# frozen_string_literal: true class Redis class Cluster # Keep slot and node key map for Redis Cluster Client class Slot ROLE_SLAVE = 'slave' def initialize(available_slots, node_flags = {}, with_replica = false) @with_replica = with_replica @node_flags = node_flags @map = build_slot_node_key_map(available_slots) end def exists?(slot) @map.key?(slot) end def find_node_key_of_master(slot) return nil unless exists?(slot) @map[slot][:master] end def find_node_key_of_slave(slot) return nil unless exists?(slot) return find_node_key_of_master(slot) if replica_disabled? @map[slot][:slaves].sample end def put(slot, node_key) # Since we're sharing a hash for build_slot_node_key_map, duplicate it # if it already exists instead of preserving as-is. @map[slot] = @map[slot] ? @map[slot].dup : { master: nil, slaves: [] } if master?(node_key) @map[slot][:master] = node_key elsif !@map[slot][:slaves].include?(node_key) @map[slot][:slaves] << node_key end nil end private def replica_disabled? !@with_replica end def master?(node_key) !slave?(node_key) end def slave?(node_key) @node_flags[node_key] == ROLE_SLAVE end # available_slots is mapping of node_key to list of slot ranges def build_slot_node_key_map(available_slots) by_ranges = {} available_slots.each do |node_key, slots_arr| by_ranges[slots_arr] ||= { master: nil, slaves: [] } if master?(node_key) by_ranges[slots_arr][:master] = node_key elsif !by_ranges[slots_arr][:slaves].include?(node_key) by_ranges[slots_arr][:slaves] << node_key end end by_slot = {} by_ranges.each do |slots_arr, nodes| slots_arr.each do |slots| slots.each do |slot| by_slot[slot] = nodes end end end by_slot end end end end