/*********************************************************************** * FXRuby -- the Ruby language bindings for the FOX GUI toolkit. * Copyright (c) 2001 by J. Lyle Johnson. All Rights Reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * For further information please contact the author by e-mail * at "lyle@lylejohnson.name". ***********************************************************************/ /// Menu bar class FXMenuBar : public FXToolBar { public: long onFocusLeft(FXObject*,FXSelector,void* PTR_EVENT); long onFocusRight(FXObject*,FXSelector,void* PTR_EVENT); long onEnter(FXObject*,FXSelector,void* PTR_EVENT); long onLeave(FXObject*,FXSelector,void* PTR_EVENT); long onMotion(FXObject*,FXSelector,void* PTR_EVENT); long onButtonPress(FXObject*,FXSelector,void* PTR_IGNORE); long onButtonRelease(FXObject*,FXSelector,void* PTR_EVENT); long onCmdUnpost(FXObject*,FXSelector,void* PTR_IGNORE); public: %extend { /** * Construct a floatable menubar * Normally, the menubar is docked under window p. * When floated, the menubar can be docked under window q, which is * typically an FXToolBarShell window. */ FXMenuBar(FXComposite* p,FXComposite* q,FXuint opts=LAYOUT_TOP|LAYOUT_LEFT|LAYOUT_FILL_X,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=3,FXint pr=3,FXint pt=2,FXint pb=2,FXint hs=DEFAULT_SPACING,FXint vs=DEFAULT_SPACING){ return new FXRbMenuBar(p,q,opts,x,y,w,h,pl,pr,pt,pb,hs,vs); } /** * Construct a non-floatable menubar. * The menubar can not be undocked. */ FXMenuBar(FXComposite* p,FXuint opts,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=3,FXint pr=3,FXint pt=2,FXint pb=2,FXint hs=DEFAULT_SPACING,FXint vs=DEFAULT_SPACING){ return new FXRbMenuBar(p,opts,x,y,w,h,pl,pr,pt,pb,hs,vs); } } // Destructor virtual ~FXMenuBar(); }; DECLARE_FXOBJECT_VIRTUALS(FXMenuBar) DECLARE_FXID_VIRTUALS(FXMenuBar) DECLARE_FXDRAWABLE_VIRTUALS(FXMenuBar) DECLARE_FXWINDOW_VIRTUALS(FXMenuBar) DECLARE_FXDOCKBAR_VIRTUALS(FXMenuBar)