Sha256: 49e137c8bedba045a3beeb29862f3668b39371ee605cde95603ef29ffe317cdf

Contents?: true

Size: 261 Bytes

Versions: 3

Compression:

Stored size: 261 Bytes

Contents

#version 330 core
in vec2 TexCoords;
out vec4 color;

uniform sampler2D image;
uniform vec4 spriteColor;

void main()
{
    vec4 texColor = texture(image, TexCoords);
    if(texColor.a < 0.05)
        discard;
    else
        color = spriteColor * texColor;
}

Version data entries

3 entries across 3 versions & 1 rubygems

Version Path
ruby_rpg-0.0.4 lib/engine/shaders/ui_sprite_frag.glsl
ruby_rpg-0.0.3 lib/engine/shaders/ui_sprite_frag.glsl
ruby_rpg-0.0.2 lib/engine/shaders/ui_sprite_frag.glsl