###### Automated localized screenshots of your Android app on every device _screengrab_ generates localized screenshots of your Android app for different device types and languages for Google Play and can be uploaded using [_supply_](https://fastlane.tools/supply). ### Why should I automate this process? - Create hundreds of screenshots in multiple languages on emulators or real devices, saving you hours - Easily verify that localizations fit into labels on all screen dimensions to find UI mistakes before you ship - You only need to configure it once for anyone on your team to run it - Keep your screenshots perfectly up-to-date with every app update. Your customers deserve it! - Fully integrates with [_fastlane_](https://fastlane.tools) and [_supply_](https://fastlane.tools/supply) # Installation Install the gem ```no-highlight sudo gem install fastlane ``` ##### Gradle dependency ```java androidTestCompile 'tools.fastlane:screengrab:x.x.x' ``` The latest version is [ ![Download](https://api.bintray.com/packages/fastlane/fastlane/screengrab/images/download.svg) ](https://bintray.com/fastlane/fastlane/screengrab/_latestVersion) ##### Configuring your Manifest Permissions Ensure that the following permissions exist in your **src/debug/AndroidManifest.xml** ```xml ``` ##### Configuring your UI Tests for Screenshots 1. Add `@ClassRule public static final LocaleTestRule localeTestRule = new LocaleTestRule();` to your tests class to handle automatic switching of locales 2. To capture screenshots, add the following to your tests `Screengrab.screenshot("name_of_screenshot_here");` on the appropriate screens # Generating Screenshots with Screengrab - Then, before running `fastlane screengrab` you'll need a debug and test apk - You can create your APKs with `./gradlew assembleDebug assembleAndroidTest` - Once complete run `fastlane screengrab` in your app project directory to generate screenshots - You will be prompted to provide any required parameters which are not in your **Screengrabfile** or provided as command line arguments - Your screenshots will be saved to `fastlane/metadata/android` in the directory where you ran _screengrab_ ## Improved screenshot capture with UI Automator As of _screengrab_ 0.5.0, you can specify different strategies to control the way _screengrab_ captures screenshots. The newer strategy delegates to [UI Automator](https://developer.android.com/topic/libraries/testing-support-library/index.html#UIAutomator) which fixes a number of problems compared to the original strategy: * Shadows/elevation are correctly captured for Material UI * Multi-window situations are correctly captured (dialogs, etc.) * Works on Android N However, UI Automator requires a device with **API level >= 18**, so it is not yet the default strategy. To enable it for all screenshots by default, make the following call before your tests run: ```java Screengrab.setDefaultScreenshotStrategy(new UiAutomatorScreenshotStrategy()); ``` ## Advanced Screengrabfile Configuration Running `fastlane screengrab init` generated a Screengrabfile which can store all of your configuration options. Since most values will not change often for your project, it is recommended to store them there. The `Screengrabfile` is written in Ruby, so you may find it helpful to use an editor that highlights Ruby syntax to modify this file. ```ruby # remove the leading '#' to uncomment lines # app_package_name 'your.app.package' # use_tests_in_packages ['your.screenshot.tests.package'] # app_apk_path 'path/to/your/app.apk' # tests_apk_path 'path/to/your/tests.apk' locales ['en-US', 'fr-FR', 'it-IT'] # clear all previously generated screenshots in your local output directory before creating new ones clear_previous_screenshots true ``` For more information about all available options run ```no-highlight fastlane action screengrab ``` # Tips ## UI Tests Check out [Testing UI for a Single App](http://developer.android.com/training/testing/ui-testing/espresso-testing.html) for an introduction to using Espresso for UI testing. ##### Example UI Test Class (Using JUnit4) ```java @RunWith(JUnit4.class) public class JUnit4StyleTests { @ClassRule public static final LocaleTestRule localeTestRule = new LocaleTestRule(); @Rule public ActivityTestRule activityRule = new ActivityTestRule<>(MainActivity.class); @Test public void testTakeScreenshot() { Screengrab.screenshot("before_button_click"); onView(withId(R.id.fab)).perform(click()); Screengrab.screenshot("after_button_click"); } } ``` There is an [example project](https://github.com/fastlane/fastlane/tree/master/screengrab/example/src/androidTest/java/tools/fastlane/localetester) showing how to use use JUnit 3 or 4 and Espresso with the screengrab Java library to capture screenshots during a UI test run. Using JUnit 4 is preferable because of its ability to perform actions before and after the entire test class is run. This means you will change the device's locale far fewer times when compared with JUnit 3 running those commands before and after each test method. When using JUnit 3 you'll need to add a bit more code: - Use `LocaleUtil.changeDeviceLocaleTo(LocaleUtil.getTestLocale());` in `setUp()` - Use `LocaleUtil.changeDeviceLocaleTo(LocaleUtil.getEndingLocale());` in `tearDown()` - Use `Screengrab.screenshot("name_of_screenshot_here");` to capture screenshots at the appropriate points in your tests If you're having trouble getting your device unlocked and the screen activated to run tests, try using `ScreenUtil.activateScreenForTesting(activity);` in your test setup. ## Clean Status Bar You can use [QuickDemo](https://github.com/PSPDFKit-labs/QuickDemo) to clean up the status bar for your screenshots.