# This represents a fact resolution. A resolution is a concrete # implementation of a fact. A single fact can have many resolutions and # the correct resolution will be chosen at runtime. Each time # {Facter.add} is called, a new resolution is created and added to the # set of resolutions for the fact named in the call. Each resolution # has a {#has_weight weight}, which defines its priority over other # resolutions, and a set of {#confine _confinements_}, which defines the # conditions under which it will be chosen. All confinements must be # satisfied for a fact to be considered _suitable_. # # @api public module Facter module Util class Resolution # @api private attr_accessor :code attr_writer :value attr_reader :weight extend LegacyFacter::Core::Execution class << self # Expose command execution methods that were extracted into # Facter::Core::Execution from Facter::Util::Resolution in Facter 2.0.0 for # compatibility. # # @deprecated public :search_paths, :which, :absolute_path?, :expand_command, :with_env, :exec end include LegacyFacter::Core::Resolvable include LegacyFacter::Core::Suitable # @!attribute [rw] name # The name of this resolution. The resolution name should be unique with # respect to the given fact. # @return [String] # @api public attr_accessor :name # @!attribute [r] fact # @return [LegacyFacter::Util::Fact] # @api private attr_reader :fact # Create a new resolution mechanism. # # @param name [String] The name of the resolution. # @return [void] # # @api private def initialize(name, fact) @name = name @fact = fact @confines = [] @value = nil @timeout = 0 @weight = nil end def resolution_type :simple end # Evaluate the given block in the context of this resolution. If a block has # already been evaluated emit a warning to that effect. # # @return [void] def evaluate(&block) if @last_evaluated msg = "Already evaluated #{@name}" msg << " at #{@last_evaluated}" if msg.is_a? String msg << ', reevaluating anyways' LegacyFacter.warn msg end instance_eval(&block) # Ruby 1.9+ provides the source location of procs which can provide useful # debugging information if a resolution is being evaluated twice. Since 1.8 # doesn't support this we opportunistically provide this information. @last_evaluated = if block.respond_to? :source_location block.source_location.join(':') else true end end def options(options) accepted_option = %i[name value timeout weight fact_type] accepted_option.each do |option_name| instance_variable_set("@#{option_name}", options.delete(option_name)) if options.key?(option_name) end raise ArgumentError, "Invalid resolution options #{options.keys.inspect}" unless options.keys.empty? end # Sets the code block or external program that will be evaluated to # get the value of the fact. # # @return [void] # # @overload setcode(string) # Sets an external program to call to get the value of the resolution # @param [String] string the external program to run to get the # value # # @overload setcode(&block) # Sets the resolution's value by evaluating a block at runtime # @param [Proc] block The block to determine the resolution's value. # This block is run when the fact is evaluated. Errors raised from # inside the block are rescued and printed to stderr. # # @api public def setcode(string = nil, &block) if string @code = proc do output = LegacyFacter::Core::Execution.execute(string, on_fail: nil) if output.nil? || output.empty? nil else output end end elsif block_given? @code = block else raise ArgumentError, 'You must pass either code or a block' end end private def resolve_value if @value @value elsif @code.nil? nil elsif @code @code.call end end end end end