Sha256: 49e137c8bedba045a3beeb29862f3668b39371ee605cde95603ef29ffe317cdf
Contents?: true
Size: 261 Bytes
Versions: 3
Compression:
Stored size: 261 Bytes
Contents
#version 330 core in vec2 TexCoords; out vec4 color; uniform sampler2D image; uniform vec4 spriteColor; void main() { vec4 texColor = texture(image, TexCoords); if(texColor.a < 0.05) discard; else color = spriteColor * texColor; }
Version data entries
3 entries across 3 versions & 1 rubygems
Version | Path |
---|---|
ruby_rpg-0.0.4 | lib/engine/shaders/ui_sprite_frag.glsl |
ruby_rpg-0.0.3 | lib/engine/shaders/ui_sprite_frag.glsl |
ruby_rpg-0.0.2 | lib/engine/shaders/ui_sprite_frag.glsl |