require 'vedeu/events/trigger' module Vedeu # Contains all the logic of an event. Handles debouncing and throttling. # # Vedeu provides an event mechanism to facilitate the functionality of your # application. The events are either Vedeu defined, ie. system events or user # defined, ie. user events. User events allow you to orchestrate behaviour # within your application, ie. the user presses a specific key, you trigger an # event to make something happen. Eg. pressing 'p' instructs the player to # play. # # Events described here assume that you have either included Vedeu in your # class: # # class SomeClassInYourApplication # include Vedeu # # bind :event_name do |arg1, arg2| # # Things that should happen when the event is triggered; these can be # # method calls or the triggering of another event or events. # end # # or, you are prepared to use the `Vedeu` prefix: # # class SomeClassInYourApplication # Vedeu.bind(:event_name) do # # Not all events you define will have arguments; like methods. # :do_stuff # end # # @api public class Event include Vedeu::Model class << self # Register an event by name with optional delay (throttling) which when # triggered will execute the code contained within the passed block. # # @param name [Symbol] The name of the event to be triggered later. # @param options [Hash] The options to register the event with. # @option options :delay [Fixnum|Float] Limits the execution of the # triggered event to only execute when first triggered, with subsequent # triggering being ignored until the delay has expired. # @option options :debounce [Fixnum|Float] Limits the execution of the # triggered event to only execute once the debounce has expired. # Subsequent triggers before debounce expiry are ignored. # @param block [Proc] The event to be executed when triggered. This block # could be a method call, or the triggering of another event, or # sequence of either/both. # # @example # Vedeu.bind :my_event do |some, args| # # ... some code here ... # # Vedeu.trigger(:my_other_event) # end # # T = Triggered, X = Executed, i = Ignored. # # 0.0.....0.2.....0.4.....0.6.....0.8.....1.0.....1.2.....1.4.....1.6... # .T...T...T...T...T...T...T...T...T...T...T...T...T...T...T...T...T...T # .X...i...i...i...i...X...i...i...i...i...X...i...i...i...i...i...i...i # # Vedeu.bind(:my_delayed_event, { delay: 0.5 }) # # ... some code here ... # end # # T = Triggered, X = Executed, i = Ignored. # # 0.0.....0.2.....0.4.....0.6.....0.8.....1.0.....1.2.....1.4.....1.6... # .T...T...T...T...T...T...T...T...T...T...T...T...T...T...T...T...T...T # .i...i...i...i...i...i...i...X...i...i...i...i...i...i...X...i...i...i # # Vedeu.bind(:my_debounced_event, { debounce: 0.7 }) # # ... some code here ... # end # # @return [TrueClass] def bind(name, options = {}, &block) Vedeu.log(type: :event, message: "Binding: '#{name.inspect}'") new(name, options, block).bind end alias_method :event, :bind alias_method :register, :bind # Return a boolean indicating whether the named event is registered. # # @example # Vedeu.bound?(:some_event) # # @param name [Symbol] # @return [Boolean] def bound?(name) Vedeu.events.registered?(name) end # Unbind events from a named handler. # # Removes all events associated with the given name. # # @example # Vedeu.unbind(:some_event) # # @param name [Symbol] # @return [Boolean] def unbind(name) return false unless Vedeu.bound?(name) Vedeu.log(type: :event, message: "Unbinding: '#{name.inspect}'") Vedeu.events.remove(name) true end extend Forwardable def_delegators Vedeu::Trigger, :trigger end # Eigenclass # Returns a new instance of Vedeu::Event. # # @param (see Vedeu::Event.bind) # @return [Vedeu::Event] def initialize(name, options = {}, closure) @name = name @options = options @closure = closure @deadline = 0 @executed_at = 0 @now = 0 @repository = Vedeu.events end # @see Vedeu::Event.bind def bind if repository.registered?(name) new_collection = repository.find(name).add(self) else new_collection = Vedeu::EventCollection.new([self], nil, name) end repository.store(new_collection) true end # Triggers the event based on debouncing and throttling conditions. # # @param args [Array] # @return [void] def trigger(*args) return execute(*args) unless debouncing? || throttling? return execute(*args) if debouncing? && debounce_expired? return execute(*args) if throttling? && throttle_expired? end protected # @!attribute [r] closure # @return [String] attr_reader :closure # @!attribute [r] name # @return [String] attr_reader :name private # Execute the code stored in the event closure. # # @param args [void] # @return [void] def execute(*args) @deadline = 0 # reset deadline @executed_at = @now # set execution time to now @now = 0 # reset now Vedeu.log(type: :event, message: "Triggering: '#{name.inspect}'") closure.call(*args) end # Returns a boolean indicating whether throttling is required for this # event. Setting the delay option to any value greater than 0 will enable # throttling. # # @return [Boolean] def throttling? @now = Time.now.to_f options[:delay] > 0 end # Returns a boolean indicating whether the throttle has expired. # # @return [Boolean] def throttle_expired? return true if (@now - @executed_at) > delay Vedeu.log(type: :event, message: "Throttling: '#{name.inspect}'") false end # Returns a boolean indicating whether debouncing is required for this # event. Setting the debounce option to any value greater than 0 will # enable debouncing. # Sets the deadline for when this event can be executed to a point in the # future determined by the amount of debounce time left. # # @return [Boolean] def debouncing? @now = Time.now.to_f @deadline = @now + debounce unless deadline? options[:debounce] > 0 end # Returns a boolean indicating whether the debounce has expired. # # @return [Boolean] def debounce_expired? return true if (@executed_at = @now) > @deadline Vedeu.log(type: :event, message: "Debouncing: '#{name.inspect}'") false end # Returns a boolean indicating if this event has a deadline. # # @return [Boolean] def deadline? @deadline > 0 end # Return the amount of time in seconds to debounce the event by. # # @return [Fixnum|Float] def debounce options[:debounce] || defaults[:debounce] end # Return the amount of time in seconds to throttle the event by. # # @return [Fixnum|Float] def delay options[:delay] || defaults[:delay] end # Combines the options provided at instantiation with the default values. # # @return [Hash] def options defaults.merge!(@options) end # The default values for a new instance of this class. # # @return [Hash] def defaults { delay: 0.0, debounce: 0.0, } end end # Event end # Vedeu