Sha256: 4629f4a1e04168ee29737be7704365876e4955b3a7babd27da081c73610331d8

Contents?: true

Size: 284 Bytes

Versions: 21

Compression:

Stored size: 284 Bytes

Contents

#ifdef USE_SKINNING

	vec4 mvPosition = modelViewMatrix * skinned;

#elif defined( USE_MORPHTARGETS )

	vec4 mvPosition = modelViewMatrix * vec4( morphed, 1.0 );

#else

	vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );

#endif

gl_Position = projectionMatrix * mvPosition;

Version data entries

21 entries across 21 versions & 2 rubygems

Version Path
mittsu-opengl-0.5.1 lib/mittsu/opengl/shader/chunks/default_vertex.glsl
mittsu-0.4.1 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-opengl-0.5.0 lib/mittsu/opengl/shader/chunks/default_vertex.glsl
mittsu-0.4.0 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.3.3 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.3.2 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.3.1 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.3.0 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.2.4 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.2.3 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.2.2 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.2.1 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.2.0 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.1.7 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.1.6 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.1.5 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.1.4 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.1.3 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.1.2 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl
mittsu-0.1.1 lib/mittsu/renderers/shaders/shader_chunk/default_vertex.glsl