require 'fastlane_core/device_manager' require_relative 'module' module Snapshot class TestCommandGeneratorBase class << self def prefix ["set -o pipefail &&"] end # Path to the project or workspace as parameter # This will also include the scheme (if given) # @return [Array] The array with all the components to join def project_path_array proj = Snapshot.project.xcodebuild_parameters return proj if proj.count > 0 UI.user_error!("No project/workspace found") end def options(language, locale) config = Snapshot.config result_bundle_path = resolve_result_bundle_path(language, locale) if config[:result_bundle] options = [] options += project_path_array options << "-sdk '#{config[:sdk]}'" if config[:sdk] options << "-derivedDataPath '#{derived_data_path}'" options << "-resultBundlePath '#{result_bundle_path}'" if result_bundle_path options << config[:xcargs] if config[:xcargs] return options end def build_settings config = Snapshot.config build_settings = [] build_settings << "FASTLANE_SNAPSHOT=YES" build_settings << "TEST_TARGET_NAME=#{config[:test_target_name].shellescape}" if config[:test_target_name] return build_settings end def actions actions = [] if Snapshot.config[:test_without_building] actions << "test-without-building" else actions << :clean if Snapshot.config[:clean] actions << :build # https://github.com/fastlane/fastlane/issues/2581 actions << :test end return actions end def suffix return [] end def find_device(device_name, os_version = Snapshot.config[:ios_version]) # We might get this error message # > The requested device could not be found because multiple devices matched the request. # # This happens when you have multiple simulators for a given device type / iOS combination # { platform:iOS Simulator, id:1685B071-AFB2-4DC1-BE29-8370BA4A6EBD, OS:9.0, name:iPhone 5 } # { platform:iOS Simulator, id:A141F23B-96B3-491A-8949-813B376C28A7, OS:9.0, name:iPhone 5 } # simulators = FastlaneCore::DeviceManager.simulators # Sort devices with matching names by OS version, largest first, so that we can # pick the device with the newest OS in case an exact OS match is not available name_matches = simulators.find_all { |sim| sim.name.strip == device_name.strip } .sort_by { |sim| Gem::Version.new(sim.os_version) } .reverse return name_matches.find { |sim| sim.os_version == os_version } || name_matches.first end def device_udid(device_name, os_version = Snapshot.config[:ios_version]) device = find_device(device_name, os_version) return device ? device.udid : nil end def derived_data_path Snapshot.cache[:derived_data_path] ||= (Snapshot.config[:derived_data_path] || Dir.mktmpdir("snapshot_derived")) end def resolve_result_bundle_path(language, locale) Snapshot.cache[:result_bundle_path] = {} language_key = locale || language unless Snapshot.cache[:result_bundle_path][language_key] path = File.join(Snapshot.config[:output_directory], "test_output", language_key, Snapshot.config[:scheme]) + ".test_result" if File.directory?(path) FileUtils.remove_dir(path) end Snapshot.cache[:result_bundle_path][language_key] = path end return Snapshot.cache[:result_bundle_path][language_key] end def initialize not_implemented(__method__) end def pipe(device_type, language, locale) not_implemented(__method__) end def destination(device_name) not_implemented(__method__) end def xcodebuild_log_path(device_type: nil, language: nil, locale: nil) not_implemented(__method__) end end end end