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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved. * Use of this file is governed by the BSD 3-clause license that * can be found in the LICENSE.txt file in the project root. */ #pragma once #include "antlr4-common.h" namespace antlr4 { namespace tree { namespace pattern { /// <summary> /// A chunk is either a token tag, a rule tag, or a span of literal text within a /// tree pattern. /// <p/> /// The method <seealso cref="ParseTreePatternMatcher#split(String)"/> returns a list of /// chunks in preparation for creating a token stream by /// <seealso cref="ParseTreePatternMatcher#tokenize(String)"/>. From there, we get a parse /// tree from with <seealso cref="ParseTreePatternMatcher#compile(String, int)"/>. These /// chunks are converted to <seealso cref="RuleTagToken"/>, <seealso cref="TokenTagToken"/>, or the /// regular tokens of the text surrounding the tags. /// </summary> class ANTLR4CPP_PUBLIC Chunk { public: Chunk() = default; Chunk(Chunk const&) = default; virtual ~Chunk(); Chunk& operator=(Chunk const&) = default; /// This method returns a text representation of the tag chunk. Labeled tags /// are returned in the form {@code label:tag}, and unlabeled tags are /// returned as just the tag name. virtual std::string toString() { std::string str; return str; } }; } // namespace pattern } // namespace tree } // namespace antlr4
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3 entries across 3 versions & 1 rubygems