require 'sane' require 'thread' require 'timeout' require 'yaml' require_relative 'muter' require_relative 'blanker' require 'pp' # for pretty_inspect class Time def self.now_f now.to_f end end class OverLayer def muted? @am_muted end def blank? @am_blanked end def mute! @am_muted = true puts 'muting!' if $VERBOSE Muter.mute! unless defined?($AM_IN_UNIT_TEST) end def unmute! @am_muted = false puts 'unmuting!' if $VERBOSE Muter.unmute! unless defined?($AM_IN_UNIT_TEST) end def blank! @am_blanked = true Blanker.blank_full_screen! end def unblank! @am_blanked = false Blanker.unblank_full_screen! end def check_reload_yaml current_mtime = File.stat(@filename).mtime if @file_mtime != current_mtime reload_yaml! @file_mtime = current_mtime else #p 'same mtime:', @file_mtime if $DEBUG && $VERBOSE end end attr_accessor :all_sequences def reload_yaml! @all_sequences = OverLayer.translate_yaml(File.read(@filename)) puts '(re) loaded mute sequences from ' + File.basename(@filename) + ' as', pretty_sequences.pretty_inspect, "" unless $AM_IN_UNIT_TEST signal_change end def pretty_sequences new_sequences = {} @all_sequences.each{|type, values| if values.is_a? Array new_sequences[type] = values.map{|s, f| [translate_time_to_human_readable(s), translate_time_to_human_readable(f)] } else new_sequences[type] = values end } new_sequences end def self.new_raw ruby_hash File.write 'temp.yml', YAML.dump(ruby_hash) OverLayer.new('temp.yml') end def initialize filename @filename = filename @am_muted = false @am_blanked = false @mutex = Mutex.new @cv = ConditionVariable.new @file_mtime = nil check_reload_yaml @start_time = Time.now_f # assume they want to start immediately... end def self.translate_yaml raw_yaml begin all = YAML.load(raw_yaml) || {} rescue NoMethodError p 'appears your file has a syntax error in it--perhaps missing quotation marks' return end # now it's like {:mutes => {"1:02.0" => "1:3.0"}} # translate to floats like 62.0 => 63.0 for type in [:mutes, :blank_outs] maps = all[type] || all[type.to_s] || {} new = {} maps.each{|start,endy| # both are like 1:02.0 start2 = translate_string_to_seconds(start) if start endy2 = translate_string_to_seconds(endy) if endy if start2 == 0 || endy2 == 0 || start == nil || endy == nil p 'warning--possible error in the scene descriptions file some line not parsed! (NB if you want one to start at time 0 please use 0.0001)', start, endy unless $AM_IN_UNIT_TEST # drop this line into the bitbucket... next end if start2 == endy2 || endy2 < start2 p 'warning--found a line that had poor interval', start, endy, type unless $AM_IN_UNIT_TEST next end if(endy2 > 60*60*3) p 'warning--found setting past 3 hours [?]', start, endy, type unless $AM_IN_UNIT_TEST end new[start2] = endy2 } all.delete(type.to_s) # cleanup all[type] = new.sort end all end def translate_time_to_human_readable seconds # 3600 => "1:00:00" out = '' hours = seconds.to_i / 3600 out << "%d" % hours out << ":" seconds = seconds - hours*3600 minutes = seconds.to_i / 60 out << "%02d" % minutes seconds = seconds - minutes * 60 out << ":" out << "%04.1f" % seconds end def timestamp_changed to_this_exact_string_might_be_nil, delta set_seconds OverLayer.translate_string_to_seconds(to_this_exact_string_might_be_nil) + delta if to_this_exact_string_might_be_nil end def self.translate_string_to_seconds s # might actually already be a float, or int, depending on the yaml # int for 8 => 9 and also for 1:09 => 1:10 if s.is_a? Numeric return s.to_f end # s is like 1:01:02.0 total = 0.0 seconds = s.split(":")[-1] total += seconds.to_f minutes = s.split(":")[-2] || "0" total += 60 * minutes.to_i hours = s.split(":")[-3] || "0" total += 60* 60 * hours.to_i total end # returns seconds it's at currently... def cur_time Time.now_f - @start_time end def cur_english_time translate_time_to_human_readable(cur_time) end def status time = "Current time: " + cur_english_time begin mute, blank, next_sig = get_current_state if next_sig == :done state = " no more actions after this point..." else state = " next action will be at #{translate_time_to_human_readable next_sig}s " end if blank? or muted? state += "(" + [muted? ? "muted" : nil, blank? ? "blanked" : nil ].compact.join(' ') + ") " end end check_reload_yaml time + state + "(r,d,v,q to quit): " end def keyboard_input char delta = case char when 'h' then 60*60 when 'H' then -60*60 when 'm' then 60 when 'M' then -60 when 's' then 1 when 'S' then -1 when 't' then 0.1 when 'T' then -0.1 when 'v' then $VERBOSE = !$VERBOSE p 'set verbose to ', $VERBOSE return when 'd' $DEBUG = !$DEBUG p 'set debug to', $DEBUG return when ' ' then puts cur_english_time return when 'r' then reload_yaml! puts return else nil end if delta set_seconds(cur_time + delta) else puts 'invalid char: [' + char + ']' end end # sets it to a new set of seconds... def set_seconds seconds seconds = [seconds, 0].max @mutex.synchronize { @start_time = Time.now_f - seconds } signal_change end def signal_change @mutex.synchronize { # tell the driver thread to wake up and re-check state. # We're not super thread friendly but good enough for having two contact each other... @cv.signal } end # we have a single scheduler thread, that is notified when the time may have changed # like # def restart new_time # @current_time = xxx # broadcast # things have changed # end def start_thread continue_forever = false @thread = Thread.new { continue_until_past_all continue_forever } end def kill_thread! @thread.kill end # returns [start, end, active|:done] def discover_state type, cur_time for start, endy in @all_sequences[type] if cur_time < endy # first one that we haven't passed the *end* of yet if(cur_time >= start) return [start, endy, true] else return [start, endy, false] end end end return [nil, nil, :done] end # # returns [true, false, next_moment_of_importance|:done] ( true, false for if it should be currently muted, blanked ) # def get_current_state all = [] time = cur_time for type in [:mutes, :blank_outs] do all << discover_state(type, time) end output = [] # all is [[start, end, active]...] or [:done, :done] earliest_moment = 1_000_000 all.each{|start, endy, active| if active == :done output << false next else output << active end if active earliest_moment = [earliest_moment, endy].min else earliest_moment = [earliest_moment, start].min end } if earliest_moment == 1_000_000 output << :done else output << earliest_moment end output end def continue_until_past_all continue_forever if RUBY_VERSION < '1.9.2' raise 'need 1.9.2+ for MRI for the mutex stuff' unless RUBY_PLATFORM =~ /java/ end @mutex.synchronize { loop { muted, blanked, next_point = get_current_state if next_point == :done if continue_forever time_till_next_mute_starts = 1_000_000 else #set_states! # for the unit tests' sake return end else time_till_next_mute_starts = next_point - cur_time end # pps 'sleeping until next action (%s) begins in %fs (%f) %f' % [next_point, time_till_next_mute_starts, Time.now_f, cur_time] if $VERBOSE @cv.wait(@mutex, time_till_next_mute_starts) if time_till_next_mute_starts > 0 set_states! } } end def display_change change puts '' puts change + ' at ' + cur_english_time if $VERBOSE unless $DEBUG # too chatty for unit tests end def set_states! should_be_muted, should_be_blank, next_point = get_current_state if should_be_muted && !muted? mute! puts '' display_change 'muted' end if !should_be_muted && muted? unmute! display_change 'unmuted' end if should_be_blank && !blank? blank! display_change 'blanked' end if !should_be_blank && blank? unblank! display_change 'unblanked' end end end