module Watir # Base class for html elements. # This is not a class that users would normally access. class Element # Wrapper include ElementExtensions include Exception include Container # presumes @container is defined attr_accessor :container # number of spaces that separate the property from the value in the to_s method TO_S_SIZE = 14 # ole_object - the ole object for the element being wrapped def initialize(ole_object) @o = ole_object @original_color = nil end # Return the ole object, allowing any methods of the DOM that Watir doesn't support to be used. def ole_object # BUG: should use an attribute reader and rename the instance variable return @o end def ole_object=(o) @o = o end def inspect '#<%s:0x%x located=%s how=%s what=%s>' % [self.class, hash*2, !!ole_object, @how.inspect, @what.inspect] end private def self.def_wrap(ruby_method_name, ole_method_name=nil) ole_method_name = ruby_method_name unless ole_method_name class_eval "def #{ruby_method_name} assert_exists ole_object.invoke('#{ole_method_name}') end" end def self.def_wrap_guard(method_name) class_eval "def #{method_name} assert_exists begin ole_object.invoke('#{method_name}') rescue '' end end" end public def assert_exists locate if respond_to?(:locate) unless ole_object raise UnknownObjectException.new( Watir::Exception.message_for_unable_to_locate(@how, @what)) end end def assert_enabled unless enabled? raise ObjectDisabledException, "object #{@how} and #{@what} is disabled" end end # return the name of the element (as defined in html) def_wrap_guard :name # return the id of the element def_wrap_guard :id # return whether the element is disabled def_wrap :disabled alias disabled? disabled # return the value of the element def_wrap_guard :value # return the title of the element def_wrap_guard :title def_wrap_guard :currentstyle # return current style instead of the inline style of the element alias style currentstyle def_wrap_guard :alt def_wrap_guard :src # return the type of the element def_wrap_guard :type # input elements only # return the url the link points to def_wrap :href # link only # return the ID of the control that this label is associated with def_wrap :for, :htmlFor # label only # return the class name of the element # raise an ObjectNotFound exception if the object cannot be found def_wrap :class_name, :className # return the unique COM number for the element def_wrap :unique_number, :uniqueNumber # Return the outer html of the object - see http://msdn.microsoft.com/workshop/author/dhtml/reference/properties/outerhtml.asp?frame=true def_wrap :html, :outerHTML # return the text before the element def before_text # label only assert_exists begin ole_object.getAdjacentText("afterEnd").strip rescue '' end end # return the text after the element def after_text # label only assert_exists begin ole_object.getAdjacentText("beforeBegin").strip rescue '' end end # Return the innerText of the object # Raise an ObjectNotFound exception if the object cannot be found def text assert_exists return ole_object.innerText.strip end # IE9 only returns empty string for ole_object.name for non-input elements # so get at it through the attribute which will make the matchers work def name assert_exists ole_object.getAttribute('name') || '' end def ole_inner_elements assert_exists return ole_object.all end private :ole_inner_elements def document assert_exists return ole_object end # Return the element immediately containing self. def parent assert_exists result = Element.new(ole_object.parentelement) result.set_container self result end include Comparable def <=> other assert_exists other.assert_exists ole_object.sourceindex <=> other.ole_object.sourceindex end # Return true if self is contained earlier in the html than other. alias :before? :< # Return true if self is contained later in the html than other. alias :after? :> def typingspeed @container.typingspeed end def type_keys return @container.type_keys if @type_keys.nil? @type_keys end def activeObjectHighLightColor @container.activeObjectHighLightColor end # Return an array with many of the properties, in a format to be used by the to_s method def string_creator n = [] n << "type:".ljust(TO_S_SIZE) + self.type n << "id:".ljust(TO_S_SIZE) + self.id.to_s n << "name:".ljust(TO_S_SIZE) + self.name.to_s n << "value:".ljust(TO_S_SIZE) + self.value.to_s n << "disabled:".ljust(TO_S_SIZE) + self.disabled.to_s return n end private :string_creator # Display basic details about the object. Sample output for a button is shown. # Raises UnknownObjectException if the object is not found. # name b4 # type button # id b5 # value Disabled Button # disabled true def to_s assert_exists return string_creator.join("\n") end # This method is responsible for setting and clearing the colored highlighting on the currently active element. # use :set to set the highlight # :clear to clear the highlight # TODO: Make this two methods: set_highlight & clear_highlight # TODO: Remove begin/rescue blocks def highlight(set_or_clear) if set_or_clear == :set begin @original_color ||= ole_object.style.backgroundColor ole_object.style.backgroundColor = @container.activeObjectHighLightColor rescue @original_color = nil end else begin ole_object.style.backgroundColor = @original_color if @original_color rescue # we could be here for a number of reasons... # e.g. page may have reloaded and the reference is no longer valid ensure @original_color = nil end end end private :highlight # This method clicks the active element. # raises: UnknownObjectException if the object is not found # ObjectDisabledException if the object is currently disabled def click click! @container.wait end def replace_method(method) method == 'click' ? 'click!' : method end private :replace_method def build_method(method_name, *args) arguments = args.map do |argument| if argument.is_a?(String) argument = "'#{argument}'" else argument = argument.inspect end end "#{replace_method(method_name)}(#{arguments.join(',')})" end private :build_method def generate_ruby_code(element, method_name, *args) element = "#{self.class}.new(#{@page_container.attach_command}, :unique_number, #{self.unique_number})" method = build_method(method_name, *args) ruby_code = "$:.unshift(#{$LOAD_PATH.map {|p| "'#{p}'" }.join(").unshift(")});" << "require '#{File.expand_path(File.dirname(__FILE__))}/core';#{element}.#{method};" return ruby_code end private :generate_ruby_code def spawned_no_wait_command(command) command = "-e #{command.inspect}" unless $DEBUG "start rubyw #{command}" else puts "#no_wait command:" command = "ruby #{command}" puts command command end end private :spawned_no_wait_command def click! assert_exists assert_enabled highlight(:set) # Not sure why but in IE9 Document mode, passing a parameter # to click seems to work. Firing the onClick event breaks other tests # so this seems to be the safest change and also works fine in IE8 ole_object.click(0) highlight(:clear) end # Flash the element the specified number of times. # Defaults to 10 flashes. def flash number=10 assert_exists number.times do highlight(:set) sleep 0.05 highlight(:clear) sleep 0.05 end nil end # Executes a user defined "fireEvent" for objects with JavaScript events tied to them such as DHTML menus. # usage: allows a generic way to fire javascript events on page objects such as "onMouseOver", "onClick", etc. # raises: UnknownObjectException if the object is not found # ObjectDisabledException if the object is currently disabled def fire_event(event) assert_exists assert_enabled highlight(:set) dispatch_event(event) @container.wait highlight(:clear) end def dispatch_event(event) if IE.version_parts.first.to_i >= 9 begin # we're in IE9 document standards mode ole_object.dispatchEvent(create_event(event)) rescue WIN32OLERuntimeError ole_object.fireEvent(event) end else ole_object.fireEvent(event) end end def create_event(event) event =~ /on(.*)/i event = $1 if $1 event.downcase! # See http://www.howtocreate.co.uk/tutorials/javascript/domevents case event when 'abort', 'blur', 'change', 'error', 'focus', 'load', 'reset', 'resize', 'scroll', 'select', 'submit', 'unload' event_name = :initEvent event_type = 'HTMLEvents' event_args = [event, true, true] when 'keydown', 'keypress', 'keyup' event_name = :initKeyboardEvent event_type = 'KeyboardEvent' # 'type', bubbles, cancelable, windowObject, ctrlKey, altKey, shiftKey, metaKey, keyCode, charCode event_args = [event, true, true, @container.page_container.document.parentWindow.window, false, false, false, false, 0, 0] when 'click', 'dblclick', 'mousedown', 'mousemove', 'mouseout', 'mouseover', 'mouseup', 'contextmenu', 'drag', 'dragstart', 'dragenter', 'dragover', 'dragleave', 'dragend', 'drop', 'selectstart' event_name = :initMouseEvent event_type = 'MouseEvents' # 'type', bubbles, cancelable, windowObject, detail, screenX, screenY, clientX, clientY, ctrlKey, altKey, shiftKey, metaKey, button, relatedTarget event_args = [event, true, true, @container.page_container.document.parentWindow.window, 1, 0, 0, 0, 0, false, false, false, false, 0, @container.page_container.document] else raise UnhandledEventException, "Don't know how to trigger event '#{event}'" end event = @container.page_container.document.createEvent(event_type) event.send event_name, *event_args event end # This method sets focus on the active element. # raises: UnknownObjectException if the object is not found # ObjectDisabledException if the object is currently disabled def focus assert_exists assert_enabled ole_object.focus end # Returns whether this element actually exists. def exists? begin locate if defined?(locate) rescue WIN32OLERuntimeError, UnknownObjectException @o = nil end !!@o end alias :exist? :exists? # Returns true if the element is enabled, false if it isn't. # raises: UnknownObjectException if the object is not found def enabled? assert_exists return ! disabled end # If any parent element isn't visible then we cannot write to the # element. The only realiable way to determine this is to iterate # up the DOM element tree checking every element to make sure it's # visible. def visible? # Now iterate up the DOM element tree and return false if any # parent element isn't visible assert_exists object = @o while object begin if object.currentstyle.invoke('visibility') =~ /^hidden$/i return false end if object.currentstyle.invoke('display') =~ /^none$/i return false end rescue WIN32OLERuntimeError end object = object.parentElement end true end # Get attribute value for any attribute of the element. # Returns null if attribute doesn't exist. def attribute_value(attribute_name) assert_exists return ole_object.getAttribute(attribute_name) end def method_missing(method_name, *args, &block) if method_name.to_s =~ /(.*)_no_wait/ && self.respond_to?($1) assert_exists assert_enabled highlight(:set) ruby_code = generate_ruby_code(self, $1, *args) system(spawned_no_wait_command(ruby_code)) highlight(:clear) else super end end end class ElementMapper # Still to be used include Container def initialize wrapper_class, container, how, what @wrapper_class = wrapper_class set_container @how = how @what = what end def method_missing method, *args locate @wrapper_class.new(@o).send(method, *args) end end end