPut() {} private GameMachine.Messages.Entity _entity; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"entity", DataFormat = global::ProtoBuf.DataFormat.Default)] public GameMachine.Messages.Entity entity { get { return _entity; } set { _entity = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ObjectdbUpdate")] public partial class ObjectdbUpdate : global::ProtoBuf.IExtensible { public ObjectdbUpdate() {} private string _currentEntityId; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"currentEntityId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string currentEntityId { get { return _currentEntityId; } set { _currentEntityId = value; } } private string _updateClass; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"updateClass", DataFormat = global::ProtoBuf.DataFormat.Default)] public string updateClass { get { return _updateClass?? ""; } set { _updateClass = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool updateClassSpecified { get { return this._updateClass != null; } set { if (value == (this._updateClass== null)) this._updateClass = value ? this.updateClass : (string)null; } } private bool ShouldSerializeupdateClass() { return updateClassSpecified; } private void ResetupdateClass() { updateClassSpecified = false; } private string _updateMethod; [global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"updateMethod", DataFormat = global::ProtoBuf.DataFormat.Default)] public string updateMethod { get { return _updateMethod; } set { _updateMethod = value; } } private GameMachine.Messages.Entity _updateEntity; [global::ProtoBuf.ProtoMember(4, IsRequired = true, Name=@"updateEntity", DataFormat = global::ProtoBuf.DataFormat.Default)] public GameMachine.Messages.Entity updateEntity { get { return _updateEntity; } set { _updateEntity = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientConnection")] public partial class ClientConnection : global::ProtoBuf.IExtensible { public ClientConnection() {} private string _id; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string id { get { return _id; } set { _id = value; } } private string _gateway; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"gateway", DataFormat = global::ProtoBuf.DataFormat.Default)] public string gateway { get { return _gateway?? ""; } set { _gateway = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool gatewaySpecified { get { return this._gateway != null; } set { if (value == (this._gateway== null)) this._gateway = value ? this.gateway : (string)null; } } private bool ShouldSerializegateway() { return gatewaySpecified; } private void Resetgateway() { gatewaySpecified = false; } private string _server; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"server", DataFormat = global::ProtoBuf.DataFormat.Default)] public string server { get { return _server?? ""; } set { _server = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool serverSpecified { get { return this._server != null; } set { if (value == (this._server== null)) this._server = value ? this.server : (string)null; } } private bool ShouldSerializeserver() { return serverSpecified; } private void Resetserver() { serverSpecified = false; } private string _type; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"type", DataFormat = global::ProtoBuf.DataFormat.Default)] public string type { get { return _type?? ""; } set { _type = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool typeSpecified { get { return this._type != null; } set { if (value == (this._type== null)) this._type = value ? this.type : (string)null; } } private bool ShouldSerializetype() { return typeSpecified; } private void Resettype() { typeSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Name")] public partial class Name : global::ProtoBuf.IExtensible { public Name() {} private string _value; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"value", DataFormat = global::ProtoBuf.DataFormat.Default)] public string value { get { return _value; } set { _value = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"IsNpc")] public partial class IsNpc : global::ProtoBuf.IExtensible { public IsNpc() {} private bool _enabled; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"enabled", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool enabled { get { return _enabled; } set { _enabled = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Player")] public partial class Player : global::ProtoBuf.IExtensible { public Player() {} private string _id; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string id { get { return _id; } set { _id = value; } } private string _name; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)] public string name { get { return _name?? ""; } set { _name = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool nameSpecified { get { return this._name != null; } set { if (value == (this._name== null)) this._name = value ? this.name : (string)null; } } private bool ShouldSerializename() { return nameSpecified; } private void Resetname() { nameSpecified = false; } private bool? _authenticated; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"authenticated", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool authenticated { get { return _authenticated?? default(bool); } set { _authenticated = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool authenticatedSpecified { get { return this._authenticated != null; } set { if (value == (this._authenticated== null)) this._authenticated = value ? this.authenticated : (bool?)null; } } private bool ShouldSerializeauthenticated() { return authenticatedSpecified; } private void Resetauthenticated() { authenticatedSpecified = false; } private string _authtoken; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"authtoken", DataFormat = global::ProtoBuf.DataFormat.Default)] public string authtoken { get { return _authtoken?? ""; } set { _authtoken = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool authtokenSpecified { get { return this._authtoken != null; } set { if (value == (this._authtoken== null)) this._authtoken = value ? this.authtoken : (string)null; } } private bool ShouldSerializeauthtoken() { return authtokenSpecified; } private void Resetauthtoken() { authtokenSpecified = false; } private GameMachine.Messages.Transform _transform = null; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"transform", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Transform transform { get { return _transform; } set { _transform = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Vector3")] public partial class Vector3 : global::ProtoBuf.IExtensible { public Vector3() {} private float? _x; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"x", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float x { get { return _x?? default(float); } set { _x = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool xSpecified { get { return this._x != null; } set { if (value == (this._x== null)) this._x = value ? this.x : (float?)null; } } private bool ShouldSerializex() { return xSpecified; } private void Resetx() { xSpecified = false; } private float? _y; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"y", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float y { get { return _y?? default(float); } set { _y = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool ySpecified { get { return this._y != null; } set { if (value == (this._y== null)) this._y = value ? this.y : (float?)null; } } private bool ShouldSerializey() { return ySpecified; } private void Resety() { ySpecified = false; } private float? _z; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"z", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float z { get { return _z?? default(float); } set { _z = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool zSpecified { get { return this._z != null; } set { if (value == (this._z== null)) this._z = value ? this.z : (float?)null; } } private bool ShouldSerializez() { return zSpecified; } private void Resetz() { zSpecified = false; } private int? _xi; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"xi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int xi { get { return _xi?? default(int); } set { _xi = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool xiSpecified { get { return this._xi != null; } set { if (value == (this._xi== null)) this._xi = value ? this.xi : (int?)null; } } private bool ShouldSerializexi() { return xiSpecified; } private void Resetxi() { xiSpecified = false; } private int? _yi; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"yi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int yi { get { return _yi?? default(int); } set { _yi = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool yiSpecified { get { return this._yi != null; } set { if (value == (this._yi== null)) this._yi = value ? this.yi : (int?)null; } } private bool ShouldSerializeyi() { return yiSpecified; } private void Resetyi() { yiSpecified = false; } private int? _zi; [global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"zi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int zi { get { return _zi?? default(int); } set { _zi = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool ziSpecified { get { return this._zi != null; } set { if (value == (this._zi== null)) this._zi = value ? this.zi : (int?)null; } } private bool ShouldSerializezi() { return ziSpecified; } private void Resetzi() { ziSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Polygon")] public partial class Polygon : global::ProtoBuf.IExtensible { public Polygon() {} private readonly global::System.Collections.Generic.List _vertex = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"vertex", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List vertex { get { return _vertex; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Mesh")] public partial class Mesh : global::ProtoBuf.IExtensible { public Mesh() {} private readonly global::System.Collections.Generic.List _polygon = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"polygon", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List polygon { get { return _polygon; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Quaternion")] public partial class Quaternion : global::ProtoBuf.IExtensible { public Quaternion() {} private float? _w; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"w", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float w { get { return _w?? default(float); } set { _w = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool wSpecified { get { return this._w != null; } set { if (value == (this._w== null)) this._w = value ? this.w : (float?)null; } } private bool ShouldSerializew() { return wSpecified; } private void Resetw() { wSpecified = false; } private float? _x; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"x", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float x { get { return _x?? default(float); } set { _x = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool xSpecified { get { return this._x != null; } set { if (value == (this._x== null)) this._x = value ? this.x : (float?)null; } } private bool ShouldSerializex() { return xSpecified; } private void Resetx() { xSpecified = false; } private float? _y; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"y", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float y { get { return _y?? default(float); } set { _y = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool ySpecified { get { return this._y != null; } set { if (value == (this._y== null)) this._y = value ? this.y : (float?)null; } } private bool ShouldSerializey() { return ySpecified; } private void Resety() { ySpecified = false; } private float? _z; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"z", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float z { get { return _z?? default(float); } set { _z = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool zSpecified { get { return this._z != null; } set { if (value == (this._z== null)) this._z = value ? this.z : (float?)null; } } private bool ShouldSerializez() { return zSpecified; } private void Resetz() { zSpecified = false; } private int? _wi; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"wi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int wi { get { return _wi?? default(int); } set { _wi = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool wiSpecified { get { return this._wi != null; } set { if (value == (this._wi== null)) this._wi = value ? this.wi : (int?)null; } } private bool ShouldSerializewi() { return wiSpecified; } private void Resetwi() { wiSpecified = false; } private int? _xi; [global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"xi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int xi { get { return _xi?? default(int); } set { _xi = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool xiSpecified { get { return this._xi != null; } set { if (value == (this._xi== null)) this._xi = value ? this.xi : (int?)null; } } private bool ShouldSerializexi() { return xiSpecified; } private void Resetxi() { xiSpecified = false; } private int? _yi; [global::ProtoBuf.ProtoMember(7, IsRequired = false, Name=@"yi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int yi { get { return _yi?? default(int); } set { _yi = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool yiSpecified { get { return this._yi != null; } set { if (value == (this._yi== null)) this._yi = value ? this.yi : (int?)null; } } private bool ShouldSerializeyi() { return yiSpecified; } private void Resetyi() { yiSpecified = false; } private int? _zi; [global::ProtoBuf.ProtoMember(8, IsRequired = false, Name=@"zi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int zi { get { return _zi?? default(int); } set { _zi = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool ziSpecified { get { return this._zi != null; } set { if (value == (this._zi== null)) this._zi = value ? this.zi : (int?)null; } } private bool ShouldSerializezi() { return ziSpecified; } private void Resetzi() { ziSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Transform")] public partial class Transform : global::ProtoBuf.IExtensible { public Transform() {} private GameMachine.Messages.Vector3 _vector3 = null; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"vector3", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Vector3 vector3 { get { return _vector3; } set { _vector3 = value; } } private GameMachine.Messages.Quaternion _quaternion = null; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"quaternion", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Quaternion quaternion { get { return _quaternion; } set { _quaternion = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"EchoTest")] public partial class EchoTest : global::ProtoBuf.IExtensible { public EchoTest() {} private string _message; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"message", DataFormat = global::ProtoBuf.DataFormat.Default)] public string message { get { return _message; } set { _message = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"TestObject")] public partial class TestObject : global::ProtoBuf.IExtensible { public TestObject() {} private string _optionalString; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"optionalString", DataFormat = global::ProtoBuf.DataFormat.Default)] public string optionalString { get { return _optionalString?? ""; } set { _optionalString = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool optionalStringSpecified { get { return this._optionalString != null; } set { if (value == (this._optionalString== null)) this._optionalString = value ? this.optionalString : (string)null; } } private bool ShouldSerializeoptionalString() { return optionalStringSpecified; } private void ResetoptionalString() { optionalStringSpecified = false; } private string _requiredString; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"requiredString", DataFormat = global::ProtoBuf.DataFormat.Default)] public string requiredString { get { return _requiredString; } set { _requiredString = value; } } private readonly global::System.Collections.Generic.List _numbers = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(3, Name=@"numbers", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public global::System.Collections.Generic.List numbers { get { return _numbers; } } private byte[] _bstring; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"bstring", DataFormat = global::ProtoBuf.DataFormat.Default)] public byte[] bstring { get { return _bstring?? null; } set { _bstring = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool bstringSpecified { get { return this._bstring != null; } set { if (value == (this._bstring== null)) this._bstring = value ? this.bstring : (byte[])null; } } private bool ShouldSerializebstring() { return bstringSpecified; } private void Resetbstring() { bstringSpecified = false; } private bool? _bvalue; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"bvalue", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool bvalue { get { return _bvalue?? default(bool); } set { _bvalue = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool bvalueSpecified { get { return this._bvalue != null; } set { if (value == (this._bvalue== null)) this._bvalue = value ? this.bvalue : (bool?)null; } } private bool ShouldSerializebvalue() { return bvalueSpecified; } private void Resetbvalue() { bvalueSpecified = false; } private double? _dvalue; [global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"dvalue", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public double dvalue { get { return _dvalue?? default(double); } set { _dvalue = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool dvalueSpecified { get { return this._dvalue != null; } set { if (value == (this._dvalue== null)) this._dvalue = value ? this.dvalue : (double?)null; } } private bool ShouldSerializedvalue() { return dvalueSpecified; } private void Resetdvalue() { dvalueSpecified = false; } private float? _fvalue; [global::ProtoBuf.ProtoMember(7, IsRequired = false, Name=@"fvalue", DataFormat = global::ProtoBuf.DataFormat.FixedSize)] public float fvalue { get { return _fvalue?? default(float); } set { _fvalue = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool fvalueSpecified { get { return this._fvalue != null; } set { if (value == (this._fvalue== null)) this._fvalue = value ? this.fvalue : (float?)null; } } private bool ShouldSerializefvalue() { return fvalueSpecified; } private void Resetfvalue() { fvalueSpecified = false; } private long? _numbers64; [global::ProtoBuf.ProtoMember(8, IsRequired = false, Name=@"numbers64", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public long numbers64 { get { return _numbers64?? default(long); } set { _numbers64 = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool numbers64Specified { get { return this._numbers64 != null; } set { if (value == (this._numbers64== null)) this._numbers64 = value ? this.numbers64 : (long?)null; } } private bool ShouldSerializenumbers64() { return numbers64Specified; } private void Resetnumbers64() { numbers64Specified = false; } private readonly global::System.Collections.Generic.List _player = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(9, Name=@"player", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List player { get { return _player; } } private GameMachine.Messages.TestObject.Corpus? _corpus; [global::ProtoBuf.ProtoMember(10, IsRequired = false, Name=@"corpus", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public GameMachine.Messages.TestObject.Corpus corpus { get { return _corpus?? GameMachine.Messages.TestObject.Corpus.UNIVERSAL; } set { _corpus = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool corpusSpecified { get { return this._corpus != null; } set { if (value == (this._corpus== null)) this._corpus = value ? this.corpus : (GameMachine.Messages.TestObject.Corpus?)null; } } private bool ShouldSerializecorpus() { return corpusSpecified; } private void Resetcorpus() { corpusSpecified = false; } private readonly global::System.Collections.Generic.List _corpus2 = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(11, Name=@"corpus2", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public global::System.Collections.Generic.List corpus2 { get { return _corpus2; } } [global::ProtoBuf.ProtoContract(Name=@"Corpus")] public enum Corpus { [global::ProtoBuf.ProtoEnum(Name=@"UNIVERSAL", Value=0)] UNIVERSAL = 0, [global::ProtoBuf.ProtoEnum(Name=@"WEB", Value=1)] WEB = 1, [global::ProtoBuf.ProtoEnum(Name=@"IMAGES", Value=2)] IMAGES = 2, [global::ProtoBuf.ProtoEnum(Name=@"LOCAL", Value=3)] LOCAL = 3, [global::ProtoBuf.ProtoEnum(Name=@"NEWS", Value=4)] NEWS = 4, [global::ProtoBuf.ProtoEnum(Name=@"PRODUCTS", Value=5)] PRODUCTS = 5, [global::ProtoBuf.ProtoEnum(Name=@"VIDEO", Value=6)] VIDEO = 6 } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Neighbors")] public partial class Neighbors : global::ProtoBuf.IExtensible { public Neighbors() {} private readonly global::System.Collections.Generic.List _trackData = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"trackData", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List trackData { get { return _trackData; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Neighbor")] public partial class Neighbor : global::ProtoBuf.IExtensible { public Neighbor() {} private GameMachine.Messages.TrackData _trackData = null; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"trackData", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.TrackData trackData { get { return _trackData; } set { _trackData = value; } } private GameMachine.Messages.Vector3 _location; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"location", DataFormat = global::ProtoBuf.DataFormat.Default)] public GameMachine.Messages.Vector3 location { get { return _location; } set { _location = value; } } private string _id; [global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string id { get { return _id; } set { _id = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"GetNeighbors")] public partial class GetNeighbors : global::ProtoBuf.IExtensible { public GetNeighbors() {} private uint? _search_radius; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"search_radius", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public uint search_radius { get { return _search_radius?? default(uint); } set { _search_radius = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool search_radiusSpecified { get { return this._search_radius != null; } set { if (value == (this._search_radius== null)) this._search_radius = value ? this.search_radius : (uint?)null; } } private bool ShouldSerializesearch_radius() { return search_radiusSpecified; } private void Resetsearch_radius() { search_radiusSpecified = false; } private GameMachine.Messages.Vector3 _vector3; [global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"vector3", DataFormat = global::ProtoBuf.DataFormat.Default)] public GameMachine.Messages.Vector3 vector3 { get { return _vector3; } set { _vector3 = value; } } private string _neighborType; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"neighborType", DataFormat = global::ProtoBuf.DataFormat.Default)] public string neighborType { get { return _neighborType?? ""; } set { _neighborType = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool neighborTypeSpecified { get { return this._neighborType != null; } set { if (value == (this._neighborType== null)) this._neighborType = value ? this.neighborType : (string)null; } } private bool ShouldSerializeneighborType() { return neighborTypeSpecified; } private void ResetneighborType() { neighborTypeSpecified = false; } private string _gridName; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"gridName", DataFormat = global::ProtoBuf.DataFormat.Default)] public string gridName { get { return _gridName?? ""; } set { _gridName = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool gridNameSpecified { get { return this._gridName != null; } set { if (value == (this._gridName== null)) this._gridName = value ? this.gridName : (string)null; } } private bool ShouldSerializegridName() { return gridNameSpecified; } private void ResetgridName() { gridNameSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"MessageRouting")] public partial class MessageRouting : global::ProtoBuf.IExtensible { public MessageRouting() {} private string _destination; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"destination", DataFormat = global::ProtoBuf.DataFormat.Default)] public string destination { get { return _destination?? ""; } set { _destination = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool destinationSpecified { get { return this._destination != null; } set { if (value == (this._destination== null)) this._destination = value ? this.destination : (string)null; } } private bool ShouldSerializedestination() { return destinationSpecified; } private void Resetdestination() { destinationSpecified = false; } private string _senderId; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"senderId", DataFormat = global::ProtoBuf.DataFormat.Default)] public string senderId { get { return _senderId?? ""; } set { _senderId = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool senderIdSpecified { get { return this._senderId != null; } set { if (value == (this._senderId== null)) this._senderId = value ? this.senderId : (string)null; } } private bool ShouldSerializesenderId() { return senderIdSpecified; } private void ResetsenderId() { senderIdSpecified = false; } private string _id; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string id { get { return _id?? ""; } set { _id = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool idSpecified { get { return this._id != null; } set { if (value == (this._id== null)) this._id = value ? this.id : (string)null; } } private bool ShouldSerializeid() { return idSpecified; } private void Resetid() { idSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"NativeBytes")] public partial class NativeBytes : global::ProtoBuf.IExtensible { public NativeBytes() {} private byte[] _bytes; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"bytes", DataFormat = global::ProtoBuf.DataFormat.Default)] public byte[] bytes { get { return _bytes?? null; } set { _bytes = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool bytesSpecified { get { return this._bytes != null; } set { if (value == (this._bytes== null)) this._bytes = value ? this.bytes : (byte[])null; } } private bool ShouldSerializebytes() { return bytesSpecified; } private void Resetbytes() { bytesSpecified = false; } private readonly global::System.Collections.Generic.List _byteArray = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(2, Name=@"byteArray", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List byteArray { get { return _byteArray; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"JsonEntity")] public partial class JsonEntity : global::ProtoBuf.IExtensible { public JsonEntity() {} private string _json; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"json", DataFormat = global::ProtoBuf.DataFormat.Default)] public string json { get { return _json; } set { _json = value; } } private string _klass; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"klass", DataFormat = global::ProtoBuf.DataFormat.Default)] public string klass { get { return _klass?? ""; } set { _klass = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool klassSpecified { get { return this._klass != null; } set { if (value == (this._klass== null)) this._klass = value ? this.klass : (string)null; } } private bool ShouldSerializeklass() { return klassSpecified; } private void Resetklass() { klassSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"JsonStorage")] public partial class JsonStorage : global::ProtoBuf.IExtensible { public JsonStorage() {} private string _json; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"json", DataFormat = global::ProtoBuf.DataFormat.Default)] public string json { get { return _json; } set { _json = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Regions")] public partial class Regions : global::ProtoBuf.IExtensible { public Regions() {} private string _regions; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"regions", DataFormat = global::ProtoBuf.DataFormat.Default)] public string regions { get { return _regions; } set { _regions = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"MonoMessage")] public partial class MonoMessage : global::ProtoBuf.IExtensible { public MonoMessage() {} private string _klass; [global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"klass", DataFormat = global::ProtoBuf.DataFormat.Default)] public string klass { get { return _klass; } set { _klass = value; } } private GameMachine.Messages.Entity _entity; [global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"entity", DataFormat = global::ProtoBuf.DataFormat.Default)] public GameMachine.Messages.Entity entity { get { return _entity; } set { _entity = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Entity")] public partial class Entity : global::ProtoBuf.IExtensible { public Entity() {} private GameMachine.Messages.Player _player = null; [global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"player", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Player player { get { return _player; } set { _player = value; } } private GameMachine.Messages.Neighbors _neighbors = null; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"neighbors", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Neighbors neighbors { get { return _neighbors; } set { _neighbors = value; } } private GameMachine.Messages.MessageEnvelope _messageEnvelope = null; [global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"messageEnvelope", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.MessageEnvelope messageEnvelope { get { return _messageEnvelope; } set { _messageEnvelope = value; } } private GameMachine.Messages.ChatMessage _chatMessage = null; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"chatMessage", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ChatMessage chatMessage { get { return _chatMessage; } set { _chatMessage = value; } } private GameMachine.Messages.ClientConnection _clientConnection = null; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"clientConnection", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ClientConnection clientConnection { get { return _clientConnection; } set { _clientConnection = value; } } private GameMachine.Messages.EchoTest _echoTest = null; [global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"echoTest", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.EchoTest echoTest { get { return _echoTest; } set { _echoTest = value; } } private string _id; [global::ProtoBuf.ProtoMember(7, IsRequired = true, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)] public string id { get { return _id; } set { _id = value; } } private GameMachine.Messages.Subscribe _subscribe = null; [global::ProtoBuf.ProtoMember(9, IsRequired = false, Name=@"subscribe", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Subscribe subscribe { get { return _subscribe; } set { _subscribe = value; } } private GameMachine.Messages.Publish _publish = null; [global::ProtoBuf.ProtoMember(10, IsRequired = false, Name=@"publish", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Publish publish { get { return _publish; } set { _publish = value; } } private GameMachine.Messages.ChatChannel _chatChannel = null; [global::ProtoBuf.ProtoMember(11, IsRequired = false, Name=@"chatChannel", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ChatChannel chatChannel { get { return _chatChannel; } set { _chatChannel = value; } } private GameMachine.Messages.JoinChat _joinChat = null; [global::ProtoBuf.ProtoMember(12, IsRequired = false, Name=@"joinChat", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.JoinChat joinChat { get { return _joinChat; } set { _joinChat = value; } } private GameMachine.Messages.LeaveChat _leaveChat = null; [global::ProtoBuf.ProtoMember(13, IsRequired = false, Name=@"leaveChat", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.LeaveChat leaveChat { get { return _leaveChat; } set { _leaveChat = value; } } private GameMachine.Messages.Unsubscribe _unsubscribe = null; [global::ProtoBuf.ProtoMember(14, IsRequired = false, Name=@"unsubscribe", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Unsubscribe unsubscribe { get { return _unsubscribe; } set { _unsubscribe = value; } } private GameMachine.Messages.ChatRegister _chatRegister = null; [global::ProtoBuf.ProtoMember(15, IsRequired = false, Name=@"chatRegister", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ChatRegister chatRegister { get { return _chatRegister; } set { _chatRegister = value; } } private GameMachine.Messages.ChatChannels _chatChannels = null; [global::ProtoBuf.ProtoMember(16, IsRequired = false, Name=@"chatChannels", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ChatChannels chatChannels { get { return _chatChannels; } set { _chatChannels = value; } } private GameMachine.Messages.ErrorMessage _errorMessage = null; [global::ProtoBuf.ProtoMember(17, IsRequired = false, Name=@"errorMessage", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ErrorMessage errorMessage { get { return _errorMessage; } set { _errorMessage = value; } } private GameMachine.Messages.GetNeighbors _getNeighbors = null; [global::ProtoBuf.ProtoMember(21, IsRequired = false, Name=@"getNeighbors", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.GetNeighbors getNeighbors { get { return _getNeighbors; } set { _getNeighbors = value; } } private GameMachine.Messages.TrackEntity _trackEntity = null; [global::ProtoBuf.ProtoMember(22, IsRequired = false, Name=@"trackEntity", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.TrackEntity trackEntity { get { return _trackEntity; } set { _trackEntity = value; } } private GameMachine.Messages.Transform _transform = null; [global::ProtoBuf.ProtoMember(23, IsRequired = false, Name=@"transform", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Transform transform { get { return _transform; } set { _transform = value; } } private GameMachine.Messages.IsNpc _isNpc = null; [global::ProtoBuf.ProtoMember(24, IsRequired = false, Name=@"isNpc", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.IsNpc isNpc { get { return _isNpc; } set { _isNpc = value; } } private GameMachine.Messages.Vector3 _vector3 = null; [global::ProtoBuf.ProtoMember(25, IsRequired = false, Name=@"vector3", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Vector3 vector3 { get { return _vector3; } set { _vector3 = value; } } private GameMachine.Messages.EntityList _entityList = null; [global::ProtoBuf.ProtoMember(27, IsRequired = false, Name=@"entityList", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.EntityList entityList { get { return _entityList; } set { _entityList = value; } } private bool? _published; [global::ProtoBuf.ProtoMember(29, IsRequired = false, Name=@"published", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool published { get { return _published?? default(bool); } set { _published = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool publishedSpecified { get { return this._published != null; } set { if (value == (this._published== null)) this._published = value ? this.published : (bool?)null; } } private bool ShouldSerializepublished() { return publishedSpecified; } private void Resetpublished() { publishedSpecified = false; } private string _entityType; [global::ProtoBuf.ProtoMember(30, IsRequired = false, Name=@"entityType", DataFormat = global::ProtoBuf.DataFormat.Default)] public string entityType { get { return _entityType?? ""; } set { _entityType = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool entityTypeSpecified { get { return this._entityType != null; } set { if (value == (this._entityType== null)) this._entityType = value ? this.entityType : (string)null; } } private bool ShouldSerializeentityType() { return entityTypeSpecified; } private void ResetentityType() { entityTypeSpecified = false; } private GameMachine.Messages.PlayerAuthenticated _playerAuthenticated = null; [global::ProtoBuf.ProtoMember(37, IsRequired = false, Name=@"playerAuthenticated", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.PlayerAuthenticated playerAuthenticated { get { return _playerAuthenticated; } set { _playerAuthenticated = value; } } private GameMachine.Messages.PlayerLogout _playerLogout = null; [global::ProtoBuf.ProtoMember(38, IsRequired = false, Name=@"playerLogout", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.PlayerLogout playerLogout { get { return _playerLogout; } set { _playerLogout = value; } } private bool? _sendToPlayer; [global::ProtoBuf.ProtoMember(39, IsRequired = false, Name=@"sendToPlayer", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool sendToPlayer { get { return _sendToPlayer?? default(bool); } set { _sendToPlayer = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool sendToPlayerSpecified { get { return this._sendToPlayer != null; } set { if (value == (this._sendToPlayer== null)) this._sendToPlayer = value ? this.sendToPlayer : (bool?)null; } } private bool ShouldSerializesendToPlayer() { return sendToPlayerSpecified; } private void ResetsendToPlayer() { sendToPlayerSpecified = false; } private GameMachine.Messages.Rpc _rpc = null; [global::ProtoBuf.ProtoMember(40, IsRequired = false, Name=@"rpc", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Rpc rpc { get { return _rpc; } set { _rpc = value; } } private GameMachine.Messages.Subscribers _subscribers = null; [global::ProtoBuf.ProtoMember(41, IsRequired = false, Name=@"subscribers", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Subscribers subscribers { get { return _subscribers; } set { _subscribers = value; } } private bool? _save; [global::ProtoBuf.ProtoMember(42, IsRequired = false, Name=@"save", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool save { get { return _save?? default(bool); } set { _save = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool saveSpecified { get { return this._save != null; } set { if (value == (this._save== null)) this._save = value ? this.save : (bool?)null; } } private bool ShouldSerializesave() { return saveSpecified; } private void Resetsave() { saveSpecified = false; } private GameMachine.Messages.MessageRouting _messageRouting = null; [global::ProtoBuf.ProtoMember(43, IsRequired = false, Name=@"messageRouting", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.MessageRouting messageRouting { get { return _messageRouting; } set { _messageRouting = value; } } private GameMachine.Messages.ObjectdbGetResponse _objectdbGetResponse = null; [global::ProtoBuf.ProtoMember(44, IsRequired = false, Name=@"objectdbGetResponse", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ObjectdbGetResponse objectdbGetResponse { get { return _objectdbGetResponse; } set { _objectdbGetResponse = value; } } private GameMachine.Messages.NativeBytes _nativeBytes = null; [global::ProtoBuf.ProtoMember(45, IsRequired = false, Name=@"nativeBytes", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.NativeBytes nativeBytes { get { return _nativeBytes; } set { _nativeBytes = value; } } private GameMachine.Messages.ObjectdbGet _objectdbGet = null; [global::ProtoBuf.ProtoMember(46, IsRequired = false, Name=@"objectdbGet", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ObjectdbGet objectdbGet { get { return _objectdbGet; } set { _objectdbGet = value; } } private GameMachine.Messages.JsonEntity _jsonEntity = null; [global::ProtoBuf.ProtoMember(47, IsRequired = false, Name=@"jsonEntity", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.JsonEntity jsonEntity { get { return _jsonEntity; } set { _jsonEntity = value; } } private string _destination; [global::ProtoBuf.ProtoMember(48, IsRequired = false, Name=@"destination", DataFormat = global::ProtoBuf.DataFormat.Default)] public string destination { get { return _destination?? ""; } set { _destination = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool destinationSpecified { get { return this._destination != null; } set { if (value == (this._destination== null)) this._destination = value ? this.destination : (string)null; } } private bool ShouldSerializedestination() { return destinationSpecified; } private void Resetdestination() { destinationSpecified = false; } private bool? _json; [global::ProtoBuf.ProtoMember(49, IsRequired = false, Name=@"json", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool json { get { return _json?? default(bool); } set { _json = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool jsonSpecified { get { return this._json != null; } set { if (value == (this._json== null)) this._json = value ? this.json : (bool?)null; } } private bool ShouldSerializejson() { return jsonSpecified; } private void Resetjson() { jsonSpecified = false; } private string _params; [global::ProtoBuf.ProtoMember(50, IsRequired = false, Name=@"params", DataFormat = global::ProtoBuf.DataFormat.Default)] public string @params { get { return _params?? ""; } set { _params = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool paramsSpecified { get { return this._params != null; } set { if (value == (this._params== null)) this._params = value ? this.@params : (string)null; } } private bool ShouldSerializeparams() { return paramsSpecified; } private void Resetparams() { paramsSpecified = false; } private GameMachine.Messages.ChatStatus _chatStatus = null; [global::ProtoBuf.ProtoMember(51, IsRequired = false, Name=@"chatStatus", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ChatStatus chatStatus { get { return _chatStatus; } set { _chatStatus = value; } } private GameMachine.Messages.ChatBannedList _chatBannedList = null; [global::ProtoBuf.ProtoMember(52, IsRequired = false, Name=@"chatBannedList", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ChatBannedList chatBannedList { get { return _chatBannedList; } set { _chatBannedList = value; } } private GameMachine.Messages.ChatInvite _chatInvite = null; [global::ProtoBuf.ProtoMember(53, IsRequired = false, Name=@"chatInvite", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ChatInvite chatInvite { get { return _chatInvite; } set { _chatInvite = value; } } private GameMachine.Messages.ClientManagerRegister _clientManagerRegister = null; [global::ProtoBuf.ProtoMember(54, IsRequired = false, Name=@"clientManagerRegister", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ClientManagerRegister clientManagerRegister { get { return _clientManagerRegister; } set { _clientManagerRegister = value; } } private GameMachine.Messages.ClientManagerUnregister _clientManagerUnregister = null; [global::ProtoBuf.ProtoMember(55, IsRequired = false, Name=@"clientManagerUnregister", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ClientManagerUnregister clientManagerUnregister { get { return _clientManagerUnregister; } set { _clientManagerUnregister = value; } } private GameMachine.Messages.ClientEvent _clientEvent = null; [global::ProtoBuf.ProtoMember(56, IsRequired = false, Name=@"clientEvent", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ClientEvent clientEvent { get { return _clientEvent; } set { _clientEvent = value; } } private GameMachine.Messages.ClientEvents _clientEvents = null; [global::ProtoBuf.ProtoMember(57, IsRequired = false, Name=@"clientEvents", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ClientEvents clientEvents { get { return _clientEvents; } set { _clientEvents = value; } } private GameMachine.Messages.JsonStorage _jsonStorage = null; [global::ProtoBuf.ProtoMember(58, IsRequired = false, Name=@"jsonStorage", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.JsonStorage jsonStorage { get { return _jsonStorage; } set { _jsonStorage = value; } } private GameMachine.Messages.ClientManagerEvent _clientManagerEvent = null; [global::ProtoBuf.ProtoMember(59, IsRequired = false, Name=@"clientManagerEvent", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ClientManagerEvent clientManagerEvent { get { return _clientManagerEvent; } set { _clientManagerEvent = value; } } private GameMachine.Messages.Regions _regions = null; [global::ProtoBuf.ProtoMember(60, IsRequired = false, Name=@"regions", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Regions regions { get { return _regions; } set { _regions = value; } } private bool? _fastpath; [global::ProtoBuf.ProtoMember(61, IsRequired = false, Name=@"fastpath", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool fastpath { get { return _fastpath?? default(bool); } set { _fastpath = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool fastpathSpecified { get { return this._fastpath != null; } set { if (value == (this._fastpath== null)) this._fastpath = value ? this.fastpath : (bool?)null; } } private bool ShouldSerializefastpath() { return fastpathSpecified; } private void Resetfastpath() { fastpathSpecified = false; } private GameMachine.Messages.TrackData _trackData = null; [global::ProtoBuf.ProtoMember(1000, IsRequired = false, Name=@"trackData", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.TrackData trackData { get { return _trackData; } set { _trackData = value; } } private GameMachine.Messages.GameMessage _gameMessage = null; [global::ProtoBuf.ProtoMember(1001, IsRequired = false, Name=@"gameMessage", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.GameMessage gameMessage { get { return _gameMessage; } set { _gameMessage = value; } } private GameMachine.Messages.GameMessages _gameMessages = null; [global::ProtoBuf.ProtoMember(1002, IsRequired = false, Name=@"gameMessages", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.GameMessages gameMessages { get { return _gameMessages; } set { _gameMessages = value; } } private GameMachine.Messages.UnityGameObject _unityGameObject = null; [global::ProtoBuf.ProtoMember(1003, IsRequired = false, Name=@"unityGameObject", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.UnityGameObject unityGameObject { get { return _unityGameObject; } set { _unityGameObject = value; } } private GameMachine.Messages.UnityGameObjects _unityGameObjects = null; [global::ProtoBuf.ProtoMember(1004, IsRequired = false, Name=@"unityGameObjects", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.UnityGameObjects unityGameObjects { get { return _unityGameObjects; } set { _unityGameObjects = value; } } private GameMachine.Messages.Health _health = null; [global::ProtoBuf.ProtoMember(1005, IsRequired = false, Name=@"health", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Health health { get { return _health; } set { _health = value; } } private GameMachine.Messages.Effect _effect = null; [global::ProtoBuf.ProtoMember(1006, IsRequired = false, Name=@"effect", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Effect effect { get { return _effect; } set { _effect = value; } } private GameMachine.Messages.EffectList _effectList = null; [global::ProtoBuf.ProtoMember(1007, IsRequired = false, Name=@"effectList", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.EffectList effectList { get { return _effectList; } set { _effectList = value; } } private GameMachine.Messages.CombatAbility _combatAbility = null; [global::ProtoBuf.ProtoMember(1008, IsRequired = false, Name=@"combatAbility", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.CombatAbility combatAbility { get { return _combatAbility; } set { _combatAbility = value; } } private GameMachine.Messages.Attack _attack = null; [global::ProtoBuf.ProtoMember(1009, IsRequired = false, Name=@"attack", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Attack attack { get { return _attack; } set { _attack = value; } } private GameMachine.Messages.IsPlayer _isPlayer = null; [global::ProtoBuf.ProtoMember(1010, IsRequired = false, Name=@"isPlayer", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.IsPlayer isPlayer { get { return _isPlayer; } set { _isPlayer = value; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"EntityList")] public partial class EntityList : global::ProtoBuf.IExtensible { public EntityList() {} private readonly global::System.Collections.Generic.List _entity = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"entity", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List entity { get { return _entity; } } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } [global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientMessage")] public partial class ClientMessage : global::ProtoBuf.IExtensible { public ClientMessage() {} private readonly global::System.Collections.Generic.List _entity = new global::System.Collections.Generic.List(); [global::ProtoBuf.ProtoMember(1, Name=@"entity", DataFormat = global::ProtoBuf.DataFormat.Default)] public global::System.Collections.Generic.List entity { get { return _entity; } } private GameMachine.Messages.Player _player = null; [global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"player", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.Player player { get { return _player; } set { _player = value; } } private GameMachine.Messages.ClientConnection _clientConnection = null; [global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"clientConnection", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ClientConnection clientConnection { get { return _clientConnection; } set { _clientConnection = value; } } private GameMachine.Messages.PlayerLogout _playerLogout = null; [global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"playerLogout", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.PlayerLogout playerLogout { get { return _playerLogout; } set { _playerLogout = value; } } private GameMachine.Messages.ErrorMessage _errorMessage = null; [global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"errorMessage", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.ErrorMessage errorMessage { get { return _errorMessage; } set { _errorMessage = value; } } private GameMachine.Messages.PlayerConnect _playerConnect = null; [global::ProtoBuf.ProtoMember(7, IsRequired = false, Name=@"playerConnect", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.PlayerConnect playerConnect { get { return _playerConnect; } set { _playerConnect = value; } } private GameMachine.Messages.PlayerConnected _playerConnected = null; [global::ProtoBuf.ProtoMember(8, IsRequired = false, Name=@"playerConnected", DataFormat = global::ProtoBuf.DataFormat.Default)] [global::System.ComponentModel.DefaultValue(null)] public GameMachine.Messages.PlayerConnected playerConnected { get { return _playerConnected; } set { _playerConnected = value; } } private int? _connection_type; [global::ProtoBuf.ProtoMember(9, IsRequired = false, Name=@"connection_type", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)] public int connection_type { get { return _connection_type?? default(int); } set { _connection_type = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool connection_typeSpecified { get { return this._connection_type != null; } set { if (value == (this._connection_type== null)) this._connection_type = value ? this.connection_type : (int?)null; } } private bool ShouldSerializeconnection_type() { return connection_typeSpecified; } private void Resetconnection_type() { connection_typeSpecified = false; } private bool? _fastpath; [global::ProtoBuf.ProtoMember(10, IsRequired = false, Name=@"fastpath", DataFormat = global::ProtoBuf.DataFormat.Default)] public bool fastpath { get { return _fastpath?? default(bool); } set { _fastpath = value; } } [global::System.Xml.Serialization.XmlIgnore] [global::System.ComponentModel.Browsable(false)] public bool fastpathSpecified { get { return this._fastpath != null; } set { if (value == (this._fastpath== null)) this._fastpath = value ? this.fastpath : (bool?)null; } } private bool ShouldSerializefastpath() { return fastpathSpecified; } private void Resetfastpath() { fastpathSpecified = false; } private global::ProtoBuf.IExtension extensionObject; global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing) { return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); } } }