//------------------------------------------------------------------------------
//
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
// Option: missing-value detection (*Specified/ShouldSerialize*/Reset*) enabled
// Generated from: config/combined_messages.proto
namespace GameMachine.Messages
{
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"TrackData")]
public partial class TrackData : global::ProtoBuf.IExtensible
{
public TrackData() {}
private float? _speed;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"speed", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float speed
{
get { return _speed?? default(float); }
set { _speed = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool speedSpecified
{
get { return this._speed != null; }
set { if (value == (this._speed== null)) this._speed = value ? this.speed : (float?)null; }
}
private bool ShouldSerializespeed() { return speedSpecified; }
private void Resetspeed() { speedSpecified = false; }
private float? _velocity;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"velocity", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float velocity
{
get { return _velocity?? default(float); }
set { _velocity = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool velocitySpecified
{
get { return this._velocity != null; }
set { if (value == (this._velocity== null)) this._velocity = value ? this.velocity : (float?)null; }
}
private bool ShouldSerializevelocity() { return velocitySpecified; }
private void Resetvelocity() { velocitySpecified = false; }
private GameMachine.Messages.Vector3 _direction = null;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"direction", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Vector3 direction
{
get { return _direction; }
set { _direction = value; }
}
private string _json;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"json", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string json
{
get { return _json?? ""; }
set { _json = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool jsonSpecified
{
get { return this._json != null; }
set { if (value == (this._json== null)) this._json = value ? this.json : (string)null; }
}
private bool ShouldSerializejson() { return jsonSpecified; }
private void Resetjson() { jsonSpecified = false; }
private string _id;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string id
{
get { return _id?? ""; }
set { _id = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool idSpecified
{
get { return this._id != null; }
set { if (value == (this._id== null)) this._id = value ? this.id : (string)null; }
}
private bool ShouldSerializeid() { return idSpecified; }
private void Resetid() { idSpecified = false; }
private float? _x;
[global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"x", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float x
{
get { return _x?? default(float); }
set { _x = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool xSpecified
{
get { return this._x != null; }
set { if (value == (this._x== null)) this._x = value ? this.x : (float?)null; }
}
private bool ShouldSerializex() { return xSpecified; }
private void Resetx() { xSpecified = false; }
private float? _y;
[global::ProtoBuf.ProtoMember(7, IsRequired = false, Name=@"y", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float y
{
get { return _y?? default(float); }
set { _y = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool ySpecified
{
get { return this._y != null; }
set { if (value == (this._y== null)) this._y = value ? this.y : (float?)null; }
}
private bool ShouldSerializey() { return ySpecified; }
private void Resety() { ySpecified = false; }
private float? _z;
[global::ProtoBuf.ProtoMember(8, IsRequired = false, Name=@"z", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float z
{
get { return _z?? default(float); }
set { _z = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool zSpecified
{
get { return this._z != null; }
set { if (value == (this._z== null)) this._z = value ? this.z : (float?)null; }
}
private bool ShouldSerializez() { return zSpecified; }
private void Resetz() { zSpecified = false; }
private string _entityType;
[global::ProtoBuf.ProtoMember(9, IsRequired = false, Name=@"entityType", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string entityType
{
get { return _entityType?? ""; }
set { _entityType = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool entityTypeSpecified
{
get { return this._entityType != null; }
set { if (value == (this._entityType== null)) this._entityType = value ? this.entityType : (string)null; }
}
private bool ShouldSerializeentityType() { return entityTypeSpecified; }
private void ResetentityType() { entityTypeSpecified = false; }
private GameMachine.Messages.UnityGameObjects _unityGameObjects = null;
[global::ProtoBuf.ProtoMember(10, IsRequired = false, Name=@"unityGameObjects", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.UnityGameObjects unityGameObjects
{
get { return _unityGameObjects; }
set { _unityGameObjects = value; }
}
private string _neighborEntityType;
[global::ProtoBuf.ProtoMember(11, IsRequired = false, Name=@"neighborEntityType", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string neighborEntityType
{
get { return _neighborEntityType?? ""; }
set { _neighborEntityType = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool neighborEntityTypeSpecified
{
get { return this._neighborEntityType != null; }
set { if (value == (this._neighborEntityType== null)) this._neighborEntityType = value ? this.neighborEntityType : (string)null; }
}
private bool ShouldSerializeneighborEntityType() { return neighborEntityTypeSpecified; }
private void ResetneighborEntityType() { neighborEntityTypeSpecified = false; }
private int? _action;
[global::ProtoBuf.ProtoMember(12, IsRequired = false, Name=@"action", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int action
{
get { return _action?? default(int); }
set { _action = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool actionSpecified
{
get { return this._action != null; }
set { if (value == (this._action== null)) this._action = value ? this.action : (int?)null; }
}
private bool ShouldSerializeaction() { return actionSpecified; }
private void Resetaction() { actionSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"GameMessage")]
public partial class GameMessage : global::ProtoBuf.IExtensible
{
public GameMessage() {}
private GameMachine.Messages.Attack _attack = null;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"attack", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Attack attack
{
get { return _attack; }
set { _attack = value; }
}
private GameMachine.Messages.Health _health = null;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"health", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Health health
{
get { return _health; }
set { _health = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"GameMessages")]
public partial class GameMessages : global::ProtoBuf.IExtensible
{
public GameMessages() {}
private readonly global::System.Collections.Generic.List _gameMessage = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"gameMessage", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List gameMessage
{
get { return _gameMessage; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"UnityGameObject")]
public partial class UnityGameObject : global::ProtoBuf.IExtensible
{
public UnityGameObject() {}
private int _entityType;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"entityType", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int entityType
{
get { return _entityType; }
set { _entityType = value; }
}
private readonly global::System.Collections.Generic.List _byteArray = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(2, Name=@"byteArray", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List byteArray
{
get { return _byteArray; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"UnityGameObjects")]
public partial class UnityGameObjects : global::ProtoBuf.IExtensible
{
public UnityGameObjects() {}
private readonly global::System.Collections.Generic.List _unityGameObject = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"unityGameObject", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List unityGameObject
{
get { return _unityGameObject; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Health")]
public partial class Health : global::ProtoBuf.IExtensible
{
public Health() {}
private int _health;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"health", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int health
{
get { return _health; }
set { _health = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Effect")]
public partial class Effect : global::ProtoBuf.IExtensible
{
public Effect() {}
private int? _length;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"length", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int length
{
get { return _length?? default(int); }
set { _length = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool lengthSpecified
{
get { return this._length != null; }
set { if (value == (this._length== null)) this._length = value ? this.length : (int?)null; }
}
private bool ShouldSerializelength() { return lengthSpecified; }
private void Resetlength() { lengthSpecified = false; }
private string _name;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string name
{
get { return _name?? ""; }
set { _name = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool nameSpecified
{
get { return this._name != null; }
set { if (value == (this._name== null)) this._name = value ? this.name : (string)null; }
}
private bool ShouldSerializename() { return nameSpecified; }
private void Resetname() { nameSpecified = false; }
private int? _healthDiff;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"healthDiff", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int healthDiff
{
get { return _healthDiff?? default(int); }
set { _healthDiff = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool healthDiffSpecified
{
get { return this._healthDiff != null; }
set { if (value == (this._healthDiff== null)) this._healthDiff = value ? this.healthDiff : (int?)null; }
}
private bool ShouldSerializehealthDiff() { return healthDiffSpecified; }
private void ResethealthDiff() { healthDiffSpecified = false; }
private int? _damageDiff;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"damageDiff", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int damageDiff
{
get { return _damageDiff?? default(int); }
set { _damageDiff = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool damageDiffSpecified
{
get { return this._damageDiff != null; }
set { if (value == (this._damageDiff== null)) this._damageDiff = value ? this.damageDiff : (int?)null; }
}
private bool ShouldSerializedamageDiff() { return damageDiffSpecified; }
private void ResetdamageDiff() { damageDiffSpecified = false; }
private int? _timePeriod;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"timePeriod", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int timePeriod
{
get { return _timePeriod?? default(int); }
set { _timePeriod = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool timePeriodSpecified
{
get { return this._timePeriod != null; }
set { if (value == (this._timePeriod== null)) this._timePeriod = value ? this.timePeriod : (int?)null; }
}
private bool ShouldSerializetimePeriod() { return timePeriodSpecified; }
private void ResettimePeriod() { timePeriodSpecified = false; }
private string _type;
[global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"type", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string type
{
get { return _type?? ""; }
set { _type = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool typeSpecified
{
get { return this._type != null; }
set { if (value == (this._type== null)) this._type = value ? this.type : (string)null; }
}
private bool ShouldSerializetype() { return typeSpecified; }
private void Resettype() { typeSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"EffectList")]
public partial class EffectList : global::ProtoBuf.IExtensible
{
public EffectList() {}
private readonly global::System.Collections.Generic.List _effect = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"effect", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List effect
{
get { return _effect; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"CombatAbility")]
public partial class CombatAbility : global::ProtoBuf.IExtensible
{
public CombatAbility() {}
private string _name;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string name
{
get { return _name; }
set { _name = value; }
}
private int _damage;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"damage", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int damage
{
get { return _damage; }
set { _damage = value; }
}
private int? _hitChance;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"hitChance", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int hitChance
{
get { return _hitChance?? default(int); }
set { _hitChance = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool hitChanceSpecified
{
get { return this._hitChance != null; }
set { if (value == (this._hitChance== null)) this._hitChance = value ? this.hitChance : (int?)null; }
}
private bool ShouldSerializehitChance() { return hitChanceSpecified; }
private void ResethitChance() { hitChanceSpecified = false; }
private int _range;
[global::ProtoBuf.ProtoMember(4, IsRequired = true, Name=@"range", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int range
{
get { return _range; }
set { _range = value; }
}
private string _type;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"type", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string type
{
get { return _type?? ""; }
set { _type = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool typeSpecified
{
get { return this._type != null; }
set { if (value == (this._type== null)) this._type = value ? this.type : (string)null; }
}
private bool ShouldSerializetype() { return typeSpecified; }
private void Resettype() { typeSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Attack")]
public partial class Attack : global::ProtoBuf.IExtensible
{
public Attack() {}
private string _attacker;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"attacker", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string attacker
{
get { return _attacker; }
set { _attacker = value; }
}
private string _target;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"target", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string target
{
get { return _target; }
set { _target = value; }
}
private int? _combatAbilityId;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"combatAbilityId", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int combatAbilityId
{
get { return _combatAbilityId?? default(int); }
set { _combatAbilityId = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool combatAbilityIdSpecified
{
get { return this._combatAbilityId != null; }
set { if (value == (this._combatAbilityId== null)) this._combatAbilityId = value ? this.combatAbilityId : (int?)null; }
}
private bool ShouldSerializecombatAbilityId() { return combatAbilityIdSpecified; }
private void ResetcombatAbilityId() { combatAbilityIdSpecified = false; }
private int? _damage;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"damage", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int damage
{
get { return _damage?? default(int); }
set { _damage = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool damageSpecified
{
get { return this._damage != null; }
set { if (value == (this._damage== null)) this._damage = value ? this.damage : (int?)null; }
}
private bool ShouldSerializedamage() { return damageSpecified; }
private void Resetdamage() { damageSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"IsPlayer")]
public partial class IsPlayer : global::ProtoBuf.IExtensible
{
public IsPlayer() {}
private bool? _enabled;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"enabled", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool enabled
{
get { return _enabled?? default(bool); }
set { _enabled = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool enabledSpecified
{
get { return this._enabled != null; }
set { if (value == (this._enabled== null)) this._enabled = value ? this.enabled : (bool?)null; }
}
private bool ShouldSerializeenabled() { return enabledSpecified; }
private void Resetenabled() { enabledSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Rpc")]
public partial class Rpc : global::ProtoBuf.IExtensible
{
public Rpc() {}
private string _method;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"method", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string method
{
get { return _method; }
set { _method = value; }
}
private readonly global::System.Collections.Generic.List _arguments = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(2, Name=@"arguments", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List arguments
{
get { return _arguments; }
}
private bool? _returnValue;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"returnValue", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool returnValue
{
get { return _returnValue?? default(bool); }
set { _returnValue = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool returnValueSpecified
{
get { return this._returnValue != null; }
set { if (value == (this._returnValue== null)) this._returnValue = value ? this.returnValue : (bool?)null; }
}
private bool ShouldSerializereturnValue() { return returnValueSpecified; }
private void ResetreturnValue() { returnValueSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"MessageEnvelope")]
public partial class MessageEnvelope : global::ProtoBuf.IExtensible
{
public MessageEnvelope() {}
private string _name;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string name
{
get { return _name; }
set { _name = value; }
}
private string _server;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"server", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string server
{
get { return _server?? ""; }
set { _server = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool serverSpecified
{
get { return this._server != null; }
set { if (value == (this._server== null)) this._server = value ? this.server : (string)null; }
}
private bool ShouldSerializeserver() { return serverSpecified; }
private void Resetserver() { serverSpecified = false; }
private string _id;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string id
{
get { return _id?? ""; }
set { _id = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool idSpecified
{
get { return this._id != null; }
set { if (value == (this._id== null)) this._id = value ? this.id : (string)null; }
}
private bool ShouldSerializeid() { return idSpecified; }
private void Resetid() { idSpecified = false; }
private string _type;
[global::ProtoBuf.ProtoMember(4, IsRequired = true, Name=@"type", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string type
{
get { return _type; }
set { _type = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"TrackEntity")]
public partial class TrackEntity : global::ProtoBuf.IExtensible
{
public TrackEntity() {}
private bool _value;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"value", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool value
{
get { return _value; }
set { _value = value; }
}
private bool? _internal;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"internal", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool @internal
{
get { return _internal?? default(bool); }
set { _internal = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool internalSpecified
{
get { return this._internal != null; }
set { if (value == (this._internal== null)) this._internal = value ? this.@internal : (bool?)null; }
}
private bool ShouldSerializeinternal() { return internalSpecified; }
private void Resetinternal() { internalSpecified = false; }
private GameMachine.Messages.TrackData _trackData = null;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"trackData", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.TrackData trackData
{
get { return _trackData; }
set { _trackData = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"PlayerLogout")]
public partial class PlayerLogout : global::ProtoBuf.IExtensible
{
public PlayerLogout() {}
private string _playerId;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"playerId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string playerId
{
get { return _playerId; }
set { _playerId = value; }
}
private string _authtoken;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"authtoken", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string authtoken
{
get { return _authtoken?? ""; }
set { _authtoken = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool authtokenSpecified
{
get { return this._authtoken != null; }
set { if (value == (this._authtoken== null)) this._authtoken = value ? this.authtoken : (string)null; }
}
private bool ShouldSerializeauthtoken() { return authtokenSpecified; }
private void Resetauthtoken() { authtokenSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"PlayerConnect")]
public partial class PlayerConnect : global::ProtoBuf.IExtensible
{
public PlayerConnect() {}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"PlayerConnected")]
public partial class PlayerConnected : global::ProtoBuf.IExtensible
{
public PlayerConnected() {}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"PlayerAuthenticated")]
public partial class PlayerAuthenticated : global::ProtoBuf.IExtensible
{
public PlayerAuthenticated() {}
private string _playerId;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"playerId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string playerId
{
get { return _playerId; }
set { _playerId = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ErrorMessage")]
public partial class ErrorMessage : global::ProtoBuf.IExtensible
{
public ErrorMessage() {}
private string _code;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"code", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string code
{
get { return _code; }
set { _code = value; }
}
private string _message;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"message", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string message
{
get { return _message; }
set { _message = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatInvite")]
public partial class ChatInvite : global::ProtoBuf.IExtensible
{
public ChatInvite() {}
private string _invitee;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"invitee", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string invitee
{
get { return _invitee; }
set { _invitee = value; }
}
private string _inviter;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"inviter", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string inviter
{
get { return _inviter; }
set { _inviter = value; }
}
private string _channelName;
[global::ProtoBuf.ProtoMember(4, IsRequired = true, Name=@"channelName", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string channelName
{
get { return _channelName; }
set { _channelName = value; }
}
private string _invite_id;
[global::ProtoBuf.ProtoMember(5, IsRequired = true, Name=@"invite_id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string invite_id
{
get { return _invite_id; }
set { _invite_id = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatBanned")]
public partial class ChatBanned : global::ProtoBuf.IExtensible
{
public ChatBanned() {}
private string _banned_id;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"banned_id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string banned_id
{
get { return _banned_id; }
set { _banned_id = value; }
}
private string _channelNname;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"channelNname", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string channelNname
{
get { return _channelNname; }
set { _channelNname = value; }
}
private string _reason;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"reason", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string reason
{
get { return _reason?? ""; }
set { _reason = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool reasonSpecified
{
get { return this._reason != null; }
set { if (value == (this._reason== null)) this._reason = value ? this.reason : (string)null; }
}
private bool ShouldSerializereason() { return reasonSpecified; }
private void Resetreason() { reasonSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatBannedList")]
public partial class ChatBannedList : global::ProtoBuf.IExtensible
{
public ChatBannedList() {}
private readonly global::System.Collections.Generic.List _chatBanned = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"chatBanned", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List chatBanned
{
get { return _chatBanned; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatChannels")]
public partial class ChatChannels : global::ProtoBuf.IExtensible
{
public ChatChannels() {}
private readonly global::System.Collections.Generic.List _chatChannel = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"chatChannel", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List chatChannel
{
get { return _chatChannel; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatChannel")]
public partial class ChatChannel : global::ProtoBuf.IExtensible
{
public ChatChannel() {}
private string _name;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string name
{
get { return _name; }
set { _name = value; }
}
private GameMachine.Messages.Subscribers _subscribers = null;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"subscribers", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Subscribers subscribers
{
get { return _subscribers; }
set { _subscribers = value; }
}
private string _flags;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"flags", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string flags
{
get { return _flags?? ""; }
set { _flags = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool flagsSpecified
{
get { return this._flags != null; }
set { if (value == (this._flags== null)) this._flags = value ? this.flags : (string)null; }
}
private bool ShouldSerializeflags() { return flagsSpecified; }
private void Resetflags() { flagsSpecified = false; }
private string _invite_id;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"invite_id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string invite_id
{
get { return _invite_id?? ""; }
set { _invite_id = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool invite_idSpecified
{
get { return this._invite_id != null; }
set { if (value == (this._invite_id== null)) this._invite_id = value ? this.invite_id : (string)null; }
}
private bool ShouldSerializeinvite_id() { return invite_idSpecified; }
private void Resetinvite_id() { invite_idSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatRegister")]
public partial class ChatRegister : global::ProtoBuf.IExtensible
{
public ChatRegister() {}
private string _chatId;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"chatId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string chatId
{
get { return _chatId; }
set { _chatId = value; }
}
private string _registerAs;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"registerAs", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string registerAs
{
get { return _registerAs; }
set { _registerAs = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"JoinChat")]
public partial class JoinChat : global::ProtoBuf.IExtensible
{
public JoinChat() {}
private readonly global::System.Collections.Generic.List _chatChannel = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"chatChannel", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List chatChannel
{
get { return _chatChannel; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"LeaveChat")]
public partial class LeaveChat : global::ProtoBuf.IExtensible
{
public LeaveChat() {}
private readonly global::System.Collections.Generic.List _chatChannel = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"chatChannel", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List chatChannel
{
get { return _chatChannel; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatMessage")]
public partial class ChatMessage : global::ProtoBuf.IExtensible
{
public ChatMessage() {}
private GameMachine.Messages.ChatChannel _chatChannel;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"chatChannel", DataFormat = global::ProtoBuf.DataFormat.Default)]
public GameMachine.Messages.ChatChannel chatChannel
{
get { return _chatChannel; }
set { _chatChannel = value; }
}
private string _message;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"message", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string message
{
get { return _message; }
set { _message = value; }
}
private string _type;
[global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"type", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string type
{
get { return _type; }
set { _type = value; }
}
private string _senderId;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"senderId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string senderId
{
get { return _senderId?? ""; }
set { _senderId = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool senderIdSpecified
{
get { return this._senderId != null; }
set { if (value == (this._senderId== null)) this._senderId = value ? this.senderId : (string)null; }
}
private bool ShouldSerializesenderId() { return senderIdSpecified; }
private void ResetsenderId() { senderIdSpecified = false; }
private GameMachine.Messages.Entity _entity = null;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"entity", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Entity entity
{
get { return _entity; }
set { _entity = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatStatus")]
public partial class ChatStatus : global::ProtoBuf.IExtensible
{
public ChatStatus() {}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ChatDestroy")]
public partial class ChatDestroy : global::ProtoBuf.IExtensible
{
public ChatDestroy() {}
private string _playerId;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"playerId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string playerId
{
get { return _playerId; }
set { _playerId = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientEvent")]
public partial class ClientEvent : global::ProtoBuf.IExtensible
{
public ClientEvent() {}
private string _event;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"event", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string @event
{
get { return _event; }
set { _event = value; }
}
private string _clientId;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"clientId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string clientId
{
get { return _clientId; }
set { _clientId = value; }
}
private string _senderId;
[global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"senderId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string senderId
{
get { return _senderId; }
set { _senderId = value; }
}
private string _playerId;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"playerId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string playerId
{
get { return _playerId?? ""; }
set { _playerId = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool playerIdSpecified
{
get { return this._playerId != null; }
set { if (value == (this._playerId== null)) this._playerId = value ? this.playerId : (string)null; }
}
private bool ShouldSerializeplayerId() { return playerIdSpecified; }
private void ResetplayerId() { playerIdSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientEvents")]
public partial class ClientEvents : global::ProtoBuf.IExtensible
{
public ClientEvents() {}
private readonly global::System.Collections.Generic.List _clientEvent = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"clientEvent", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List clientEvent
{
get { return _clientEvent; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientManagerUnregister")]
public partial class ClientManagerUnregister : global::ProtoBuf.IExtensible
{
public ClientManagerUnregister() {}
private string _registerType;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"registerType", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string registerType
{
get { return _registerType?? ""; }
set { _registerType = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool registerTypeSpecified
{
get { return this._registerType != null; }
set { if (value == (this._registerType== null)) this._registerType = value ? this.registerType : (string)null; }
}
private bool ShouldSerializeregisterType() { return registerTypeSpecified; }
private void ResetregisterType() { registerTypeSpecified = false; }
private string _name;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string name
{
get { return _name?? ""; }
set { _name = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool nameSpecified
{
get { return this._name != null; }
set { if (value == (this._name== null)) this._name = value ? this.name : (string)null; }
}
private bool ShouldSerializename() { return nameSpecified; }
private void Resetname() { nameSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientManagerRegister")]
public partial class ClientManagerRegister : global::ProtoBuf.IExtensible
{
public ClientManagerRegister() {}
private string _events;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"events", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string events
{
get { return _events?? ""; }
set { _events = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool eventsSpecified
{
get { return this._events != null; }
set { if (value == (this._events== null)) this._events = value ? this.events : (string)null; }
}
private bool ShouldSerializeevents() { return eventsSpecified; }
private void Resetevents() { eventsSpecified = false; }
private string _registerType;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"registerType", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string registerType
{
get { return _registerType?? ""; }
set { _registerType = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool registerTypeSpecified
{
get { return this._registerType != null; }
set { if (value == (this._registerType== null)) this._registerType = value ? this.registerType : (string)null; }
}
private bool ShouldSerializeregisterType() { return registerTypeSpecified; }
private void ResetregisterType() { registerTypeSpecified = false; }
private string _name;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string name
{
get { return _name?? ""; }
set { _name = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool nameSpecified
{
get { return this._name != null; }
set { if (value == (this._name== null)) this._name = value ? this.name : (string)null; }
}
private bool ShouldSerializename() { return nameSpecified; }
private void Resetname() { nameSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientManagerEvent")]
public partial class ClientManagerEvent : global::ProtoBuf.IExtensible
{
public ClientManagerEvent() {}
private string _client_id;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"client_id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string client_id
{
get { return _client_id; }
set { _client_id = value; }
}
private string _player_id;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"player_id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string player_id
{
get { return _player_id; }
set { _player_id = value; }
}
private string _event;
[global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"event", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string @event
{
get { return _event; }
set { _event = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Subscribers")]
public partial class Subscribers : global::ProtoBuf.IExtensible
{
public Subscribers() {}
private readonly global::System.Collections.Generic.List _subscriberId = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"subscriberId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List subscriberId
{
get { return _subscriberId; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Subscribe")]
public partial class Subscribe : global::ProtoBuf.IExtensible
{
public Subscribe() {}
private string _topic;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"topic", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string topic
{
get { return _topic?? ""; }
set { _topic = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool topicSpecified
{
get { return this._topic != null; }
set { if (value == (this._topic== null)) this._topic = value ? this.topic : (string)null; }
}
private bool ShouldSerializetopic() { return topicSpecified; }
private void Resettopic() { topicSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Unsubscribe")]
public partial class Unsubscribe : global::ProtoBuf.IExtensible
{
public Unsubscribe() {}
private string _topic;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"topic", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string topic
{
get { return _topic; }
set { _topic = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Publish")]
public partial class Publish : global::ProtoBuf.IExtensible
{
public Publish() {}
private string _topic;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"topic", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string topic
{
get { return _topic?? ""; }
set { _topic = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool topicSpecified
{
get { return this._topic != null; }
set { if (value == (this._topic== null)) this._topic = value ? this.topic : (string)null; }
}
private bool ShouldSerializetopic() { return topicSpecified; }
private void Resettopic() { topicSpecified = false; }
private GameMachine.Messages.Entity _message;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"message", DataFormat = global::ProtoBuf.DataFormat.Default)]
public GameMachine.Messages.Entity message
{
get { return _message; }
set { _message = value; }
}
private string _path;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"path", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string path
{
get { return _path?? ""; }
set { _path = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool pathSpecified
{
get { return this._path != null; }
set { if (value == (this._path== null)) this._path = value ? this.path : (string)null; }
}
private bool ShouldSerializepath() { return pathSpecified; }
private void Resetpath() { pathSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ObjectdbDel")]
public partial class ObjectdbDel : global::ProtoBuf.IExtensible
{
public ObjectdbDel() {}
private string _entityId;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"entityId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string entityId
{
get { return _entityId; }
set { _entityId = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ObjectdbGet")]
public partial class ObjectdbGet : global::ProtoBuf.IExtensible
{
public ObjectdbGet() {}
private string _entityId;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"entityId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string entityId
{
get { return _entityId; }
set { _entityId = value; }
}
private string _playerId;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"playerId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string playerId
{
get { return _playerId?? ""; }
set { _playerId = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool playerIdSpecified
{
get { return this._playerId != null; }
set { if (value == (this._playerId== null)) this._playerId = value ? this.playerId : (string)null; }
}
private bool ShouldSerializeplayerId() { return playerIdSpecified; }
private void ResetplayerId() { playerIdSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ObjectdbGetResponse")]
public partial class ObjectdbGetResponse : global::ProtoBuf.IExtensible
{
public ObjectdbGetResponse() {}
private bool _entityFound;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"entityFound", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool entityFound
{
get { return _entityFound; }
set { _entityFound = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ObjectdbPut")]
public partial class ObjectdbPut : global::ProtoBuf.IExtensible
{
public ObjectdbPut() {}
private GameMachine.Messages.Entity _entity;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"entity", DataFormat = global::ProtoBuf.DataFormat.Default)]
public GameMachine.Messages.Entity entity
{
get { return _entity; }
set { _entity = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ObjectdbUpdate")]
public partial class ObjectdbUpdate : global::ProtoBuf.IExtensible
{
public ObjectdbUpdate() {}
private string _currentEntityId;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"currentEntityId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string currentEntityId
{
get { return _currentEntityId; }
set { _currentEntityId = value; }
}
private string _updateClass;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"updateClass", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string updateClass
{
get { return _updateClass?? ""; }
set { _updateClass = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool updateClassSpecified
{
get { return this._updateClass != null; }
set { if (value == (this._updateClass== null)) this._updateClass = value ? this.updateClass : (string)null; }
}
private bool ShouldSerializeupdateClass() { return updateClassSpecified; }
private void ResetupdateClass() { updateClassSpecified = false; }
private string _updateMethod;
[global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"updateMethod", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string updateMethod
{
get { return _updateMethod; }
set { _updateMethod = value; }
}
private GameMachine.Messages.Entity _updateEntity;
[global::ProtoBuf.ProtoMember(4, IsRequired = true, Name=@"updateEntity", DataFormat = global::ProtoBuf.DataFormat.Default)]
public GameMachine.Messages.Entity updateEntity
{
get { return _updateEntity; }
set { _updateEntity = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientConnection")]
public partial class ClientConnection : global::ProtoBuf.IExtensible
{
public ClientConnection() {}
private string _id;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string id
{
get { return _id; }
set { _id = value; }
}
private string _gateway;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"gateway", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string gateway
{
get { return _gateway?? ""; }
set { _gateway = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool gatewaySpecified
{
get { return this._gateway != null; }
set { if (value == (this._gateway== null)) this._gateway = value ? this.gateway : (string)null; }
}
private bool ShouldSerializegateway() { return gatewaySpecified; }
private void Resetgateway() { gatewaySpecified = false; }
private string _server;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"server", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string server
{
get { return _server?? ""; }
set { _server = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool serverSpecified
{
get { return this._server != null; }
set { if (value == (this._server== null)) this._server = value ? this.server : (string)null; }
}
private bool ShouldSerializeserver() { return serverSpecified; }
private void Resetserver() { serverSpecified = false; }
private string _type;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"type", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string type
{
get { return _type?? ""; }
set { _type = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool typeSpecified
{
get { return this._type != null; }
set { if (value == (this._type== null)) this._type = value ? this.type : (string)null; }
}
private bool ShouldSerializetype() { return typeSpecified; }
private void Resettype() { typeSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Name")]
public partial class Name : global::ProtoBuf.IExtensible
{
public Name() {}
private string _value;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"value", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string value
{
get { return _value; }
set { _value = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"IsNpc")]
public partial class IsNpc : global::ProtoBuf.IExtensible
{
public IsNpc() {}
private bool _enabled;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"enabled", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool enabled
{
get { return _enabled; }
set { _enabled = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Player")]
public partial class Player : global::ProtoBuf.IExtensible
{
public Player() {}
private string _id;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string id
{
get { return _id; }
set { _id = value; }
}
private string _name;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"name", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string name
{
get { return _name?? ""; }
set { _name = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool nameSpecified
{
get { return this._name != null; }
set { if (value == (this._name== null)) this._name = value ? this.name : (string)null; }
}
private bool ShouldSerializename() { return nameSpecified; }
private void Resetname() { nameSpecified = false; }
private bool? _authenticated;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"authenticated", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool authenticated
{
get { return _authenticated?? default(bool); }
set { _authenticated = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool authenticatedSpecified
{
get { return this._authenticated != null; }
set { if (value == (this._authenticated== null)) this._authenticated = value ? this.authenticated : (bool?)null; }
}
private bool ShouldSerializeauthenticated() { return authenticatedSpecified; }
private void Resetauthenticated() { authenticatedSpecified = false; }
private string _authtoken;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"authtoken", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string authtoken
{
get { return _authtoken?? ""; }
set { _authtoken = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool authtokenSpecified
{
get { return this._authtoken != null; }
set { if (value == (this._authtoken== null)) this._authtoken = value ? this.authtoken : (string)null; }
}
private bool ShouldSerializeauthtoken() { return authtokenSpecified; }
private void Resetauthtoken() { authtokenSpecified = false; }
private GameMachine.Messages.Transform _transform = null;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"transform", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Transform transform
{
get { return _transform; }
set { _transform = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Vector3")]
public partial class Vector3 : global::ProtoBuf.IExtensible
{
public Vector3() {}
private float? _x;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"x", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float x
{
get { return _x?? default(float); }
set { _x = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool xSpecified
{
get { return this._x != null; }
set { if (value == (this._x== null)) this._x = value ? this.x : (float?)null; }
}
private bool ShouldSerializex() { return xSpecified; }
private void Resetx() { xSpecified = false; }
private float? _y;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"y", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float y
{
get { return _y?? default(float); }
set { _y = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool ySpecified
{
get { return this._y != null; }
set { if (value == (this._y== null)) this._y = value ? this.y : (float?)null; }
}
private bool ShouldSerializey() { return ySpecified; }
private void Resety() { ySpecified = false; }
private float? _z;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"z", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float z
{
get { return _z?? default(float); }
set { _z = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool zSpecified
{
get { return this._z != null; }
set { if (value == (this._z== null)) this._z = value ? this.z : (float?)null; }
}
private bool ShouldSerializez() { return zSpecified; }
private void Resetz() { zSpecified = false; }
private int? _xi;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"xi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int xi
{
get { return _xi?? default(int); }
set { _xi = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool xiSpecified
{
get { return this._xi != null; }
set { if (value == (this._xi== null)) this._xi = value ? this.xi : (int?)null; }
}
private bool ShouldSerializexi() { return xiSpecified; }
private void Resetxi() { xiSpecified = false; }
private int? _yi;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"yi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int yi
{
get { return _yi?? default(int); }
set { _yi = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool yiSpecified
{
get { return this._yi != null; }
set { if (value == (this._yi== null)) this._yi = value ? this.yi : (int?)null; }
}
private bool ShouldSerializeyi() { return yiSpecified; }
private void Resetyi() { yiSpecified = false; }
private int? _zi;
[global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"zi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int zi
{
get { return _zi?? default(int); }
set { _zi = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool ziSpecified
{
get { return this._zi != null; }
set { if (value == (this._zi== null)) this._zi = value ? this.zi : (int?)null; }
}
private bool ShouldSerializezi() { return ziSpecified; }
private void Resetzi() { ziSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Polygon")]
public partial class Polygon : global::ProtoBuf.IExtensible
{
public Polygon() {}
private readonly global::System.Collections.Generic.List _vertex = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"vertex", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List vertex
{
get { return _vertex; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Mesh")]
public partial class Mesh : global::ProtoBuf.IExtensible
{
public Mesh() {}
private readonly global::System.Collections.Generic.List _polygon = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"polygon", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List polygon
{
get { return _polygon; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Quaternion")]
public partial class Quaternion : global::ProtoBuf.IExtensible
{
public Quaternion() {}
private float? _w;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"w", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float w
{
get { return _w?? default(float); }
set { _w = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool wSpecified
{
get { return this._w != null; }
set { if (value == (this._w== null)) this._w = value ? this.w : (float?)null; }
}
private bool ShouldSerializew() { return wSpecified; }
private void Resetw() { wSpecified = false; }
private float? _x;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"x", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float x
{
get { return _x?? default(float); }
set { _x = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool xSpecified
{
get { return this._x != null; }
set { if (value == (this._x== null)) this._x = value ? this.x : (float?)null; }
}
private bool ShouldSerializex() { return xSpecified; }
private void Resetx() { xSpecified = false; }
private float? _y;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"y", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float y
{
get { return _y?? default(float); }
set { _y = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool ySpecified
{
get { return this._y != null; }
set { if (value == (this._y== null)) this._y = value ? this.y : (float?)null; }
}
private bool ShouldSerializey() { return ySpecified; }
private void Resety() { ySpecified = false; }
private float? _z;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"z", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float z
{
get { return _z?? default(float); }
set { _z = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool zSpecified
{
get { return this._z != null; }
set { if (value == (this._z== null)) this._z = value ? this.z : (float?)null; }
}
private bool ShouldSerializez() { return zSpecified; }
private void Resetz() { zSpecified = false; }
private int? _wi;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"wi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int wi
{
get { return _wi?? default(int); }
set { _wi = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool wiSpecified
{
get { return this._wi != null; }
set { if (value == (this._wi== null)) this._wi = value ? this.wi : (int?)null; }
}
private bool ShouldSerializewi() { return wiSpecified; }
private void Resetwi() { wiSpecified = false; }
private int? _xi;
[global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"xi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int xi
{
get { return _xi?? default(int); }
set { _xi = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool xiSpecified
{
get { return this._xi != null; }
set { if (value == (this._xi== null)) this._xi = value ? this.xi : (int?)null; }
}
private bool ShouldSerializexi() { return xiSpecified; }
private void Resetxi() { xiSpecified = false; }
private int? _yi;
[global::ProtoBuf.ProtoMember(7, IsRequired = false, Name=@"yi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int yi
{
get { return _yi?? default(int); }
set { _yi = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool yiSpecified
{
get { return this._yi != null; }
set { if (value == (this._yi== null)) this._yi = value ? this.yi : (int?)null; }
}
private bool ShouldSerializeyi() { return yiSpecified; }
private void Resetyi() { yiSpecified = false; }
private int? _zi;
[global::ProtoBuf.ProtoMember(8, IsRequired = false, Name=@"zi", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int zi
{
get { return _zi?? default(int); }
set { _zi = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool ziSpecified
{
get { return this._zi != null; }
set { if (value == (this._zi== null)) this._zi = value ? this.zi : (int?)null; }
}
private bool ShouldSerializezi() { return ziSpecified; }
private void Resetzi() { ziSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Transform")]
public partial class Transform : global::ProtoBuf.IExtensible
{
public Transform() {}
private GameMachine.Messages.Vector3 _vector3 = null;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"vector3", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Vector3 vector3
{
get { return _vector3; }
set { _vector3 = value; }
}
private GameMachine.Messages.Quaternion _quaternion = null;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"quaternion", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Quaternion quaternion
{
get { return _quaternion; }
set { _quaternion = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"EchoTest")]
public partial class EchoTest : global::ProtoBuf.IExtensible
{
public EchoTest() {}
private string _message;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"message", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string message
{
get { return _message; }
set { _message = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"TestObject")]
public partial class TestObject : global::ProtoBuf.IExtensible
{
public TestObject() {}
private string _optionalString;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"optionalString", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string optionalString
{
get { return _optionalString?? ""; }
set { _optionalString = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool optionalStringSpecified
{
get { return this._optionalString != null; }
set { if (value == (this._optionalString== null)) this._optionalString = value ? this.optionalString : (string)null; }
}
private bool ShouldSerializeoptionalString() { return optionalStringSpecified; }
private void ResetoptionalString() { optionalStringSpecified = false; }
private string _requiredString;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"requiredString", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string requiredString
{
get { return _requiredString; }
set { _requiredString = value; }
}
private readonly global::System.Collections.Generic.List _numbers = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(3, Name=@"numbers", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public global::System.Collections.Generic.List numbers
{
get { return _numbers; }
}
private byte[] _bstring;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"bstring", DataFormat = global::ProtoBuf.DataFormat.Default)]
public byte[] bstring
{
get { return _bstring?? null; }
set { _bstring = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool bstringSpecified
{
get { return this._bstring != null; }
set { if (value == (this._bstring== null)) this._bstring = value ? this.bstring : (byte[])null; }
}
private bool ShouldSerializebstring() { return bstringSpecified; }
private void Resetbstring() { bstringSpecified = false; }
private bool? _bvalue;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"bvalue", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool bvalue
{
get { return _bvalue?? default(bool); }
set { _bvalue = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool bvalueSpecified
{
get { return this._bvalue != null; }
set { if (value == (this._bvalue== null)) this._bvalue = value ? this.bvalue : (bool?)null; }
}
private bool ShouldSerializebvalue() { return bvalueSpecified; }
private void Resetbvalue() { bvalueSpecified = false; }
private double? _dvalue;
[global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"dvalue", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public double dvalue
{
get { return _dvalue?? default(double); }
set { _dvalue = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool dvalueSpecified
{
get { return this._dvalue != null; }
set { if (value == (this._dvalue== null)) this._dvalue = value ? this.dvalue : (double?)null; }
}
private bool ShouldSerializedvalue() { return dvalueSpecified; }
private void Resetdvalue() { dvalueSpecified = false; }
private float? _fvalue;
[global::ProtoBuf.ProtoMember(7, IsRequired = false, Name=@"fvalue", DataFormat = global::ProtoBuf.DataFormat.FixedSize)]
public float fvalue
{
get { return _fvalue?? default(float); }
set { _fvalue = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool fvalueSpecified
{
get { return this._fvalue != null; }
set { if (value == (this._fvalue== null)) this._fvalue = value ? this.fvalue : (float?)null; }
}
private bool ShouldSerializefvalue() { return fvalueSpecified; }
private void Resetfvalue() { fvalueSpecified = false; }
private long? _numbers64;
[global::ProtoBuf.ProtoMember(8, IsRequired = false, Name=@"numbers64", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public long numbers64
{
get { return _numbers64?? default(long); }
set { _numbers64 = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool numbers64Specified
{
get { return this._numbers64 != null; }
set { if (value == (this._numbers64== null)) this._numbers64 = value ? this.numbers64 : (long?)null; }
}
private bool ShouldSerializenumbers64() { return numbers64Specified; }
private void Resetnumbers64() { numbers64Specified = false; }
private readonly global::System.Collections.Generic.List _player = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(9, Name=@"player", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List player
{
get { return _player; }
}
private GameMachine.Messages.TestObject.Corpus? _corpus;
[global::ProtoBuf.ProtoMember(10, IsRequired = false, Name=@"corpus", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public GameMachine.Messages.TestObject.Corpus corpus
{
get { return _corpus?? GameMachine.Messages.TestObject.Corpus.UNIVERSAL; }
set { _corpus = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool corpusSpecified
{
get { return this._corpus != null; }
set { if (value == (this._corpus== null)) this._corpus = value ? this.corpus : (GameMachine.Messages.TestObject.Corpus?)null; }
}
private bool ShouldSerializecorpus() { return corpusSpecified; }
private void Resetcorpus() { corpusSpecified = false; }
private readonly global::System.Collections.Generic.List _corpus2 = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(11, Name=@"corpus2", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public global::System.Collections.Generic.List corpus2
{
get { return _corpus2; }
}
[global::ProtoBuf.ProtoContract(Name=@"Corpus")]
public enum Corpus
{
[global::ProtoBuf.ProtoEnum(Name=@"UNIVERSAL", Value=0)]
UNIVERSAL = 0,
[global::ProtoBuf.ProtoEnum(Name=@"WEB", Value=1)]
WEB = 1,
[global::ProtoBuf.ProtoEnum(Name=@"IMAGES", Value=2)]
IMAGES = 2,
[global::ProtoBuf.ProtoEnum(Name=@"LOCAL", Value=3)]
LOCAL = 3,
[global::ProtoBuf.ProtoEnum(Name=@"NEWS", Value=4)]
NEWS = 4,
[global::ProtoBuf.ProtoEnum(Name=@"PRODUCTS", Value=5)]
PRODUCTS = 5,
[global::ProtoBuf.ProtoEnum(Name=@"VIDEO", Value=6)]
VIDEO = 6
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Neighbors")]
public partial class Neighbors : global::ProtoBuf.IExtensible
{
public Neighbors() {}
private readonly global::System.Collections.Generic.List _trackData = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"trackData", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List trackData
{
get { return _trackData; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Neighbor")]
public partial class Neighbor : global::ProtoBuf.IExtensible
{
public Neighbor() {}
private GameMachine.Messages.TrackData _trackData = null;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"trackData", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.TrackData trackData
{
get { return _trackData; }
set { _trackData = value; }
}
private GameMachine.Messages.Vector3 _location;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"location", DataFormat = global::ProtoBuf.DataFormat.Default)]
public GameMachine.Messages.Vector3 location
{
get { return _location; }
set { _location = value; }
}
private string _id;
[global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string id
{
get { return _id; }
set { _id = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"GetNeighbors")]
public partial class GetNeighbors : global::ProtoBuf.IExtensible
{
public GetNeighbors() {}
private uint? _search_radius;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"search_radius", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public uint search_radius
{
get { return _search_radius?? default(uint); }
set { _search_radius = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool search_radiusSpecified
{
get { return this._search_radius != null; }
set { if (value == (this._search_radius== null)) this._search_radius = value ? this.search_radius : (uint?)null; }
}
private bool ShouldSerializesearch_radius() { return search_radiusSpecified; }
private void Resetsearch_radius() { search_radiusSpecified = false; }
private GameMachine.Messages.Vector3 _vector3;
[global::ProtoBuf.ProtoMember(3, IsRequired = true, Name=@"vector3", DataFormat = global::ProtoBuf.DataFormat.Default)]
public GameMachine.Messages.Vector3 vector3
{
get { return _vector3; }
set { _vector3 = value; }
}
private string _neighborType;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"neighborType", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string neighborType
{
get { return _neighborType?? ""; }
set { _neighborType = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool neighborTypeSpecified
{
get { return this._neighborType != null; }
set { if (value == (this._neighborType== null)) this._neighborType = value ? this.neighborType : (string)null; }
}
private bool ShouldSerializeneighborType() { return neighborTypeSpecified; }
private void ResetneighborType() { neighborTypeSpecified = false; }
private string _gridName;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"gridName", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string gridName
{
get { return _gridName?? ""; }
set { _gridName = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool gridNameSpecified
{
get { return this._gridName != null; }
set { if (value == (this._gridName== null)) this._gridName = value ? this.gridName : (string)null; }
}
private bool ShouldSerializegridName() { return gridNameSpecified; }
private void ResetgridName() { gridNameSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"MessageRouting")]
public partial class MessageRouting : global::ProtoBuf.IExtensible
{
public MessageRouting() {}
private string _destination;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"destination", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string destination
{
get { return _destination?? ""; }
set { _destination = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool destinationSpecified
{
get { return this._destination != null; }
set { if (value == (this._destination== null)) this._destination = value ? this.destination : (string)null; }
}
private bool ShouldSerializedestination() { return destinationSpecified; }
private void Resetdestination() { destinationSpecified = false; }
private string _senderId;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"senderId", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string senderId
{
get { return _senderId?? ""; }
set { _senderId = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool senderIdSpecified
{
get { return this._senderId != null; }
set { if (value == (this._senderId== null)) this._senderId = value ? this.senderId : (string)null; }
}
private bool ShouldSerializesenderId() { return senderIdSpecified; }
private void ResetsenderId() { senderIdSpecified = false; }
private string _id;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string id
{
get { return _id?? ""; }
set { _id = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool idSpecified
{
get { return this._id != null; }
set { if (value == (this._id== null)) this._id = value ? this.id : (string)null; }
}
private bool ShouldSerializeid() { return idSpecified; }
private void Resetid() { idSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"NativeBytes")]
public partial class NativeBytes : global::ProtoBuf.IExtensible
{
public NativeBytes() {}
private byte[] _bytes;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"bytes", DataFormat = global::ProtoBuf.DataFormat.Default)]
public byte[] bytes
{
get { return _bytes?? null; }
set { _bytes = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool bytesSpecified
{
get { return this._bytes != null; }
set { if (value == (this._bytes== null)) this._bytes = value ? this.bytes : (byte[])null; }
}
private bool ShouldSerializebytes() { return bytesSpecified; }
private void Resetbytes() { bytesSpecified = false; }
private readonly global::System.Collections.Generic.List _byteArray = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(2, Name=@"byteArray", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List byteArray
{
get { return _byteArray; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"JsonEntity")]
public partial class JsonEntity : global::ProtoBuf.IExtensible
{
public JsonEntity() {}
private string _json;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"json", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string json
{
get { return _json; }
set { _json = value; }
}
private string _klass;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"klass", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string klass
{
get { return _klass?? ""; }
set { _klass = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool klassSpecified
{
get { return this._klass != null; }
set { if (value == (this._klass== null)) this._klass = value ? this.klass : (string)null; }
}
private bool ShouldSerializeklass() { return klassSpecified; }
private void Resetklass() { klassSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"JsonStorage")]
public partial class JsonStorage : global::ProtoBuf.IExtensible
{
public JsonStorage() {}
private string _json;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"json", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string json
{
get { return _json; }
set { _json = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Regions")]
public partial class Regions : global::ProtoBuf.IExtensible
{
public Regions() {}
private string _regions;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"regions", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string regions
{
get { return _regions; }
set { _regions = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"MonoMessage")]
public partial class MonoMessage : global::ProtoBuf.IExtensible
{
public MonoMessage() {}
private string _klass;
[global::ProtoBuf.ProtoMember(1, IsRequired = true, Name=@"klass", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string klass
{
get { return _klass; }
set { _klass = value; }
}
private GameMachine.Messages.Entity _entity;
[global::ProtoBuf.ProtoMember(2, IsRequired = true, Name=@"entity", DataFormat = global::ProtoBuf.DataFormat.Default)]
public GameMachine.Messages.Entity entity
{
get { return _entity; }
set { _entity = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"Entity")]
public partial class Entity : global::ProtoBuf.IExtensible
{
public Entity() {}
private GameMachine.Messages.Player _player = null;
[global::ProtoBuf.ProtoMember(1, IsRequired = false, Name=@"player", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Player player
{
get { return _player; }
set { _player = value; }
}
private GameMachine.Messages.Neighbors _neighbors = null;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"neighbors", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Neighbors neighbors
{
get { return _neighbors; }
set { _neighbors = value; }
}
private GameMachine.Messages.MessageEnvelope _messageEnvelope = null;
[global::ProtoBuf.ProtoMember(3, IsRequired = false, Name=@"messageEnvelope", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.MessageEnvelope messageEnvelope
{
get { return _messageEnvelope; }
set { _messageEnvelope = value; }
}
private GameMachine.Messages.ChatMessage _chatMessage = null;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"chatMessage", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ChatMessage chatMessage
{
get { return _chatMessage; }
set { _chatMessage = value; }
}
private GameMachine.Messages.ClientConnection _clientConnection = null;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"clientConnection", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ClientConnection clientConnection
{
get { return _clientConnection; }
set { _clientConnection = value; }
}
private GameMachine.Messages.EchoTest _echoTest = null;
[global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"echoTest", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.EchoTest echoTest
{
get { return _echoTest; }
set { _echoTest = value; }
}
private string _id;
[global::ProtoBuf.ProtoMember(7, IsRequired = true, Name=@"id", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string id
{
get { return _id; }
set { _id = value; }
}
private GameMachine.Messages.Subscribe _subscribe = null;
[global::ProtoBuf.ProtoMember(9, IsRequired = false, Name=@"subscribe", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Subscribe subscribe
{
get { return _subscribe; }
set { _subscribe = value; }
}
private GameMachine.Messages.Publish _publish = null;
[global::ProtoBuf.ProtoMember(10, IsRequired = false, Name=@"publish", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Publish publish
{
get { return _publish; }
set { _publish = value; }
}
private GameMachine.Messages.ChatChannel _chatChannel = null;
[global::ProtoBuf.ProtoMember(11, IsRequired = false, Name=@"chatChannel", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ChatChannel chatChannel
{
get { return _chatChannel; }
set { _chatChannel = value; }
}
private GameMachine.Messages.JoinChat _joinChat = null;
[global::ProtoBuf.ProtoMember(12, IsRequired = false, Name=@"joinChat", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.JoinChat joinChat
{
get { return _joinChat; }
set { _joinChat = value; }
}
private GameMachine.Messages.LeaveChat _leaveChat = null;
[global::ProtoBuf.ProtoMember(13, IsRequired = false, Name=@"leaveChat", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.LeaveChat leaveChat
{
get { return _leaveChat; }
set { _leaveChat = value; }
}
private GameMachine.Messages.Unsubscribe _unsubscribe = null;
[global::ProtoBuf.ProtoMember(14, IsRequired = false, Name=@"unsubscribe", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Unsubscribe unsubscribe
{
get { return _unsubscribe; }
set { _unsubscribe = value; }
}
private GameMachine.Messages.ChatRegister _chatRegister = null;
[global::ProtoBuf.ProtoMember(15, IsRequired = false, Name=@"chatRegister", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ChatRegister chatRegister
{
get { return _chatRegister; }
set { _chatRegister = value; }
}
private GameMachine.Messages.ChatChannels _chatChannels = null;
[global::ProtoBuf.ProtoMember(16, IsRequired = false, Name=@"chatChannels", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ChatChannels chatChannels
{
get { return _chatChannels; }
set { _chatChannels = value; }
}
private GameMachine.Messages.ErrorMessage _errorMessage = null;
[global::ProtoBuf.ProtoMember(17, IsRequired = false, Name=@"errorMessage", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ErrorMessage errorMessage
{
get { return _errorMessage; }
set { _errorMessage = value; }
}
private GameMachine.Messages.GetNeighbors _getNeighbors = null;
[global::ProtoBuf.ProtoMember(21, IsRequired = false, Name=@"getNeighbors", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.GetNeighbors getNeighbors
{
get { return _getNeighbors; }
set { _getNeighbors = value; }
}
private GameMachine.Messages.TrackEntity _trackEntity = null;
[global::ProtoBuf.ProtoMember(22, IsRequired = false, Name=@"trackEntity", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.TrackEntity trackEntity
{
get { return _trackEntity; }
set { _trackEntity = value; }
}
private GameMachine.Messages.Transform _transform = null;
[global::ProtoBuf.ProtoMember(23, IsRequired = false, Name=@"transform", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Transform transform
{
get { return _transform; }
set { _transform = value; }
}
private GameMachine.Messages.IsNpc _isNpc = null;
[global::ProtoBuf.ProtoMember(24, IsRequired = false, Name=@"isNpc", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.IsNpc isNpc
{
get { return _isNpc; }
set { _isNpc = value; }
}
private GameMachine.Messages.Vector3 _vector3 = null;
[global::ProtoBuf.ProtoMember(25, IsRequired = false, Name=@"vector3", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Vector3 vector3
{
get { return _vector3; }
set { _vector3 = value; }
}
private GameMachine.Messages.EntityList _entityList = null;
[global::ProtoBuf.ProtoMember(27, IsRequired = false, Name=@"entityList", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.EntityList entityList
{
get { return _entityList; }
set { _entityList = value; }
}
private bool? _published;
[global::ProtoBuf.ProtoMember(29, IsRequired = false, Name=@"published", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool published
{
get { return _published?? default(bool); }
set { _published = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool publishedSpecified
{
get { return this._published != null; }
set { if (value == (this._published== null)) this._published = value ? this.published : (bool?)null; }
}
private bool ShouldSerializepublished() { return publishedSpecified; }
private void Resetpublished() { publishedSpecified = false; }
private string _entityType;
[global::ProtoBuf.ProtoMember(30, IsRequired = false, Name=@"entityType", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string entityType
{
get { return _entityType?? ""; }
set { _entityType = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool entityTypeSpecified
{
get { return this._entityType != null; }
set { if (value == (this._entityType== null)) this._entityType = value ? this.entityType : (string)null; }
}
private bool ShouldSerializeentityType() { return entityTypeSpecified; }
private void ResetentityType() { entityTypeSpecified = false; }
private GameMachine.Messages.PlayerAuthenticated _playerAuthenticated = null;
[global::ProtoBuf.ProtoMember(37, IsRequired = false, Name=@"playerAuthenticated", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.PlayerAuthenticated playerAuthenticated
{
get { return _playerAuthenticated; }
set { _playerAuthenticated = value; }
}
private GameMachine.Messages.PlayerLogout _playerLogout = null;
[global::ProtoBuf.ProtoMember(38, IsRequired = false, Name=@"playerLogout", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.PlayerLogout playerLogout
{
get { return _playerLogout; }
set { _playerLogout = value; }
}
private bool? _sendToPlayer;
[global::ProtoBuf.ProtoMember(39, IsRequired = false, Name=@"sendToPlayer", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool sendToPlayer
{
get { return _sendToPlayer?? default(bool); }
set { _sendToPlayer = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool sendToPlayerSpecified
{
get { return this._sendToPlayer != null; }
set { if (value == (this._sendToPlayer== null)) this._sendToPlayer = value ? this.sendToPlayer : (bool?)null; }
}
private bool ShouldSerializesendToPlayer() { return sendToPlayerSpecified; }
private void ResetsendToPlayer() { sendToPlayerSpecified = false; }
private GameMachine.Messages.Rpc _rpc = null;
[global::ProtoBuf.ProtoMember(40, IsRequired = false, Name=@"rpc", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Rpc rpc
{
get { return _rpc; }
set { _rpc = value; }
}
private GameMachine.Messages.Subscribers _subscribers = null;
[global::ProtoBuf.ProtoMember(41, IsRequired = false, Name=@"subscribers", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Subscribers subscribers
{
get { return _subscribers; }
set { _subscribers = value; }
}
private bool? _save;
[global::ProtoBuf.ProtoMember(42, IsRequired = false, Name=@"save", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool save
{
get { return _save?? default(bool); }
set { _save = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool saveSpecified
{
get { return this._save != null; }
set { if (value == (this._save== null)) this._save = value ? this.save : (bool?)null; }
}
private bool ShouldSerializesave() { return saveSpecified; }
private void Resetsave() { saveSpecified = false; }
private GameMachine.Messages.MessageRouting _messageRouting = null;
[global::ProtoBuf.ProtoMember(43, IsRequired = false, Name=@"messageRouting", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.MessageRouting messageRouting
{
get { return _messageRouting; }
set { _messageRouting = value; }
}
private GameMachine.Messages.ObjectdbGetResponse _objectdbGetResponse = null;
[global::ProtoBuf.ProtoMember(44, IsRequired = false, Name=@"objectdbGetResponse", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ObjectdbGetResponse objectdbGetResponse
{
get { return _objectdbGetResponse; }
set { _objectdbGetResponse = value; }
}
private GameMachine.Messages.NativeBytes _nativeBytes = null;
[global::ProtoBuf.ProtoMember(45, IsRequired = false, Name=@"nativeBytes", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.NativeBytes nativeBytes
{
get { return _nativeBytes; }
set { _nativeBytes = value; }
}
private GameMachine.Messages.ObjectdbGet _objectdbGet = null;
[global::ProtoBuf.ProtoMember(46, IsRequired = false, Name=@"objectdbGet", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ObjectdbGet objectdbGet
{
get { return _objectdbGet; }
set { _objectdbGet = value; }
}
private GameMachine.Messages.JsonEntity _jsonEntity = null;
[global::ProtoBuf.ProtoMember(47, IsRequired = false, Name=@"jsonEntity", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.JsonEntity jsonEntity
{
get { return _jsonEntity; }
set { _jsonEntity = value; }
}
private string _destination;
[global::ProtoBuf.ProtoMember(48, IsRequired = false, Name=@"destination", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string destination
{
get { return _destination?? ""; }
set { _destination = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool destinationSpecified
{
get { return this._destination != null; }
set { if (value == (this._destination== null)) this._destination = value ? this.destination : (string)null; }
}
private bool ShouldSerializedestination() { return destinationSpecified; }
private void Resetdestination() { destinationSpecified = false; }
private bool? _json;
[global::ProtoBuf.ProtoMember(49, IsRequired = false, Name=@"json", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool json
{
get { return _json?? default(bool); }
set { _json = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool jsonSpecified
{
get { return this._json != null; }
set { if (value == (this._json== null)) this._json = value ? this.json : (bool?)null; }
}
private bool ShouldSerializejson() { return jsonSpecified; }
private void Resetjson() { jsonSpecified = false; }
private string _params;
[global::ProtoBuf.ProtoMember(50, IsRequired = false, Name=@"params", DataFormat = global::ProtoBuf.DataFormat.Default)]
public string @params
{
get { return _params?? ""; }
set { _params = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool paramsSpecified
{
get { return this._params != null; }
set { if (value == (this._params== null)) this._params = value ? this.@params : (string)null; }
}
private bool ShouldSerializeparams() { return paramsSpecified; }
private void Resetparams() { paramsSpecified = false; }
private GameMachine.Messages.ChatStatus _chatStatus = null;
[global::ProtoBuf.ProtoMember(51, IsRequired = false, Name=@"chatStatus", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ChatStatus chatStatus
{
get { return _chatStatus; }
set { _chatStatus = value; }
}
private GameMachine.Messages.ChatBannedList _chatBannedList = null;
[global::ProtoBuf.ProtoMember(52, IsRequired = false, Name=@"chatBannedList", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ChatBannedList chatBannedList
{
get { return _chatBannedList; }
set { _chatBannedList = value; }
}
private GameMachine.Messages.ChatInvite _chatInvite = null;
[global::ProtoBuf.ProtoMember(53, IsRequired = false, Name=@"chatInvite", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ChatInvite chatInvite
{
get { return _chatInvite; }
set { _chatInvite = value; }
}
private GameMachine.Messages.ClientManagerRegister _clientManagerRegister = null;
[global::ProtoBuf.ProtoMember(54, IsRequired = false, Name=@"clientManagerRegister", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ClientManagerRegister clientManagerRegister
{
get { return _clientManagerRegister; }
set { _clientManagerRegister = value; }
}
private GameMachine.Messages.ClientManagerUnregister _clientManagerUnregister = null;
[global::ProtoBuf.ProtoMember(55, IsRequired = false, Name=@"clientManagerUnregister", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ClientManagerUnregister clientManagerUnregister
{
get { return _clientManagerUnregister; }
set { _clientManagerUnregister = value; }
}
private GameMachine.Messages.ClientEvent _clientEvent = null;
[global::ProtoBuf.ProtoMember(56, IsRequired = false, Name=@"clientEvent", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ClientEvent clientEvent
{
get { return _clientEvent; }
set { _clientEvent = value; }
}
private GameMachine.Messages.ClientEvents _clientEvents = null;
[global::ProtoBuf.ProtoMember(57, IsRequired = false, Name=@"clientEvents", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ClientEvents clientEvents
{
get { return _clientEvents; }
set { _clientEvents = value; }
}
private GameMachine.Messages.JsonStorage _jsonStorage = null;
[global::ProtoBuf.ProtoMember(58, IsRequired = false, Name=@"jsonStorage", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.JsonStorage jsonStorage
{
get { return _jsonStorage; }
set { _jsonStorage = value; }
}
private GameMachine.Messages.ClientManagerEvent _clientManagerEvent = null;
[global::ProtoBuf.ProtoMember(59, IsRequired = false, Name=@"clientManagerEvent", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ClientManagerEvent clientManagerEvent
{
get { return _clientManagerEvent; }
set { _clientManagerEvent = value; }
}
private GameMachine.Messages.Regions _regions = null;
[global::ProtoBuf.ProtoMember(60, IsRequired = false, Name=@"regions", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Regions regions
{
get { return _regions; }
set { _regions = value; }
}
private bool? _fastpath;
[global::ProtoBuf.ProtoMember(61, IsRequired = false, Name=@"fastpath", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool fastpath
{
get { return _fastpath?? default(bool); }
set { _fastpath = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool fastpathSpecified
{
get { return this._fastpath != null; }
set { if (value == (this._fastpath== null)) this._fastpath = value ? this.fastpath : (bool?)null; }
}
private bool ShouldSerializefastpath() { return fastpathSpecified; }
private void Resetfastpath() { fastpathSpecified = false; }
private GameMachine.Messages.TrackData _trackData = null;
[global::ProtoBuf.ProtoMember(1000, IsRequired = false, Name=@"trackData", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.TrackData trackData
{
get { return _trackData; }
set { _trackData = value; }
}
private GameMachine.Messages.GameMessage _gameMessage = null;
[global::ProtoBuf.ProtoMember(1001, IsRequired = false, Name=@"gameMessage", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.GameMessage gameMessage
{
get { return _gameMessage; }
set { _gameMessage = value; }
}
private GameMachine.Messages.GameMessages _gameMessages = null;
[global::ProtoBuf.ProtoMember(1002, IsRequired = false, Name=@"gameMessages", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.GameMessages gameMessages
{
get { return _gameMessages; }
set { _gameMessages = value; }
}
private GameMachine.Messages.UnityGameObject _unityGameObject = null;
[global::ProtoBuf.ProtoMember(1003, IsRequired = false, Name=@"unityGameObject", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.UnityGameObject unityGameObject
{
get { return _unityGameObject; }
set { _unityGameObject = value; }
}
private GameMachine.Messages.UnityGameObjects _unityGameObjects = null;
[global::ProtoBuf.ProtoMember(1004, IsRequired = false, Name=@"unityGameObjects", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.UnityGameObjects unityGameObjects
{
get { return _unityGameObjects; }
set { _unityGameObjects = value; }
}
private GameMachine.Messages.Health _health = null;
[global::ProtoBuf.ProtoMember(1005, IsRequired = false, Name=@"health", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Health health
{
get { return _health; }
set { _health = value; }
}
private GameMachine.Messages.Effect _effect = null;
[global::ProtoBuf.ProtoMember(1006, IsRequired = false, Name=@"effect", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Effect effect
{
get { return _effect; }
set { _effect = value; }
}
private GameMachine.Messages.EffectList _effectList = null;
[global::ProtoBuf.ProtoMember(1007, IsRequired = false, Name=@"effectList", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.EffectList effectList
{
get { return _effectList; }
set { _effectList = value; }
}
private GameMachine.Messages.CombatAbility _combatAbility = null;
[global::ProtoBuf.ProtoMember(1008, IsRequired = false, Name=@"combatAbility", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.CombatAbility combatAbility
{
get { return _combatAbility; }
set { _combatAbility = value; }
}
private GameMachine.Messages.Attack _attack = null;
[global::ProtoBuf.ProtoMember(1009, IsRequired = false, Name=@"attack", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Attack attack
{
get { return _attack; }
set { _attack = value; }
}
private GameMachine.Messages.IsPlayer _isPlayer = null;
[global::ProtoBuf.ProtoMember(1010, IsRequired = false, Name=@"isPlayer", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.IsPlayer isPlayer
{
get { return _isPlayer; }
set { _isPlayer = value; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"EntityList")]
public partial class EntityList : global::ProtoBuf.IExtensible
{
public EntityList() {}
private readonly global::System.Collections.Generic.List _entity = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"entity", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List entity
{
get { return _entity; }
}
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
[global::System.Serializable, global::ProtoBuf.ProtoContract(Name=@"ClientMessage")]
public partial class ClientMessage : global::ProtoBuf.IExtensible
{
public ClientMessage() {}
private readonly global::System.Collections.Generic.List _entity = new global::System.Collections.Generic.List();
[global::ProtoBuf.ProtoMember(1, Name=@"entity", DataFormat = global::ProtoBuf.DataFormat.Default)]
public global::System.Collections.Generic.List entity
{
get { return _entity; }
}
private GameMachine.Messages.Player _player = null;
[global::ProtoBuf.ProtoMember(2, IsRequired = false, Name=@"player", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.Player player
{
get { return _player; }
set { _player = value; }
}
private GameMachine.Messages.ClientConnection _clientConnection = null;
[global::ProtoBuf.ProtoMember(4, IsRequired = false, Name=@"clientConnection", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ClientConnection clientConnection
{
get { return _clientConnection; }
set { _clientConnection = value; }
}
private GameMachine.Messages.PlayerLogout _playerLogout = null;
[global::ProtoBuf.ProtoMember(5, IsRequired = false, Name=@"playerLogout", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.PlayerLogout playerLogout
{
get { return _playerLogout; }
set { _playerLogout = value; }
}
private GameMachine.Messages.ErrorMessage _errorMessage = null;
[global::ProtoBuf.ProtoMember(6, IsRequired = false, Name=@"errorMessage", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.ErrorMessage errorMessage
{
get { return _errorMessage; }
set { _errorMessage = value; }
}
private GameMachine.Messages.PlayerConnect _playerConnect = null;
[global::ProtoBuf.ProtoMember(7, IsRequired = false, Name=@"playerConnect", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.PlayerConnect playerConnect
{
get { return _playerConnect; }
set { _playerConnect = value; }
}
private GameMachine.Messages.PlayerConnected _playerConnected = null;
[global::ProtoBuf.ProtoMember(8, IsRequired = false, Name=@"playerConnected", DataFormat = global::ProtoBuf.DataFormat.Default)]
[global::System.ComponentModel.DefaultValue(null)]
public GameMachine.Messages.PlayerConnected playerConnected
{
get { return _playerConnected; }
set { _playerConnected = value; }
}
private int? _connection_type;
[global::ProtoBuf.ProtoMember(9, IsRequired = false, Name=@"connection_type", DataFormat = global::ProtoBuf.DataFormat.TwosComplement)]
public int connection_type
{
get { return _connection_type?? default(int); }
set { _connection_type = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool connection_typeSpecified
{
get { return this._connection_type != null; }
set { if (value == (this._connection_type== null)) this._connection_type = value ? this.connection_type : (int?)null; }
}
private bool ShouldSerializeconnection_type() { return connection_typeSpecified; }
private void Resetconnection_type() { connection_typeSpecified = false; }
private bool? _fastpath;
[global::ProtoBuf.ProtoMember(10, IsRequired = false, Name=@"fastpath", DataFormat = global::ProtoBuf.DataFormat.Default)]
public bool fastpath
{
get { return _fastpath?? default(bool); }
set { _fastpath = value; }
}
[global::System.Xml.Serialization.XmlIgnore]
[global::System.ComponentModel.Browsable(false)]
public bool fastpathSpecified
{
get { return this._fastpath != null; }
set { if (value == (this._fastpath== null)) this._fastpath = value ? this.fastpath : (bool?)null; }
}
private bool ShouldSerializefastpath() { return fastpathSpecified; }
private void Resetfastpath() { fastpathSpecified = false; }
private global::ProtoBuf.IExtension extensionObject;
global::ProtoBuf.IExtension global::ProtoBuf.IExtensible.GetExtensionObject(bool createIfMissing)
{ return global::ProtoBuf.Extensible.GetExtensionObject(ref extensionObject, createIfMissing); }
}
}