module Celluloid module Supervision class Container # Manages a fixed-size pool of actors # Delegates work (i.e. methods) and supervises actors # Don't use this class directly. Instead use MyKlass.pool class Pool include Celluloid trap_exit :__crash_handler__ finalizer :__shutdown__ attr_reader :size, :actors def initialize(options={}) @idle = [] @busy = [] @klass = options[:actors] @actors = Set.new @mutex = Mutex.new @size = options[:size] || [Celluloid.cores || 2, 2].max @args = options[:args] ? Array(options[:args]) : [] # Do this last since it can suspend and/or crash @idle = @size.times.map { __spawn_actor__ } end def __shutdown__ return unless @actors # TODO: these can be nil if initializer crashes terminators = @actors.map do |actor| begin actor.future(:terminate) rescue DeadActorError end end terminators.compact.each { |terminator| terminator.value rescue nil } end def _send_(method, *args, &block) actor = __provision_actor__ begin actor._send_ method, *args, &block rescue DeadActorError # if we get a dead actor out of the pool wait :respawn_complete actor = __provision_actor__ retry rescue Exception => ex abort ex ensure if actor.alive? @idle << actor @busy.delete actor # Broadcast that actor is done processing and # waiting idle signal :actor_idle end end end def name _send_ @mailbox, :name end def is_a?(klass) _send_ :is_a?, klass end def kind_of?(klass) _send_ :kind_of?, klass end def methods(include_ancestors = true) _send_ :methods, include_ancestors end def to_s _send_ :to_s end def inspect _send_ :inspect end def size=(new_size) new_size = [0, new_size].max if new_size > size delta = new_size - size delta.times { @idle << __spawn_actor__ } else (size - new_size).times do actor = __provision_actor__ unlink actor @busy.delete actor @actors.delete actor actor.terminate end end @size = new_size end def busy_size @busy.length end def idle_size @idle.length end def __idle?(actor) @idle.include? actor end def __busy?(actor) @busy.include? actor end def __busy @busy end def __idle @idle end def __idling? @mutex.synchronize { @idle.empty? } end def __state(actor) return :busy if __busy?(actor) return :idle if __idle?(actor) :missing end # Instantiate an actor, add it to the actor Set, and return it def __spawn_actor__ actor = @klass.new_link(*@args) @mutex.synchronize { @actors.add(actor) } actor end # Provision a new actor ( take it out of idle, move it into busy, and avail it ) def __provision_actor__ Task.current.guard_warnings = true while __idling? # Wait for responses from one of the busy actors response = exclusive { receive { |msg| msg.is_a?(Internals::Response) } } Thread.current[:celluloid_actor].handle_message(response) end @mutex.synchronize { actor = @idle.shift @busy << actor actor } end # Spawn a new worker for every crashed one def __crash_handler__(actor, reason) @mutex.synchronize { @busy.delete actor @idle.delete actor @actors.delete actor } return unless reason @idle << __spawn_actor__ signal :respawn_complete end def respond_to?(meth, include_private = false) # NOTE: use method() here since this class # shouldn't be used directly, and method() is less # likely to be "reimplemented" inconsistently # with other Object.*method* methods. found = method(meth) if include_private found ? true : false else if found.is_a?(UnboundMethod) found.owner.public_instance_methods.include?(meth) || found.owner.protected_instance_methods.include?(meth) else found.receiver.public_methods.include?(meth) || found.receiver.protected_methods.include?(meth) end end rescue NameError false end def method_missing(method, *args, &block) if respond_to?(method) _send_ method, *args, &block else super end end # Since Pool allocates worker objects only just before calling them, # we can still help Celluloid::Call detect passing invalid parameters to # async methods by checking for those methods on the worker class def method(meth) super rescue NameError @klass.instance_method(meth.to_sym) end end end end end