--- !ruby/object:Gemwarrior::World monsters: - !ruby/object:Gemwarrior::Alexandrat inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: name: alexandrat description: Tiny, but fierce, color-changing rodent. face: ugly hands: gnarled mood: unchipper level: 1 hp_cur: 3 hp_max: 3 atk_lo: 1 atk_hi: 1 defense: 1 dexterity: 3 rox: 3 xp: 2 battlecry: Bitey, bitey! - !ruby/object:Gemwarrior::Amberoo inventory: !ruby/object:Gemwarrior::Inventory items: - &1 !ruby/object:Gemwarrior::Herb equipped: false consumable: true used: false number_of_uses: name: herb description: Green and leafy, this wild herb looks edible. atk_lo: atk_hi: takeable: true useable: true equippable: false weapon: name: amberoo description: Fossilized and jumping around like an adorably dangerous threat from the past. face: punchy hands: balled mood: jumpy level: 1 hp_cur: 2 hp_max: 2 atk_lo: 1 atk_hi: 2 defense: 2 dexterity: 4 rox: 2 xp: 1 battlecry: I'm hoppin' mad! - !ruby/object:Gemwarrior::Amethystle inventory: !ruby/object:Gemwarrior::Inventory items: - *1 weapon: name: amethystle description: Sober and contemplative, it moves with purplish tentacles swaying in the breeze. face: sharp hands: loose mood: mesmerizing level: 2 hp_cur: 4 hp_max: 4 atk_lo: 3 atk_hi: 5 defense: 2 dexterity: 2 rox: 6 xp: 2 battlecry: You've found yourself in quite the thorny issue! - !ruby/object:Gemwarrior::Apatiger inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: name: apatiger description: Apathetic about most everything as it lazes around, save for eating you. face: calloused hands: soft mood: apathetic level: 4 hp_cur: 12 hp_max: 12 atk_lo: 6 atk_hi: 6 defense: 7 dexterity: 5 rox: 12 xp: 8 battlecry: Gggggggggrrrrrrrrrrrrrrrrooooooooooowwwwwwwwwwwwlllllllll! - !ruby/object:Gemwarrior::Aquamarine inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: name: aquamarine description: It is but one of the few, the proud, the underwater. face: strained hands: hairy mood: tempered level: 4 hp_cur: 11 hp_max: 11 atk_lo: 5 atk_hi: 7 defense: 4 dexterity: 5 rox: 11 xp: 8 battlecry: Attention! You are about to get smashed! - !ruby/object:Gemwarrior::Bloodstorm inventory: !ruby/object:Gemwarrior::Inventory items: - *1 weapon: name: bloodstorm description: A literal swirling, maniacal vortex of human hemoglobin. face: bloody hands: bloody mood: boiling level: 6 hp_cur: 15 hp_max: 15 atk_lo: 7 atk_hi: 16 defense: 6 dexterity: 6 rox: 12 xp: 11 battlecry: "/swirls" - !ruby/object:Gemwarrior::Citrinaga inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: name: citrinaga description: Refreshing in its shiny, gleaming effectiveness at ending your life. face: shiny hands: glistening mood: staid level: 5 hp_cur: 15 hp_max: 15 atk_lo: 7 atk_hi: 8 defense: 7 dexterity: 7 rox: 15 xp: 13 battlecry: Slice and dice so nice! - !ruby/object:Gemwarrior::Coraliz inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: name: coraliz description: Small blue lizard that slithers around, nipping at your ankles. face: spotted hands: slippery mood: emotionless level: 6 hp_cur: 12 hp_max: 12 atk_lo: 7 atk_hi: 18 defense: 6 dexterity: 9 rox: 16 xp: 6 battlecry: Where am I? You'll never guess! - !ruby/object:Gemwarrior::Cubicat inventory: !ruby/object:Gemwarrior::Inventory items: - *1 weapon: name: cubicat description: Perfectly geometrically cubed feline, fresh from its woven enclosure, claws at the ready. face: striking hands: grippy mood: salacious level: 8 hp_cur: 16 hp_max: 16 atk_lo: 11 atk_hi: 23 defense: 7 dexterity: 9 rox: 18 xp: 13 battlecry: I don't really care, as long as you die! - !ruby/object:Gemwarrior::Diaman inventory: !ruby/object:Gemwarrior::Inventory items: - *1 weapon: name: diaman description: Crystalline structure in the form of a man, lumbering toward you, with outstretched, edged pincers. face: bright hands: jagged mood: adamant level: 8 hp_cur: 23 hp_max: 23 atk_lo: 8 atk_hi: 21 defense: 6 dexterity: 9 rox: 24 xp: 9 battlecry: Precious human, prepare to be lost to the annals of time! - !ruby/object:Gemwarrior::Emerald name: Emerald description: A wily, beefy, tower of a man, champion of both wisdom and strength, sporting a constant glint in his eyes. face: gleaming hands: tantalizing mood: enraged level: 15 hp_cur: 38 hp_max: 38 atk_lo: 16 atk_hi: 43 defense: 5 dexterity: 10 inventory: !ruby/object:Gemwarrior::Inventory items: - !ruby/object:Gemwarrior::SparklyThing equipped: false consumable: false used: false number_of_uses: name: Sparkly Thing(tm) description: The sparkling that this thing does is unimaginably brilliant. atk_lo: atk_hi: takeable: true useable: true equippable: false weapon: rox: 32 xp: 26 battlecry: 'Ha ha ha ha ha! Prepare yourself: today your whole life crumbles!' is_boss: true defeated_text: "<^><^><^><^><^><^><^><^><^><^>\nYou beat Emerald! You win!\nYou receive the \e[0;35;49mSparklyThing(tm)\e[0m and become the true \e[0;33;49mGem Warrior\e[0m!\nYou decide to ignore \e[0;31;49mQueen Ruby\e[0m and take your spoils back home\nwhere you live out the rest of your days staring at it, wondering\nwhat it was all about.\n\nThank you for playing. Goodbye.\n<^><^><^><^><^><^><^><^><^><^>\n" - !ruby/object:Gemwarrior::Garynetty name: Garynetty description: Conservative, yet odd, the Garynetty is not messing around. face: irregular hands: sharp mood: abrasive level: 12 hp_cur: 30 hp_max: 30 atk_lo: 25 atk_hi: 36 defense: 8 dexterity: 10 inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: rox: 34 xp: 38 battlecry: "...?!" is_boss: true locations: - !ruby/object:Gemwarrior::Location name: Home description: The little, unimportant, decrepit hut that you live in. coords: &2 :x: 5 :y: 0 :z: 0 locs_connected: :north: true :east: true :south: false :west: true danger_level: :none monster_level_range: items: - !ruby/object:Gemwarrior::Bed equipped: false consumable: false used: false number_of_uses: name: bed description: The place where you sleep when you are not adventuring. atk_lo: atk_hi: takeable: false useable: true equippable: false - !ruby/object:Gemwarrior::Letter equipped: false consumable: false used: false number_of_uses: name: letter description: A single page of thin paper, folded at the middle, with some excellent penmanship impressed upon it. atk_lo: atk_hi: takeable: true useable: true equippable: false - !ruby/object:Gemwarrior::Stone equipped: false consumable: false used: false number_of_uses: name: stone description: A small, sharp mega pebble, suitable for tossing in amusement, and perhaps combat. atk_lo: 1 atk_hi: 2 takeable: true useable: true equippable: true - !ruby/object:Gemwarrior::Tent equipped: false consumable: false used: false number_of_uses: 5 name: tent description: A magical, two-room suite pops up when you flick this otherwise folded piece of canvas just right, perfect for a night's rest. atk_lo: atk_hi: takeable: true useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Cave (Entrance) description: A nearby, dank entrance to a cavern, surely filled with stacktites, stonemites, and rocksites. coords: :x: 6 :y: 0 :z: 0 locs_connected: :north: false :east: true :south: false :west: true danger_level: :low monster_level_range: !ruby/range begin: 1 end: 2 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Cave (Antechamber) description: Now inside the cavern, you confirm there are stacktites, stonemites, rocksites, and even some pebblejites. coords: :x: 7 :y: 0 :z: 0 locs_connected: :north: true :east: true :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: - !ruby/object:Gemwarrior::Stalactite equipped: false consumable: false used: false number_of_uses: name: stalactite description: Long protrusion of cave adornment, broken off and fallen to the ground, where the stalagmites sneer at it from. atk_lo: 2 atk_hi: 3 takeable: true useable: false equippable: true - !ruby/object:Gemwarrior::Stonemite equipped: false consumable: false used: false number_of_uses: name: stonemite description: Stubby cave debris that is neat to look at, as it is off-grey and sparkly, but the size makes it unusable as anything but skipping on a lake. atk_lo: atk_hi: takeable: true useable: false equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Cave (Nook) description: A depression in the cave wall casts a shadow over a small rock shelf. coords: :x: 7 :y: 1 :z: 0 locs_connected: :north: false :east: true :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Cave (Dropoff) description: Caves do not usually feature sudden chasms spilling down into an unknowable void, but this one does. coords: :x: 8 :y: 1 :z: 0 locs_connected: :north: false :east: false :south: true :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 2 end: 4 excl: false items: - !ruby/object:Gemwarrior::Ladder equipped: false consumable: false used: false number_of_uses: name: ladder description: Rickety and crudely-fashioned, this ladder descends down into the dropoff, hopefully heading towards something...anything. atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Metal Tunnel (South Entrance) description: You are in a tightly-enclosed tunnel running under the ground. The walls are made of shiny, smooth material you think may be some kind of metal. It is claustrophobic, to say the least. coords: :x: 8 :y: 1 :z: -1 locs_connected: :north: true :east: false :south: false :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Metal Tunnel description: The walls of this underground tunnel shine, as if some otherworldly light source emanates directly from them. It is cold and narrow and you are not sure you are a huge fan of it. coords: :x: 8 :y: 2 :z: -1 locs_connected: :north: true :east: false :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Metal Tunnel description: The walls of this underground tunnel shine, as if some otherworldly light source emanates directly from them. It is cold and narrow and you are not sure you are a huge fan of it. coords: :x: 8 :y: 3 :z: -1 locs_connected: :north: true :east: false :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Metal Tunnel description: The walls of this underground tunnel shine, as if some otherworldly light source emanates directly from them. It is cold and narrow and you are not sure you are a huge fan of it. coords: :x: 8 :y: 4 :z: -1 locs_connected: :north: false :east: false :south: true :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Metal Tunnel description: The walls of this underground tunnel shine, as if some otherworldly light source emanates directly from them. It is cold and narrow and you are not sure you are a huge fan of it. coords: :x: 7 :y: 4 :z: -1 locs_connected: :north: false :east: true :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Metal Tunnel description: The walls of this underground tunnel shine, as if some otherworldly light source emanates directly from them. It is cold and narrow and you are not sure you are a huge fan of it. coords: :x: 6 :y: 4 :z: -1 locs_connected: :north: true :east: true :south: false :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Metal Tunnel description: The walls of this underground tunnel shine, as if some otherworldly light source emanates directly from them. It is cold and narrow and you are not sure you are a huge fan of it. coords: :x: 6 :y: 5 :z: -1 locs_connected: :north: false :east: false :south: true :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Metal Tunnel description: The walls of this underground tunnel shine, as if some otherworldly light source emanates directly from them. It is cold and narrow and you are not sure you are a huge fan of it. coords: :x: 5 :y: 5 :z: -1 locs_connected: :north: true :east: true :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Tunnel Alcove description: A moderately-sized alcove seems to have been blown out of the side of tunnel here, almost as if an actual bomb detonated, the remainder of the wall a mix of rock and wires. coords: :x: 4 :y: 5 :z: -1 locs_connected: :north: false :east: true :south: false :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: - !ruby/object:Gemwarrior::SmallHole equipped: false consumable: false used: false number_of_uses: name: small_hole description: Amongst the rubble of the alcove, a small hole, barely big enough for a rodent, exists in an absently-minded way near the bottom of the wall. atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Metal Tunnel description: The walls of this underground tunnel shine, as if some otherworldly light source emanates directly from them. It is cold and narrow and you are not sure you are a huge fan of it. coords: :x: 5 :y: 6 :z: -1 locs_connected: :north: true :east: false :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Metal Tunnel (North Entrance) description: The walls of this underground tunnel shine, as if some otherworldly light source emanates directly from them. It is cold and narrow and you are not sure you are a huge fan of it. coords: :x: 5 :y: 7 :z: -1 locs_connected: :north: false :east: false :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: - !ruby/object:Gemwarrior::Rope equipped: false consumable: false used: false number_of_uses: name: rope description: For some reason, a sturdy rope hangs down from a small opening in the metal tunnel's ceiling. It appears to hold your weight when taut. atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Snow Fields (Southeast) description: It is as if the color palette for this still and frozen scene before you consisted only of whites, off-whites, and vanilla. coords: :x: 5 :y: 7 :z: 0 locs_connected: :north: true :east: false :south: false :west: true danger_level: :low monster_level_range: !ruby/range begin: 5 end: 6 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Snow Fields (South-Southeast) description: It is as if the color palette for this still and frozen scene before you consisted only of whites, off-whites, and vanilla. coords: :x: 4 :y: 7 :z: 0 locs_connected: :north: true :east: true :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 5 end: 6 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Snow Fields (South) description: It is as if the color palette for this still and frozen scene before you consisted only of whites, off-whites, and vanilla. coords: :x: 3 :y: 7 :z: 0 locs_connected: :north: true :east: true :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 5 end: 6 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Snow Fields (South-Southwest) description: It is as if the color palette for this still and frozen scene before you consisted only of whites, off-whites, and vanilla. coords: :x: 2 :y: 7 :z: 0 locs_connected: :north: true :east: true :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 5 end: 6 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Snow Fields (Southwest) description: It is as if the color palette for this still and frozen scene before you consisted only of whites, off-whites, and vanilla. coords: :x: 1 :y: 7 :z: 0 locs_connected: :north: true :east: true :south: false :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 5 end: 6 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Snow Fields (Northwest) description: It is as if the color palette for this still and frozen scene before you consisted only of whites, off-whites, and vanilla. coords: :x: 1 :y: 8 :z: 0 locs_connected: :north: false :east: true :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 5 end: 6 excl: false items: - !ruby/object:Gemwarrior::Snowman equipped: false consumable: false used: false number_of_uses: name: snowman description: Standing solemnly in the snow, a man of snow solemnly stands. atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Snow Fields (North-Northwest) description: It is as if the color palette for this still and frozen scene before you consisted only of whites, off-whites, and vanilla. coords: :x: 2 :y: 8 :z: 0 locs_connected: :north: false :east: true :south: true :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 5 end: 6 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Snow Fields (North) description: It is as if the color palette for this still and frozen scene before you consisted only of whites, off-whites, and vanilla. coords: :x: 3 :y: 8 :z: 0 locs_connected: :north: false :east: true :south: true :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 5 end: 6 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Snow Fields (North-Northeast) description: It is as if the color palette for this still and frozen scene before you consisted only of whites, off-whites, and vanilla. coords: :x: 4 :y: 8 :z: 0 locs_connected: :north: false :east: true :south: true :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 5 end: 6 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Snow Fields (Northeast) description: It is as if the color palette for this still and frozen scene before you consisted only of whites, off-whites, and vanilla. coords: :x: 5 :y: 8 :z: 0 locs_connected: :north: false :east: false :south: true :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 5 end: 6 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Cave (Causeway) description: Paths lead north and west as a dank, musty smell permeates your sinuses. coords: :x: 8 :y: 0 :z: 0 locs_connected: :north: true :east: false :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: - !ruby/object:Gemwarrior::Map equipped: false consumable: false used: false number_of_uses: name: map description: The land of Jool is contained on this piece of canvas, in a useful, if not very detailed, manner. atk_lo: atk_hi: takeable: true useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Forest (Southeast) description: Trees exist here, in droves. coords: :x: 4 :y: 0 :z: 0 locs_connected: :north: true :east: true :south: false :west: false danger_level: :low monster_level_range: !ruby/range begin: 1 end: 3 excl: false items: - !ruby/object:Gemwarrior::Tree equipped: false consumable: false used: false number_of_uses: name: tree description: A mighty representation of nature, older than your father's father's second great-uncle. atk_lo: atk_hi: takeable: false useable: false equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Forest (Northeast) description: You see much foliage. coords: :x: 4 :y: 1 :z: 0 locs_connected: :north: false :east: false :south: true :west: true danger_level: :low monster_level_range: !ruby/range begin: 1 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Forest (Northwest) description: The amount of leaves and branches and trunks you can see boggles the mind. coords: :x: 3 :y: 1 :z: 0 locs_connected: :north: false :east: true :south: true :west: false danger_level: :low monster_level_range: !ruby/range begin: 1 end: 3 excl: false items: - !ruby/object:Gemwarrior::Feather equipped: false consumable: false used: false number_of_uses: name: feather description: A blue and green feather. It is soft and tender, unlike the craven bird that probably shed it. atk_lo: atk_hi: takeable: true useable: false equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Forest (Southwest) description: While you continue to be impressed at the sheer size of this forest, a clearing appears to open up to the west. coords: :x: 3 :y: 0 :z: 0 locs_connected: :north: true :east: false :south: false :west: true danger_level: :low monster_level_range: !ruby/range begin: 1 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Pain Quarry (Southeast) description: Horrible terribleness emanates from this desolate land of unkind misery. coords: :x: 2 :y: 0 :z: 0 locs_connected: :north: true :east: true :south: false :west: true danger_level: :assured monster_level_range: !ruby/range begin: 5 end: 20 excl: false items: [] monsters_abounding: [] bosses_abounding: - !ruby/object:Gemwarrior::Garynetty name: Garynetty description: Conservative, yet odd, the Garynetty is not messing around. face: irregular hands: sharp mood: abrasive level: 13 hp_cur: 45 hp_max: 45 atk_lo: 27 atk_hi: 33 defense: 9 dexterity: 10 inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: rox: 29 xp: 41 battlecry: "...?!" is_boss: true checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Pain Quarry (East) description: Horrible terribleness emanates from this desolate land of unkind misery. coords: :x: 2 :y: 1 :z: 0 locs_connected: :north: false :east: false :south: true :west: true danger_level: :assured monster_level_range: !ruby/range begin: 5 end: 20 excl: false items: [] monsters_abounding: [] bosses_abounding: - !ruby/object:Gemwarrior::Garynetty name: Garynetty description: Conservative, yet odd, the Garynetty is not messing around. face: irregular hands: sharp mood: abrasive level: 13 hp_cur: 40 hp_max: 40 atk_lo: 31 atk_hi: 34 defense: 9 dexterity: 12 inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: rox: 26 xp: 50 battlecry: "...?!" is_boss: true checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Pain Quarry (Central) description: Horrible terribleness emanates from this desolate land of unkind misery. coords: :x: 1 :y: 1 :z: 0 locs_connected: :north: true :east: true :south: true :west: true danger_level: :assured monster_level_range: !ruby/range begin: 5 end: 20 excl: false items: [] monsters_abounding: [] bosses_abounding: - !ruby/object:Gemwarrior::Garynetty name: Garynetty description: Conservative, yet odd, the Garynetty is not messing around. face: irregular hands: sharp mood: abrasive level: 15 hp_cur: 52 hp_max: 52 atk_lo: 34 atk_hi: 40 defense: 7 dexterity: 12 inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: rox: 34 xp: 45 battlecry: "...?!" is_boss: true checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Pain Quarry (South) description: Horrible terribleness emanates from this desolate land of unkind misery. coords: :x: 1 :y: 0 :z: 0 locs_connected: :north: true :east: true :south: false :west: false danger_level: :assured monster_level_range: !ruby/range begin: 5 end: 20 excl: false items: [] monsters_abounding: [] bosses_abounding: - !ruby/object:Gemwarrior::Garynetty name: Garynetty description: Conservative, yet odd, the Garynetty is not messing around. face: irregular hands: sharp mood: abrasive level: 12 hp_cur: 33 hp_max: 33 atk_lo: 26 atk_hi: 31 defense: 9 dexterity: 12 inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: rox: 27 xp: 37 battlecry: "...?!" is_boss: true checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Pain Quarry (West) description: Horrible terribleness emanates from this desolate land of unkind misery. coords: :x: 0 :y: 1 :z: 0 locs_connected: :north: true :east: true :south: false :west: false danger_level: :assured monster_level_range: !ruby/range begin: 5 end: 20 excl: false items: [] monsters_abounding: [] bosses_abounding: - !ruby/object:Gemwarrior::Garynetty name: Garynetty description: Conservative, yet odd, the Garynetty is not messing around. face: irregular hands: sharp mood: abrasive level: 14 hp_cur: 44 hp_max: 44 atk_lo: 30 atk_hi: 41 defense: 9 dexterity: 12 inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: rox: 41 xp: 52 battlecry: "...?!" is_boss: true checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Pain Quarry (Northwest) description: Horrible terribleness emanates from this desolate land of unkind misery. coords: :x: 0 :y: 2 :z: 0 locs_connected: :north: false :east: true :south: true :west: false danger_level: :assured monster_level_range: !ruby/range begin: 5 end: 20 excl: false items: [] monsters_abounding: [] bosses_abounding: - !ruby/object:Gemwarrior::Garynetty name: Garynetty description: Conservative, yet odd, the Garynetty is not messing around. face: irregular hands: sharp mood: abrasive level: 12 hp_cur: 37 hp_max: 37 atk_lo: 28 atk_hi: 32 defense: 9 dexterity: 12 inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: rox: 24 xp: 44 battlecry: "...?!" is_boss: true checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Pain Quarry (North) description: Horrible terribleness emanates from this desolate land of unkind misery. coords: :x: 1 :y: 2 :z: 0 locs_connected: :north: false :east: false :south: true :west: true danger_level: :assured monster_level_range: !ruby/range begin: 5 end: 20 excl: false items: [] monsters_abounding: [] bosses_abounding: - !ruby/object:Gemwarrior::Garynetty name: Garynetty description: Conservative, yet odd, the Garynetty is not messing around. face: irregular hands: sharp mood: abrasive level: 12 hp_cur: 37 hp_max: 37 atk_lo: 29 atk_hi: 32 defense: 7 dexterity: 12 inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: rox: 32 xp: 45 battlecry: "...?!" is_boss: true checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Plains (Outskirts) description: A lot of grass and nothing, stretching out northward. coords: :x: 5 :y: 1 :z: 0 locs_connected: :north: true :east: false :south: true :west: false danger_level: :low monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Plains (Fields) description: Now you are plum smack dab in the middle of rolling fields. coords: :x: 5 :y: 2 :z: 0 locs_connected: :north: true :east: false :south: true :west: false danger_level: :low monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Plains (South of River) description: A raging river borders the northern side of this bucolic vista. Much raucous noise comes from the east. coords: :x: 5 :y: 3 :z: 0 locs_connected: :north: false :east: true :south: true :west: true danger_level: :low monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Plains (South-Southeast) description: The river continues to flow north of you, as plains stretch out all around. The noise from the east is quite loud, and a building can be seen in the near distance. coords: :x: 6 :y: 3 :z: 0 locs_connected: :north: false :east: true :south: false :west: true danger_level: :low monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Plains (Arena Entrance) description: Well above the noise of the raging river nearby, the din of the mighty Arena to the east reaches its near fever-pitch just outside. The door, and battle, beckons. coords: :x: 7 :y: 3 :z: 0 locs_connected: :north: false :east: true :south: false :west: true danger_level: :low monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: - !ruby/object:Gemwarrior::ArenaDoor equipped: false consumable: false used: false number_of_uses: name: arena_door description: The Arena is massive, with its numerous columns and stone walls stretching to the sky, but its entrance door is no slouch, keeping apace. Made of reinforced granite and impossible to break down, it nevertheless opens for you while battles are in session. atk_lo: atk_hi: takeable: false useable: false equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Arena description: Dangerous and risky, the Arena allows would-be monster-slayers and adventurers fight against an infinite number of beasts in order to test their mettle and improve their skill...for a small fee, of course. coords: :x: 8 :y: 3 :z: 0 locs_connected: :north: false :east: false :south: false :west: true danger_level: :none monster_level_range: items: - !ruby/object:Gemwarrior::ArenaMaster equipped: false consumable: false used: false number_of_uses: talkable: true name: arena_master description: She wears simple clothing, but carries herself with an air of authority. You think she may be the person to talk with if you want to engage in battle. atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Plains (South of Bridge) description: To the north of these fields lies a bridge that may be crossable. coords: :x: 4 :y: 3 :z: 0 locs_connected: :north: true :east: true :south: false :west: true danger_level: :low monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Plains (Hut) description: A straw hut sits alone, curiously, in a patch of grass, sticks, and straw. coords: :x: 3 :y: 3 :z: 0 locs_connected: :north: false :east: true :south: false :west: false danger_level: :none monster_level_range: items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: River Bridge description: Sturdy and safe, this bridge will get you across the otherwise unpassable river you see below. coords: :x: 4 :y: 4 :z: 0 locs_connected: :north: true :east: false :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 5 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Plains (North of Bridge) description: North of the river feels similar to south of the river, as you continue to be surrounded by grass and grass and, well, grass. A path to the east stretches out into a valley. coords: :x: 4 :y: 5 :z: 0 locs_connected: :north: false :east: true :south: true :west: true danger_level: :low monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Peridover Valley (Outskirts) description: The road slopes down slightly here, but in the near distance you can see that it slopes way more slopily. coords: :x: 5 :y: 5 :z: 0 locs_connected: :north: false :east: true :south: false :west: true danger_level: :low monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Peridover Valley (Central) description: The Peridover Valley is in full effect here, sloping down into a reverse plateau. Bones of wild animals litter the area. coords: :x: 6 :y: 5 :z: 0 locs_connected: :north: false :east: true :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Peridover Valley (Outskirts) description: Sloping way down to the west, but leveling off here, a din of civilization calls from the north. coords: :x: 7 :y: 5 :z: 0 locs_connected: :north: true :east: false :south: false :west: true danger_level: :low monster_level_range: !ruby/range begin: 2 end: 3 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: South of Spinelia description: Northwardly, you can hear general town noise, such as people scuffling, nattering, and more or less existing in a people kind of way. coords: :x: 7 :y: 6 :z: 0 locs_connected: :north: true :east: false :south: true :west: false danger_level: :low monster_level_range: !ruby/range begin: 1 end: 2 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Spinelia (Southwest) description: Near the front entrance to Spinelia is the market corner. Merchants are all around, hawking wares and giving those nearby walking stares. coords: :x: 7 :y: 7 :z: 0 locs_connected: :north: true :east: true :south: true :west: false danger_level: :none monster_level_range: items: - !ruby/object:Gemwarrior::WareHawker equipped: false consumable: false used: false number_of_uses: talkable: true name: ware_hawker description: A literal anthropomorphic hawk has set up shop behind a crudely-made table. Some wares are scattered atop its surface, seemingly within anyone's grasp, but the hawk's piercing eyes seem to belie this observation. atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Spinelia (Southeast) description: The southeast of Spinelia contains a bunch of people, just kind of hanging out. coords: :x: 8 :y: 7 :z: 0 locs_connected: :north: true :east: false :south: false :west: true danger_level: :none monster_level_range: items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Spinelia (Northeast) description: Northeasternly speaking, Spinelia contains a pen with a few animals calmly eating food, and not really having much impact on their environment. coords: :x: 8 :y: 8 :z: 0 locs_connected: :north: false :east: false :south: true :west: true danger_level: :none monster_level_range: items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Spinelia (Northwest) description: Residences line the northwest corner of Spinela, each one similar to each other, made of granite and stone, featuring a single window and a single door. One particular house's hallmark appears to be a rather fanciful woman leaning on its facade, looking shifty. coords: :x: 7 :y: 8 :z: 0 locs_connected: :north: false :east: true :south: true :west: false danger_level: :none monster_level_range: items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Rock Piles description: Piles of rocks, both big and small, are placed here and there, a testament to someone's surely back-breaking labor. coords: :x: 3 :y: 5 :z: 0 locs_connected: :north: false :east: true :south: false :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: - !ruby/object:Gemwarrior::Gun equipped: false consumable: false used: false number_of_uses: name: gun description: Pew pew goes this firearm, you suspect. atk_lo: 2 atk_hi: 4 takeable: true useable: true equippable: true - !ruby/object:Gemwarrior::Pedestal equipped: false consumable: false used: false number_of_uses: name: pedestal description: A pedestal about 4 feet in height rises up from the ground, with six switches arranged vertically above a large gem affixed to the top. The switches each have a word next to them in some language that looks familiar yet strange. Each letter is made of some kind of ink crudely splashed on stone, and each can be moved to arrange them in a different fashion than they are now. The large gem glitters with utter brilliance. atk_lo: atk_hi: takeable: false useable: true equippable: false switches: - - alexandrat - antdxlarea - - - iolita - alitoi - - - emerald - eelmrda - - - amberoo - raoobem - - - ruby - ruyb - - - rockney - eyrcnok - monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Sky Tower (Entryway) description: You feel unsettled as you gaze upon the wondrous proportions of Emerald's home. coords: :x: 8 :y: 6 :z: 1 locs_connected: :north: true :east: true :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: - !ruby/object:Gemwarrior::FloorTile equipped: false consumable: false used: false number_of_uses: name: floor_tile description: One of the floor tiles, rough-hewn but immaculate, looks...off. Pressable, even. atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Sky Tower (Cloud Garden) description: A perfectly-maintained array of wispy flowers and other ethereal plantlife contained within a cumulonimbus barrier. coords: :x: 8 :y: 7 :z: 1 locs_connected: :north: false :east: false :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: - !ruby/object:Gemwarrior::Flower equipped: false consumable: false used: false number_of_uses: name: flower description: Petals the color of clear sky and a stem of bright white. A most curious plant. atk_lo: atk_hi: takeable: true useable: false equippable: false - !ruby/object:Gemwarrior::Keystone equipped: false consumable: false used: false number_of_uses: name: keystone description: Certainly greater than the sum of its parts, this smallish stone glows faintly and feels slick to the touch. atk_lo: atk_hi: takeable: true useable: false equippable: false - !ruby/object:Gemwarrior::Pond equipped: false consumable: false used: false number_of_uses: name: pond description: 'This tiny pool of water self-ripples every minute or so. Small, floating insects buzz around merrily. A small plaque lays at the foot, reading: "If the right objects curious doth possess, touch the water''s surface and you''ll get redress."' atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Sky Tower (Armory) description: Weapons of all kinds litter the ground and are hung on hooks from the wall. Tower assailants beware/rejoice! coords: :x: 7 :y: 6 :z: 1 locs_connected: :north: true :east: true :south: false :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: - !ruby/object:Gemwarrior::Dehumidifier equipped: false consumable: false used: false number_of_uses: name: dehumidifier description: Petals the color of clear sky and a stem of bright white. A most curious plant. atk_lo: 2 atk_hi: 4 takeable: true useable: false equippable: true monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Sky Tower (West Hallway) description: The hallway seems to stretch on for days. coords: :x: 7 :y: 7 :z: 1 locs_connected: :north: true :east: false :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Sky Tower (Waterfalls) description: The seemingly neverending deluge of water causes this room to be quite loud, yet pretty. coords: :x: 7 :y: 8 :z: 1 locs_connected: :north: false :east: true :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: - !ruby/object:Gemwarrior::Waterfall equipped: false consumable: false used: false number_of_uses: name: waterfall description: Gallons of murky, sparkling water fall downward from an unknown spot in the sky, ending in a pool on the ground, yet never overflowing. atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Sky Tower (Massive Door) description: Before you lies a massive collection of cumulus clouds that form into a seemingly impenetrable door, beyond which may well be your doom. coords: :x: 8 :y: 8 :z: 1 locs_connected: :north: false :east: true :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 4 end: 5 excl: false items: - !ruby/object:Gemwarrior::MassiveDoor equipped: false consumable: false used: false number_of_uses: name: massive_door description: Translucent, but not transparent, this door constructed of condensed water vapor is like nothing you have ever seen. It has no keyhole, but it does have a stone-shaped depression floating centrally within it. atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Sky Tower (Throne Room) description: There, on a mighty seat made of broken dreams, sits Emerald himself, staring at you coldly, silently. coords: :x: 8 :y: 9 :z: 1 locs_connected: :north: false :east: false :south: true :west: false danger_level: :high monster_level_range: !ruby/range begin: 5 end: 7 excl: false items: - !ruby/object:Gemwarrior::Throne equipped: false consumable: false used: false number_of_uses: name: throne description: Made of what appears to be unfulfilled desires and latent, flawed happiness, the well-crafted seat still looks kinda comfy. atk_lo: atk_hi: takeable: false useable: false equippable: false monsters_abounding: [] bosses_abounding: - !ruby/object:Gemwarrior::Emerald name: Emerald description: A wily, beefy, tower of a man, champion of both wisdom and strength, sporting a constant glint in his eyes. face: gleaming hands: tantalizing mood: enraged level: 15 hp_cur: 32 hp_max: 32 atk_lo: 28 atk_hi: 44 defense: 5 dexterity: 9 inventory: !ruby/object:Gemwarrior::Inventory items: - !ruby/object:Gemwarrior::SparklyThing equipped: false consumable: false used: false number_of_uses: name: Sparkly Thing(tm) description: The sparkling that this thing does is unimaginably brilliant. atk_lo: atk_hi: takeable: true useable: true equippable: false weapon: rox: 35 xp: 22 battlecry: 'Ha ha ha ha ha! Prepare yourself: today your whole life crumbles!' is_boss: true defeated_text: "<^><^><^><^><^><^><^><^><^><^>\nYou beat Emerald! You win!\nYou receive the \e[0;35;49mSparklyThing(tm)\e[0m and become the true \e[0;33;49mGem Warrior\e[0m!\nYou decide to ignore \e[0;31;49mQueen Ruby\e[0m and take your spoils back home\nwhere you live out the rest of your days staring at it, wondering\nwhat it was all about.\n\nThank you for playing. Goodbye.\n<^><^><^><^><^><^><^><^><^><^>\n" checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Sky Tower (Lounge) description: Nothing but a simple couch, which looks very comfortable, exists in this corner of the tower. coords: :x: 9 :y: 8 :z: 1 locs_connected: :north: false :east: false :south: true :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: - !ruby/object:Gemwarrior::Couch equipped: false consumable: false used: false number_of_uses: name: couch description: Ever wanted to sit on a cloud? Now is your chance. atk_lo: atk_hi: takeable: false useable: true equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Sky Tower (East Hallway) description: Longish and neverending is what you might say about this stretch of the tower. coords: :x: 9 :y: 7 :z: 1 locs_connected: :north: true :east: false :south: true :west: false danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: [] monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false - !ruby/object:Gemwarrior::Location name: Sky Tower (Kitchen) description: This kitchen looks well-used, as appliances abound, and leftover food sits atop counters. coords: :x: 9 :y: 6 :z: 1 locs_connected: :north: true :east: false :south: false :west: true danger_level: :moderate monster_level_range: !ruby/range begin: 3 end: 4 excl: false items: - !ruby/object:Gemwarrior::Apple equipped: false consumable: false used: false number_of_uses: name: apple description: Reddish-orangeish in color, this fruit looks sweet, but it is heavy and feels more like a rock you would sooner not bite into. atk_lo: atk_hi: takeable: true useable: false equippable: false - !ruby/object:Gemwarrior::Cup equipped: false consumable: false used: false number_of_uses: name: cup description: A nice stone mug, perfect for putting things into and then using to carry such things from place to place. atk_lo: atk_hi: takeable: true useable: false equippable: false monsters_abounding: [] bosses_abounding: [] checked_for_monsters: false player: !ruby/object:Gemwarrior::Player name: Player description: |- Picked to do battle against a wizened madman for a shiny something or other for world-saving purposes. face: facey hands: handsy mood: moody level: 1 xp: 0 hp_cur: 30 hp_max: 30 atk_lo: 1 atk_hi: 2 defense: 5 dexterity: 5 inventory: !ruby/object:Gemwarrior::Inventory items: [] weapon: rox: 0 stam_cur: 20 stam_max: 20 cur_coords: *2 special_abilities: [] monsters_killed: 0 items_taken: 0 movements_made: 0 rests_taken: 0 deaths: 0 duration: