module Sprite class ImageCombiner def initialize # avoid loading rmagick till the last possible moment require 'RMagick' end def composite_images(dest_image, src_image, x, y) width = [src_image.columns + x, dest_image.columns].max height = [src_image.rows + y, dest_image.rows].max image = Magick::Image.new(width, height) image.opacity = Magick::MaxRGB image.composite!(dest_image, 0, 0, Magick::OverCompositeOp) image.composite!(src_image, x, y, Magick::OverCompositeOp) image end # Image Utility Methods def get_image(image_filename) image = Magick::Image::read(image_filename).first end def image_properties(image) {:name => File.basename(image.filename).split('.')[0], :width => image.columns, :height => image.rows} end # REMOVE RMAGICK AND USE IMAGEMAGICK FROM THE COMMAND LINE # identify => find properties for an image # composite => combine 2 images end end