module Mittsu class OpenGLCompressedTexture < OpenGLTexture def update_specific gl_format = GL_MITTSU_PARAMS[@texture.format] gl_type = GL_MITTSU_PARAMS[@texture.type] mipmaps = @texture.mipmaps mipmaps.each_with_index do |mipmap, i| if @texture.format != RGBAFormat && @texture.format != RGBFormat if @renderer.compressed_texture_formats.include?(gl_format) glCompressedTexImage2D(GL_TEXTURE_2D, i, gl_format, mipmap.width, mipmap.height, 0, mipmap.data) else puts 'WARNING: Mittsu::OpenGLTexture: Attempt to load unsupported compressed texture format in #update_texture' end else glTexImage2D(GL_TEXTURE_2D, i, gl_format, mipmap.width, mipmap.height, 0, gl_format, gl_type, mipmap.data) end end end end end