// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_MIPS_FRAMES_MIPS_H_ #define V8_MIPS_FRAMES_MIPS_H_ namespace v8 { namespace internal { // Register lists. // Note that the bit values must match those used in actual instruction // encoding. static const int kNumRegs = 32; static const RegList kJSCallerSaved = 1 << 4 | // a0 1 << 5 | // a1 1 << 6 | // a2 1 << 7; // a3 static const int kNumJSCallerSaved = 4; // Return the code of the n-th caller-saved register available to JavaScript // e.g. JSCallerSavedReg(0) returns r0.code() == 0. int JSCallerSavedCode(int n); // Callee-saved registers preserved when switching from C to JavaScript. static const RegList kCalleeSaved = // Saved temporaries. 1 << 16 | 1 << 17 | 1 << 18 | 1 << 19 | 1 << 20 | 1 << 21 | 1 << 22 | 1 << 23 | // gp, sp, fp 1 << 28 | 1 << 29 | 1 << 30; static const int kNumCalleeSaved = 11; typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved]; // ---------------------------------------------------- class StackHandlerConstants : public AllStatic { public: static const int kNextOffset = 0 * kPointerSize; static const int kStateOffset = 1 * kPointerSize; static const int kFPOffset = 2 * kPointerSize; static const int kPCOffset = 3 * kPointerSize; static const int kSize = kPCOffset + kPointerSize; }; class EntryFrameConstants : public AllStatic { public: static const int kCallerFPOffset = -3 * kPointerSize; }; class ExitFrameConstants : public AllStatic { public: // Exit frames have a debug marker on the stack. static const int kSPDisplacement = -1 * kPointerSize; // The debug marker is just above the frame pointer. static const int kDebugMarkOffset = -1 * kPointerSize; // Must be the same as kDebugMarkOffset. Alias introduced when upgrading. static const int kCodeOffset = -1 * kPointerSize; static const int kSavedRegistersOffset = 0 * kPointerSize; // The caller fields are below the frame pointer on the stack. static const int kCallerFPOffset = +0 * kPointerSize; // The calling JS function is between FP and PC. static const int kCallerPCOffset = +1 * kPointerSize; // FP-relative displacement of the caller's SP. static const int kCallerSPDisplacement = +3 * kPointerSize; }; class StandardFrameConstants : public AllStatic { public: static const int kExpressionsOffset = -3 * kPointerSize; static const int kMarkerOffset = -2 * kPointerSize; static const int kContextOffset = -1 * kPointerSize; static const int kCallerFPOffset = 0 * kPointerSize; static const int kCallerPCOffset = +1 * kPointerSize; static const int kCallerSPOffset = +2 * kPointerSize; // Size of the MIPS 4 32-bit argument slots. // This is just an alias with a shorter name. Use it from now on. static const int kRArgsSlotsSize = 4 * kPointerSize; static const int kRegularArgsSlotsSize = kRArgsSlotsSize; // C/C++ argument slots size. static const int kCArgsSlotsSize = 4 * kPointerSize; // JS argument slots size. static const int kJSArgsSlotsSize = 0 * kPointerSize; }; class JavaScriptFrameConstants : public AllStatic { public: // FP-relative. static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset; static const int kSavedRegistersOffset = +2 * kPointerSize; static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset; // Caller SP-relative. static const int kParam0Offset = -2 * kPointerSize; static const int kReceiverOffset = -1 * kPointerSize; }; class ArgumentsAdaptorFrameConstants : public AllStatic { public: static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset; }; class InternalFrameConstants : public AllStatic { public: static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset; }; inline Object* JavaScriptFrame::function_slot_object() const { const int offset = JavaScriptFrameConstants::kFunctionOffset; return Memory::Object_at(fp() + offset); } } } // namespace v8::internal #endif