Map( bgm: AudioFile( volume: 85, name: "ChildrenOfTheRuins_piano", pitch: 90, ), events: { 27: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(22), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "coals", y: 11, x: 52, id: 27, ), 5: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(204), Integer(74), Integer(12), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV005", y: 11, x: 25, id: 5, ), 16: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(30), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "coals", y: 13, x: 33, id: 16, ), 22: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(40), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(10), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(30), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(20), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_marimo", pattern: 3, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), ], name: "EV022", y: 8, x: 58, id: 22, ), 11: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(30), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "coals", y: 14, x: 32, id: 11, ), 28: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(22), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "coals", y: 11, x: 53, id: 28, ), 6: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@calamus_sad At least the courtyard is unaffected for now..."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 1, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 239, switch1_valid: true, variable_value: 15, self_switch_valid: false, variable_id: 12, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_npc_calamus", pattern: 0, tile_id: 0, direction: 8, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 2, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 16, self_switch_valid: false, variable_id: 12, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "calamus npc", y: 17, x: 25, id: 6, ), 1: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@niko It's a ball."), ], ), EventCommand( indent: 0, code: 111, parameters: [ Integer(0), Integer(224), Integer(0), ], ), EventCommand( indent: 1, code: 111, parameters: [ Integer(1), Integer(12), Integer(0), Integer(16), Integer(1), ], ), EventCommand( indent: 2, code: 115, parameters: [], ), EventCommand( indent: 2, code: 0, parameters: [], ), EventCommand( indent: 1, code: 412, parameters: [], ), EventCommand( indent: 1, code: 0, parameters: [], ), EventCommand( indent: 0, code: 412, parameters: [], ), EventCommand( indent: 0, code: 101, parameters: [ String("@alula That's mine!\\>\\n\\@alula_pout It doesn't bounce around as much as it used to, though..."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV001", y: 17, x: 51, id: 1, ), 12: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(30), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "coals", y: 14, x: 33, id: 12, ), 29: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(22), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "coals", y: 11, x: 54, id: 29, ), 7: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), Page( list: [ EventCommand( indent: 0, code: 101, parameters: [ String("@alula_pout We usually get to the burial grounds through our friend, but..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@alula_oh ...he hasn't been here in forever!"), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@calamus Normally this courtyard would be where we meet up..."), ], ), EventCommand( indent: 0, code: 101, parameters: [ String("@alula I hope he comes back soon..."), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 1, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 239, switch1_valid: true, variable_value: 15, self_switch_valid: false, variable_id: 12, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_npc_alula", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 2, through: false, ), Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 16, self_switch_valid: false, variable_id: 12, variable_valid: true, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "calamus npc", y: 18, x: 32, id: 7, ), 24: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("particles :fireflies"), ], ), EventCommand( indent: 0, code: 655, parameters: [ String("green_ambient"), ], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "init", y: 7, x: 24, id: 24, ), 2: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 209, parameters: [ Integer(0), MoveRoute(MoveRoute( list: [ MoveCommand( code: 36, parameters: [ ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(2), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(2), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 21, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(3), ], ), MoveCommand( code: 35, parameters: [ ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: false, )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 36, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 21, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(2), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 21, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(2), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 21, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 21, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 15, parameters: [ Integer(3), ], )), ], ), EventCommand( indent: 0, code: 509, parameters: [ MoveCommand(MoveCommand( code: 35, parameters: [ ], )), ], ), EventCommand( indent: 0, code: 250, parameters: [ AudioFile(AudioFile( volume: 100, name: "bell", pitch: 100, )), ], ), EventCommand( indent: 0, code: 210, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: true, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 1, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_scenery1", pattern: 0, tile_id: 0, direction: 4, blend_type: 0, character_hue: 0, ), walk_anime: false, move_speed: 1, through: false, ), ], name: "decorative bell", y: 15, x: 48, id: 2, ), 13: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(30), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "coals", y: 13, x: 30, id: 13, ), 19: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(40), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(10), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(30), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(20), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_marimo", pattern: 3, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), ], name: "EV019", y: 8, x: 39, id: 19, ), 8: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 355, parameters: [ String("unlock_map :green, :courtyard, :down"), ], ), EventCommand( indent: 0, code: 116, parameters: [], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 32, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 4, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "FAST TRAVEL", y: 12, x: 24, id: 8, ), 25: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(33), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(10), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(30), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(20), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_marimo", pattern: 1, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), ], name: "EV025", y: 31, x: 48, id: 25, ), 3: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(206), Integer(16), Integer(17), Integer(8), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "north door", y: 16, x: 41, id: 3, ), 14: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(30), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "coals", y: 13, x: 31, id: 14, ), 31: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(30), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "coals", y: 14, x: 30, id: 31, ), 20: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(33), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(10), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(30), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(20), ], ), MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 6, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "green_marimo", pattern: 1, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 6, through: false, ), ], name: "EV020", y: 8, x: 52, id: 20, ), 9: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(30), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "coals", y: 14, x: 29, id: 9, ), 26: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(22), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "coals", y: 11, x: 51, id: 26, ), 4: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 201, parameters: [ Integer(0), Integer(204), Integer(73), Integer(12), Integer(0), Integer(0), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 1, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: false, ), ], name: "EV004", y: 11, x: 24, id: 4, ), 15: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 122, parameters: [ Integer(5), Integer(5), Integer(0), Integer(0), Integer(30), ], ), EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 0, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 0, parameters: [ ], ), ], skippable: false, repeat: true, ), trigger: 0, step_anime: false, move_frequency: 3, always_on_top: false, graphic: Graphic( opacity: 255, character_name: "", pattern: 0, tile_id: 0, direction: 2, blend_type: 0, character_hue: 0, ), walk_anime: true, move_speed: 3, through: true, ), ], name: "coals", y: 13, x: 32, id: 15, ), 21: Event( pages: [ Page( list: [ EventCommand( indent: 0, code: 0, parameters: [], ), ], move_type: 3, direction_fix: false, condition: Condition( switch2_valid: false, self_switch_ch: "A", switch1_id: 1, switch1_valid: false, variable_value: 0, self_switch_valid: false, variable_id: 1, variable_valid: false, switch2_id: 1, ), move_route: MoveRoute( list: [ MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(50), ], ), MoveCommand( code: 20, parameters: [ ], ), MoveCommand( code: 15, parameters: [ Integer(10), ], 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