#include "yarp/util/yp_state_stack.h" // Pushes a value onto the stack. void yp_state_stack_push(yp_state_stack_t *stack, bool value) { *stack = (*stack << 1) | (value & 1); } // Pops a value off the stack. void yp_state_stack_pop(yp_state_stack_t *stack) { *stack >>= 1; } // Returns the value at the top of the stack. bool yp_state_stack_p(yp_state_stack_t *stack) { return *stack & 1; }