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Contents
RGen can compile any ASCII files within the context of a target, in other words you can select a target file and access the objects instantiated in the target from here and use them to generate dynamic content. To try it run the compile task on this file: > rgen c templates/example.txt.erb You can also compile entire directories like this: > rgen c templates In the case of compiling a directory any .erb files in the directory and its subdirectory will be compiled, whereas any non .erb files will simply be copied over to the output location un-modified. See the help for the other available options: > rgen c -h SYNTAX ------ The syntax is very simple: % # Lines that start with % (no spaces allowed before it) will be interpreted % # as Ruby. Since these lines start with a comment char they will simply be % # deleted by the compilation process. Ruby logic can be used to conditionally include lines: % if 1 == 1 You will see me in the compiled file % else But you won't see me :-( % end Loops can be used to expand the content: % 10.times do I must not talk in class % end To inject content use this syntax: 4 + 4 = <%= 4 + 4 %> Whatever is returned by a Ruby snippet like this will be converted to a string and output to the compiled file. That's pretty much it. Oh almost forgot the best bit, you can access your objects: "DUT, are you there?" <%= $dut.say_hello %>
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106 entries across 106 versions & 1 rubygems