require 'rubygems' require 'sexp' require 'ruby2ruby' class Sexp def accept(visitor) visitor.visit(self) end def node_type first end def children find_all { | sexp | Sexp === sexp } end def is_language_node? first.class == Symbol end def visitable_children parent = is_language_node? ? sexp_body : self parent.children end def recursive_children(&handler) visitable_children.each do |child| handler.call child child.recursive_children(&handler) end end def grep_nodes(options) return self if options.empty? node_type = options[:node_type] subject = options[:subject] message = options[:message] arguments = options[:arguments] nodes = [] self.recursive_children do |child| if (!node_type or node_type == child.node_type) and (!subject or subject == child.subject) and (!message or message == child.message) and (!arguments or arguments == child.arguments) nodes << child end end nodes end def subject if [:attrasgn, :call, :iasgn, :lasgn, :class, :iter].include? node_type self[1] end end def message if [:attrasgn, :call, :defs, :iter].include? node_type self[2] end end def arguments if [:attrasgn, :call].include? node_type self[3] end end def call if [:if, :arglist].include? node_type self[1] end end def conditional_statement if node_type == :if self[1] end end def true_node if :if == node_type self[2] end end def false_node if :if == node_type self[3] end end def message_name if :defn == node_type self[1] end end def body if :block == node_type self[1..-1] elsif :class == node_type self[3] elsif :defn == node_type self[3][1] elsif :defs == node_type self[4][1] end end def to_ruby Ruby2Ruby.new.process(self) unless self.empty? end def to_ruby_string return nil if self.empty? eval(Ruby2Ruby.new.process(self)).to_s end end