# frozen_string_literal: true module Caddy class Cache # Default refresh interval, in seconds DEFAULT_REFRESH_INTERVAL = 60 # Percentage to randomly smooth the refresh interval to avoid stampeding herd on expiration REFRESH_INTERVAL_JITTER_PCT = 0.15 # @!attribute refresher # @return [Proc] called on interval {#refresh_interval} with the returned object used as the cache attr_accessor :refresher # @!attribute refresh_interval # @return [Numeric] number of seconds between calls to {#refresher}; timeout is set to {#refresher} - 0.1 attr_accessor :refresh_interval # @!attribute error_handler # @return [Proc] if unset, defaults to the global error handler (see #{Caddy.error_handler}); # called when exceptions or timeouts happen within the refresher attr_accessor :error_handler # Create a new periodically updated cache. # @param key [Symbol] the name of this cache def initialize(key) @task = nil @refresh_interval = DEFAULT_REFRESH_INTERVAL @cache = nil @key = key end # Convenience method for getting the value of the refresher-returned object at path +k+, # assuming the refresher-returned value responds to []. # # If not, {#cache} can be used instead to access the refresher-returned object. # @param k key to access from the refresher-returned cache. def [](k) cache[k] end # Returns the refresher-produced value that is used as the cache. def cache raise "Please run `Caddy.start` before attempting to access the cache" unless @task && @task.running? unless @cache logger.warn "Caddy cache access of :#{@key} before initial load; doing synchronous load."\ "Please allow some more time for your app to start up." refresh end @cache end # Starts the period refresh cycle. # # Every +refresh_interval+ seconds -- smoothed by a jitter amount (a random amount +/- +REFRESH_INTERVAL_JITTER_PCT+) -- # the refresher lambda is called and the results stored in +cache+. # # Note that the result of the refresh is frozen to avoid multithreading mutations. def start unless refresher && refresher.respond_to?(:call) raise "Please set your cache refresher via `Caddy[:#{@key}].refresher = -> { }`" end raise "`Caddy[:#{@key}].refresh_interval` must be > 0" unless refresh_interval > 0 jitter_amount = [0.1, refresh_interval * REFRESH_INTERVAL_JITTER_PCT].max interval = refresh_interval + rand(-jitter_amount...jitter_amount) timeout_interval = [interval - 1, 0.1].max stop # stop any existing task from running @task = Concurrent::TimerTask.new( run_now: true, execution_interval: interval, timeout_interval: timeout_interval ) do refresh nil # no need for the {#Concurrent::TimerTask} to keep a reference to the value end @task.add_observer(Caddy::TaskObserver.new(error_handler, @key)) logger.debug "Starting Caddy refresher for :#{@key}, updating every #{interval.round(1)}s." @task.execute @task.running? end # Stops the current executing refresher. # # The current cache value is persisted even if the task is stopped. def stop @task.shutdown if @task && @task.running? end # Updates the internal cache object. # # Freezes the result to avoid mutation errors. def refresh @cache = refresher.call.freeze end private # Delegates logging to the module logger def logger Caddy.logger end end end