require "propshaft/asset" class Propshaft::LoadPath attr_reader :paths, :version def initialize(paths = [], version: nil) @paths = dedup(paths) @version = version end def find(asset_name) assets_by_path[asset_name] end def assets(content_types: nil) if content_types assets_by_path.values.select { |asset| asset.content_type.in?(content_types) } else assets_by_path.values end end def manifest Hash.new.tap do |manifest| assets.each do |asset| manifest[asset.logical_path.to_s] = asset.digested_path.to_s end end end # Returns a ActiveSupport::FileUpdateChecker object configured to clear the cache of the load_path # when the directories passed during its initialization have changes. This is used in development # and test to ensure the map caches are reset when javascript files are changed. def cache_sweeper @cache_sweeper ||= begin exts_to_watch = Mime::EXTENSION_LOOKUP.map(&:first) files_to_watch = Array(paths).collect { |dir| [ dir.to_s, exts_to_watch ] }.to_h Rails.application.config.file_watcher.new([], files_to_watch) do clear_cache end end end private def assets_by_path @cached_assets_by_path ||= Hash.new.tap do |mapped| paths.each do |path| without_dotfiles(all_files_from_tree(path)).each do |file| logical_path = file.relative_path_from(path) mapped[logical_path.to_s] ||= Propshaft::Asset.new(file, logical_path: logical_path, version: version) end if path.exist? end end end def all_files_from_tree(path) path.children.flat_map { |child| child.directory? ? all_files_from_tree(child) : child } end def without_dotfiles(files) files.reject { |file| file.basename.to_s.starts_with?(".") } end def clear_cache @cached_assets_by_path = nil end def dedup(paths) paths = Array(paths).map { |path| Pathname.new(path) } deduped = [].tap do |deduped| paths.sort.each { |path| deduped << path if deduped.blank? || !path.to_s.start_with?(deduped.last.to_s) } end paths & deduped end end