Sha256: 4764da6343a962a376ac20864d89d4d3fb8fa1d8997ba2933c338c9ad87c2812

Contents?: true

Size: 1.81 KB

Versions: 3

Compression:

Stored size: 1.81 KB

Contents

/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.example.android.apis.graphics;

import android.app.Activity;
import android.opengl.GLSurfaceView;
import android.os.Bundle;

/**
 * Wrapper activity demonstrating the use of {@link GLSurfaceView}, a view
 * that uses OpenGL drawing into a dedicated surface.
 */
public class GLSurfaceViewActivity extends Activity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        // Create our Preview view and set it as the content of our
        // Activity
        mGLSurfaceView = new GLSurfaceView(this);
        mGLSurfaceView.setRenderer(new CubeRenderer(false));
        setContentView(mGLSurfaceView);
    }

    @Override
    protected void onResume() {
        // Ideally a game should implement onResume() and onPause()
        // to take appropriate action when the activity looses focus
        super.onResume();
        mGLSurfaceView.onResume();
    }

    @Override
    protected void onPause() {
        // Ideally a game should implement onResume() and onPause()
        // to take appropriate action when the activity looses focus
        super.onPause();
        mGLSurfaceView.onPause();
    }

    private GLSurfaceView mGLSurfaceView;
}

Version data entries

3 entries across 3 versions & 1 rubygems

Version Path
gametel-0.3 ApiDemos/src/com/example/android/apis/graphics/GLSurfaceViewActivity.java
gametel-0.2 ApiDemos/src/com/example/android/apis/graphics/GLSurfaceViewActivity.java
gametel-0.1 ApiDemos/src/com/example/android/apis/graphics/GLSurfaceViewActivity.java