Sha256: 43fbdbcf3caa1504ad69c05db12e8791f3d615389bf052655878f9f753470792
Contents?: true
Size: 1.41 KB
Versions: 7
Compression:
Stored size: 1.41 KB
Contents
[ S:Mikunyan::TypeTree::Node :versioni: depthi :array?F: type"ClothRenderer: name" Base: sizeiú: indexi : flagsi S; ;i;i;F; "PPtr<GameObject>; "m_GameObject;i ;i; ia S; ;i;i;F; "SInt32; " m_FileID;i ;i; ia S; ;i;i;F; "SInt32; " m_PathID;i ;i; ia S; ;i;i;F; " bool; "m_Enabled;i;i ; iS; ;i;i;F; " bool; "m_CastShadows;i;i ; i S; ;i;i;F; " bool; "m_ReceiveShadows;i;i; i S; ;i;i;F; " UInt8; "m_LightmapIndex;i;i; iS; ;i;i;F; " Vector4f; "m_LightmapTilingOffset;i;i ; i S; ;i;i;F; " float; "x;i ;i; i S; ;i;i;F; " float; "y;i ;i; i S; ;i;i;F; " float; "z;i ;i; i S; ;i;i;F; " float; "w;i ;i; i S; ;i;i;F; "vector; "m_Materials;iú;i; iS; ;i;i;T; " Array; " Array;iú;i; iS; ;i;i;F; "SInt32; " size;i ;i; iS; ;i;i;F; "PPtr<Material>; " data;i ;i; iS; ;i;i ;F; "SInt32; " m_FileID;i ;i; iS; ;i;i ;F; "SInt32; " m_PathID;i ;i; iS; ;i;i;F; "vector; "m_SubsetIndices;iú;i; iS; ;i;i;T; " Array; " Array;iú;i; iS; ;i;i;F; "SInt32; " size;i ;i; iS; ;i;i;F; "UInt32; " data;i ;i; iS; ;i;i;F; "PPtr<Transform>; "m_StaticBatchRoot;i ;i; iS; ;i;i;F; "SInt32; " m_FileID;i ;i; iS; ;i;i;F; "SInt32; " m_PathID;i ;i; iS; ;i;i;F; " bool; "m_PauseWhenNotVisible;i;i; i
Version data entries
7 entries across 7 versions & 1 rubygems