# 2.4.4 * [#248](https://github.com/RiotGames/ridley/pull/248) Fix some edge cases and styling for deleting attributes from an environment * [#247](https://github.com/RiotGames/ridley/pull/247) Add support for removing attributes from a node # 2.4.3 * [#245](https://github.com/RiotGames/ridley/pull/245) Fix for numeric and boolean attribute types # 2.4.2 * [#244](https://github.com/RiotGames/ridley/pull/244) Fix a bug with deleting deeply nested environment attributes. # 2.4.0 * Add support for Chef 11 User Objects # 2.1.0 * [#228](https://github.com/RiotGames/ridley/pull/228) Add a new API for filtering log output. Useful for output you might not want to display because it is sensitive. # 2.0.0 * [#227](https://github.com/RiotGames/ridley/pull/227) HostCommander and HostConnector code has been moved into its own gem - [found here](https://github.com/RiotGames/ridley-connectors) * As discussed by @jtimberman in [#225](https://github.com/RiotGames/ridley/issues/225) it makes sense to move this code based on Ridley's main purpose, and gives a decent performance boost to users who don't need this extra functionality. # 1.7.1 * [#224](https://github.com/RiotGames/ridley/pull/224) Connection#stream will now return true/false on whether it copied the file that was streamed.