Slack Ruby Client ================= [![Gem Version](https://badge.fury.io/rb/slack-ruby-client.svg)](http://badge.fury.io/rb/slack-ruby-client) [![Build Status](https://travis-ci.org/dblock/slack-ruby-client.svg?branch=master)](https://travis-ci.org/dblock/slack-ruby-client) A Ruby client for the Slack [Web](https://api.slack.com/web) and [RealTime Messaging](https://api.slack.com/rtm) APIs. ## Installation Add to Gemfile. ``` gem 'slack-ruby-client' ``` Run `bundle install`. ## Usage ### Create a New Bot Integration This is something done in Slack, under [integrations](https://artsy.slack.com/services). Create a [new bot](https://artsy.slack.com/services/new/bot), and note its API token. ![](screenshots/register-bot.png) ### Use the API Token ```ruby Slack.configure do |config| config.token = ENV['SLACK_API_TOKEN'] end ``` This sets a global default token. You can also pass a token into the initializer of both `Slack::Web::Client` and `Slack::RealTime::Client` or configure those separately via `Slack::Web::Config.configure` and `Slack::RealTime::Config.configure`. The instance token will be used over the client type token over the global default. ### Web Client The Slack Web API allows you to build applications that interact with Slack. For example, send messages with [chat_PostMessage](https://api.slack.com/methods/chat.postMessage). ```ruby client = Slack::Web::Client.new client.auth_test general_channel = client.channels_list['channels'].detect { |c| c['name'] == 't3' } client.chat_postMessage(channel: general_channel['id'], text: 'Hello World', as_user: true) ``` See a fully working example in [examples/hi_web](examples/hi_web/hi.rb). ![](examples/hi_web/hi.gif) Refer to the [Slack Web API Method Reference](https://api.slack.com/methods) for the list of all available functions. You can configure the Web client either globally or via the initializer. ```ruby Slack::Web::Client.config do |config| config.user_agent = 'Slack Ruby Client/1.0' end ``` ```ruby client = Slack::Web::Client.new(user_agent: 'Slack Ruby Client/1.0') ``` The following settings are supported. setting | description -------------|------------------------------------------------------------------------------------------------- token | Slack API token. user_agent | User-agent, defaults to _Slack Ruby Client/version_. proxy | Optional HTTP proxy. ca_path | Optional SSL certificates path. ca_file | Optional SSL certificates file. endpoint | Slack endpoint, default is _https://slack.com/api_. ### RealTime Client The Real Time Messaging API is a WebSocket-based API that allows you to receive events from Slack in real time and send messages as user. ```ruby client = Slack::RealTime::Client.new client.on :hello do puts "Successfully connected, welcome '#{client.self['name']}' to the '#{client.team['name']}' team at https://#{client.team['domain']}.slack.com." end client.on :message do |data| case data['text'] when 'bot hi' then client.message channel: data['channel'], text: "Hi <@#{data['user']}>!" when /^bot/ then client.message channel: data['channel'], text: "Sorry <@#{data['user']}>, what?" end end client.start! ``` You can send typing indicators with `typing`. ```ruby client.typing channel: data['channel'] ``` You can send a ping with `ping`. ```ruby client.ping ``` The client exposes the properties of [rtm.start](https://api.slack.com/methods/rtm.start) upon a successful connection. property | description ---------|------------------------------------------------------------------------------------------------- url | A WebSocket Message Server URL. self | Details on the authenticated user. team | Details on the authenticated user's team. users | A list of user objects, one for every member of the team. channels | A list of channel objects, one for every channel visible to the authenticated user. groups | A list of group objects, one for every group the authenticated user is in. ims | A list of IM objects, one for every direct message channel visible to the authenticated user. bots | Details of the integrations set up on this team. You can configure the RealTime client either globally or via the initializer. ```ruby Slack::RealTime::Client.config do |config| config.websocket_ping = 42 end ``` ```ruby client = Slack::RealTime::Client.new(websocket_ping: 42) ``` The following settings are supported. setting | description ----------------|----------------------------------------------------------------------------------------------------- token | Slack API token. websocket_ping | The number of seconds that indicates how often the WebSocket should send ping frames, default is 30. websocket_proxy | Connect via proxy, include `:origin` and `:headers`. Note that the RealTime client uses a Web client to obtain the WebSocket URL via [rtm.start](https://api.slack.com/methods/rtm.start), configure Web client options via `Slack::Web::Client.configure` as described above. See a fullly working example in [examples/hi_real_time](examples/hi_real_time/hi.rb). ![](examples/hi_real_time/hi.gif) ### Combinging RealTime and Web Clients Since the Web client is used to obtain the RealTime client's WebSocket URL, you can continue using the Web client in combination with the RealTime client. ```ruby client = Slack::RealTime::Client.new client.on :message do |data| case data['text'] when 'bot hi' then client.web_client.chat_postMessage channel: data['channel'], text: "Hi <@#{data['user']}>!" when /^bot/ then client.web_client.chat_postMessage channel: data['channel'], text: "Sorry <@#{data['user']}>, what?" end end client.start! ``` See a fullly working example in [examples/hi_real_time_and_web](examples/hi_real_time_and_web/hi.rb). ![](examples/hi_real_time_and_web/hi.gif) ## History This gem is based on [slack-ruby-gem](https://github.com/aki017/slack-ruby-gem), but it more clearly separates the Web and RTM APIs, is more thoroughly tested and is in active development. ## Contributing See [CONTRIBUTING](CONTRIBUTING.md). ## Copyright and License Copyright (c) 2015, [Daniel Doubrovkine](https://twitter.com/dblockdotorg), [Artsy](https://www.artsy.net) and [Contributors](CHANGELOG.md). This project is licensed under the [MIT License](LICENSE.md).