# typed: true module Parlour # Responsible for resolving conflicts (that is, multiple definitions with the # same name) between objects defined in the same namespace. class ConflictResolver extend T::Sig sig do params( namespace: RbiGenerator::Namespace, resolver: T.proc.params( desc: String, choices: T::Array[RbiGenerator::RbiObject] ).returns(RbiGenerator::RbiObject) ).void end # Given a namespace, attempts to automatically resolve conflicts in the # namespace's definitions. (A conflict occurs when multiple objects share # the same name.) # # All children of the given namespace which are also namespaces are # processed recursively, so passing {RbiGenerator#root} will eliminate all # conflicts in the entire object tree. # # If automatic resolution is not possible, the block passed to this method # is invoked and passed two arguments: a message on what the conflict is, # and an array of candidate objects. The block should return one of these # candidate objects, which will be kept, and all other definitions are # deleted. Alternatively, the block may return nil, which will delete all # definitions. The block may be invoked many times from one call to # {resolve_conflicts}, one for each unresolvable conflict. # # @param namespace [RbiGenerator::Namespace] The starting namespace to # resolve conflicts in. # @yieldparam message [String] A descriptional message on what the conflict is. # @yieldparam candidates [Array] The objects for # which there is a conflict. # @yieldreturn [RbiGenerator::RbiObject] One of the +candidates+, which # will be kept, or nil to keep none of them. # @return [void] def resolve_conflicts(namespace, &resolver) Debugging.debug_puts(self, Debugging::Tree.begin("Resolving conflicts for #{namespace.name}...")) # Check for multiple definitions with the same name grouped_by_name_children = namespace.children.group_by(&:name) grouped_by_name_children.each do |name, children| Debugging.debug_puts(self, Debugging::Tree.begin("Checking children named #{name}...")) if children.length > 1 Debugging.debug_puts(self, Debugging::Tree.here("Possible conflict between #{children.length} objects")) # Special case: do we have two methods, one of which is a class method # and the other isn't? If so, do nothing - this is fine if children.length == 2 && children.all? { |c| c.is_a?(RbiGenerator::Method) } && children.count { |c| T.cast(c, RbiGenerator::Method).class_method } == 1 Debugging.debug_puts(self, Debugging::Tree.end("One is an instance method and one is a class method; no resolution required")) next end # Special case: do we have two attributes, one of which is a class # attribute and the other isn't? If so, do nothing - this is fine if children.length == 2 && children.all? { |c| c.is_a?(RbiGenerator::Attribute) } && children.count { |c| T.cast(c, RbiGenerator::Attribute).class_attribute } == 1 Debugging.debug_puts(self, Debugging::Tree.end("One is an instance attribute and one is a class attribute; no resolution required")) next end # Special case: are they all clearly equal? If so, remove all but one if all_eql?(children) Debugging.debug_puts(self, Debugging::Tree.end("All children are identical")) # All of the children are the same, so this deletes all of them namespace.children.delete(T.must(children.first)) # Re-add one child namespace.children << T.must(children.first) next end # We found a conflict! # Start by removing all the conflicting items children.each do |c| namespace.children.delete(c) end # We can only try to resolve automatically if they're all the same # type of object, so check that first children_type = single_type_of_array(children) unless children_type Debugging.debug_puts(self, Debugging::Tree.end("Children are different types; requesting manual resolution")) # The types aren't the same, so ask the resolver what to do, and # insert that (if not nil) choice = resolver.call("Different kinds of definition for the same name", children) namespace.children << choice if choice next end # Can the children merge themselves automatically? If so, let them first, *rest = children first, rest = T.must(first), T.must(rest) if T.must(first).mergeable?(T.must(rest)) Debugging.debug_puts(self, Debugging::Tree.end("Children are all mergeable; resolving automatically")) first.merge_into_self(rest) namespace.children << first next end # I give up! Let it be resolved manually somehow Debugging.debug_puts(self, Debugging::Tree.end("Unable to resolve automatically; requesting manual resolution")) choice = resolver.call("Can't automatically resolve", children) namespace.children << choice if choice else Debugging.debug_puts(self, Debugging::Tree.end("No conflicts")) end end Debugging.debug_puts(self, Debugging::Tree.here("Resolving children...")) # Recurse to child namespaces namespace.children.each do |child| resolve_conflicts(child, &resolver) if RbiGenerator::Namespace === child end Debugging.debug_puts(self, Debugging::Tree.end("All children done")) end private sig { params(arr: T::Array[T.untyped]).returns(T.nilable(Class)) } # Given an array, if all elements in the array are instances of the exact # same class, returns that class. If they are not, returns nil. # # @param arr [Array] The array. # @return [Class, nil] Either a class, or nil. def single_type_of_array(arr) array_types = arr.map { |c| c.class }.uniq array_types.length == 1 ? array_types.first : nil end sig { params(arr: T::Array[T.untyped]).returns(T::Boolean) } # Given an array, returns true if all elements in the array are equal by # +==+. (Assumes a transitive definition of +==+.) # # @param arr [Array] The array. # @return [Boolean] A boolean indicating if all elements are equal by +==+. def all_eql?(arr) arr.each_cons(2).all? { |x, y| x == y } end end end