[ S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"Behaviour: name" Base: sizei: indexi: flagsiS; ;i;i;F; "PPtr; "m_GameObject; i ; i; ifS; ;i;i;F; " SInt32; " m_FileID; i ; i; ifS; ;i;i;F; " SInt32; " m_PathID; i ; i; ifS; ;i;i;F; " bool; "m_Enabled; i; i ; i