Sha256: 4861d9b59599fc63472e73a3b9c9e9573921314ecc69cd1768b459ee5c194dd5
Contents?: true
Size: 156 Bytes
Versions: 13
Compression:
Stored size: 156 Bytes
Contents
//= require "shaders/functions/depth_map" void main(void) { vec4 pos = gl_FragCoord; import(exPos, pos = exPos); gl_FragColor = pack_depth(pos.z); }
Version data entries
13 entries across 13 versions & 1 rubygems