module CyberarmEngine class Element class Button < TextBlock def initialize(text_or_image, options = {}, block = nil) @image = nil @scale_x = 1 @scale_y = 1 @image = text_or_image if text_or_image.is_a?(Gosu::Image) super(text_or_image, options, block) @style.background_canvas.background = @style.background end def render if @image draw_image else draw_text end end def draw_image @image.draw( @style.border_thickness_left + @style.padding_left + @x, @style.border_thickness_top + @style.padding_top + @y, @z + 2, @scale_x, @scale_y, @text.color ) end def draw_text @text.draw end def layout unless @enabled @style.background_canvas.background = @style.disabled[:background] @text.color = @style.disabled[:color] else @style.background_canvas.background = @style.background @text.color = @style.color end if @image @width = 0 @height = 0 _width = dimensional_size(@style.image_width, :width) _height = dimensional_size(@style.image_height, :height) if _width && _height @scale_x = _width.to_f / @image.width @scale_y = _height.to_f / @image.height elsif _width @scale_x = _width.to_f / @image.width @scale_y = @scale_x elsif _height @scale_y = _height.to_f / @image.height @scale_x = @scale_y else @scale_x = 1 @scale_y = 1 end @width = _width || @image.width.floor * @scale_x @height = _height || @image.height.floor * @scale_y update_background else super end end def value @image || super end def value=(value) if value.is_a?(Gosu::Image) @image = value else super end old_width = width old_height = height if old_width != width || old_height != height root.gui_state.request_recalculate else recalculate end publish(:changed, self.value) end end end end