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Size: 1.11 KB
Versions: 2
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Contents
module MotionBindable # # Represents a binding strategy. Designed to be as flexible as possible. # class Strategy @strategies_map = [{ class: Strategy, candidates: [Object] }] def self.register_strategy(strategy, *objects) @strategies_map << { class: strategy, candidates: objects } end def self.find_by_reference(object) @strategies_map.reverse.find do |h| h[:candidates].one? { |e| object.is_a? e } end.fetch(:class) end attr_accessor :object attr_accessor :bound def initialize(object, attribute) @attribute = attribute.to_sym self.object = WeakRef.new(object) end def bind(bound) self.bound = bound on_bind self end # You can either choose to just override `#refresh` for objects that can't # be bound with callbacks. Or override `#on_bind` for objects that can be # bound with a callback. def refresh; end def on_bind refresh end def attribute object.send(@attribute) end def attribute=(value) object.send(:"#{@attribute.to_s}=", value) end end end
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
motion_bindable-0.0.6 | lib/motion_bindable/strategy.rb |
motion_bindable-0.0.5 | lib/motion_bindable/strategy.rb |