Sha256: 5060f82784358d69036fcc78b1edcaf23ebfcb349f5d2460b2d8fb93c3dd54bc

Contents?: true

Size: 810 Bytes

Versions: 12

Compression:

Stored size: 810 Bytes

Contents

/**
 * An czm_material with default values. Every material's czm_getMaterial
 * should use this default material as a base for the material it returns.
 * The default normal value is given by materialInput.normalEC.
 *
 * @name czm_getDefaultMaterial
 * @glslFunction 
 *
 * @param {czm_materialInput} input The input used to construct the default material.
 * 
 * @returns {czm_material} The default material.
 *
 * @see czm_materialInput
 * @see czm_material
 * @see czm_getMaterial
 */
czm_material czm_getDefaultMaterial(czm_materialInput materialInput)
{
    czm_material material;
    material.diffuse = vec3(0.0);
    material.specular = 0.0;
    material.shininess = 1.0;
    material.normal = materialInput.normalEC;
    material.emission = vec3(0.0);
    material.alpha = 1.0;
    return material;
}

Version data entries

12 entries across 12 versions & 1 rubygems

Version Path
cesium-1.24.0 app/assets/javascripts/Cesium/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-1.23.0 app/assets/javascripts/Cesium/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-1.18.0 app/assets/javascripts/Cesium/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-1.17.0 app/assets/javascripts/Cesium/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-0.25.0 app/assets/javascripts/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-0.24.1 app/assets/javascripts/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-0.24.0 app/assets/javascripts/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-0.23.0 app/assets/javascripts/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-0.22.0 app/assets/javascripts/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-0.21.1 app/assets/javascripts/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-0.21 app/assets/javascripts/Shaders/Builtin/Functions/getDefaultMaterial.glsl
cesium-0.20.0 app/assets/javascripts/Shaders/Builtin/Functions/getDefaultMaterial.glsl