# Object is the default root of all Ruby objects. Object inherits from # BasicObject which allows creating alternate object hierarchies. Methods on # Object are available to all classes unless explicitly overridden. # # Object mixes in the Kernel module, making the built-in kernel functions # globally accessible. Although the instance methods of Object are defined by # the Kernel module, we have chosen to document them here for clarity. # # When referencing constants in classes inheriting from Object you do not need # to use the full namespace. For example, referencing `File` inside `YourClass` # will find the top-level File class. # # In the descriptions of Object's methods, the parameter *symbol* refers to a # symbol, which is either a quoted string or a Symbol (such as `:name`). # class Object < BasicObject include Kernel # Returns true if two objects do not match (using the *=~* method), otherwise # false. # def !~: (untyped) -> bool # Returns 0 if `obj` and `other` are the same object or `obj == other`, # otherwise nil. # # The `<=>` is used by various methods to compare objects, for example # Enumerable#sort, Enumerable#max etc. # # Your implementation of `<=>` should return one of the following values: -1, 0, # 1 or nil. -1 means self is smaller than other. 0 means self is equal to other. # 1 means self is bigger than other. Nil means the two values could not be # compared. # # When you define `<=>`, you can include Comparable to gain the methods `<=`, # `<`, `==`, `>=`, `>` and `between?`. # def <=>: (untyped) -> Integer? # Case Equality -- For class Object, effectively the same as calling `#==`, but # typically overridden by descendants to provide meaningful semantics in `case` # statements. # def ===: (untyped) -> bool # This method is deprecated. # # This is not only unuseful but also troublesome because it may hide a type # error. # def =~: (untyped) -> bool # Returns the class of *obj*. This method must always be called with an explicit # receiver, as `class` is also a reserved word in Ruby. # # 1.class #=> Integer # self.class #=> Object # def `class`: () -> untyped # Produces a shallow copy of *obj*---the instance variables of *obj* are copied, # but not the objects they reference. `clone` copies the frozen (unless :freeze # keyword argument is given with a false value) and tainted state of *obj*. See # also the discussion under `Object#dup`. # # class Klass # attr_accessor :str # end # s1 = Klass.new #=> # # s1.str = "Hello" #=> "Hello" # s2 = s1.clone #=> # # s2.str[1,4] = "i" #=> "i" # s1.inspect #=> "#" # s2.inspect #=> "#" # # This method may have class-specific behavior. If so, that behavior will be # documented under the #`initialize_copy` method of the class. # def clone: (?freeze: bool) -> self # Defines a singleton method in the receiver. The *method* parameter can be a # `Proc`, a `Method` or an `UnboundMethod` object. If a block is specified, it # is used as the method body. # # class A # class << self # def class_name # to_s # end # end # end # A.define_singleton_method(:who_am_i) do # "I am: #{class_name}" # end # A.who_am_i # ==> "I am: A" # # guy = "Bob" # guy.define_singleton_method(:hello) { "#{self}: Hello there!" } # guy.hello #=> "Bob: Hello there!" # def define_singleton_method: (Symbol, Method | UnboundMethod) -> Symbol | (Symbol) { (*untyped) -> untyped } -> Symbol # Prints *obj* on the given port (default `$>`). Equivalent to: # # def display(port=$>) # port.write self # nil # end # # For example: # # 1.display # "cat".display # [ 4, 5, 6 ].display # puts # # *produces:* # # 1cat[4, 5, 6] # def display: (?_Writeable port) -> void # Produces a shallow copy of *obj*---the instance variables of *obj* are copied, # but not the objects they reference. `dup` copies the tainted state of *obj*. # # This method may have class-specific behavior. If so, that behavior will be # documented under the #`initialize_copy` method of the class. # # ### on dup vs clone # # In general, `clone` and `dup` may have different semantics in descendant # classes. While `clone` is used to duplicate an object, including its internal # state, `dup` typically uses the class of the descendant object to create the # new instance. # # When using #dup, any modules that the object has been extended with will not # be copied. # # class Klass # attr_accessor :str # end # # module Foo # def foo; 'foo'; end # end # # s1 = Klass.new #=> # # s1.extend(Foo) #=> # # s1.foo #=> "foo" # # s2 = s1.clone #=> # # s2.foo #=> "foo" # # s3 = s1.dup #=> # # s3.foo #=> NoMethodError: undefined method `foo' for # # def dup: () -> self # Creates a new Enumerator which will enumerate by calling `method` on `obj`, # passing `args` if any. # # If a block is given, it will be used to calculate the size of the enumerator # without the need to iterate it (see Enumerator#size). # # ### Examples # # str = "xyz" # # enum = str.enum_for(:each_byte) # enum.each { |b| puts b } # # => 120 # # => 121 # # => 122 # # # protect an array from being modified by some_method # a = [1, 2, 3] # some_method(a.to_enum) # # It is typical to call to_enum when defining methods for a generic Enumerable, # in case no block is passed. # # Here is such an example, with parameter passing and a sizing block: # # module Enumerable # # a generic method to repeat the values of any enumerable # def repeat(n) # raise ArgumentError, "#{n} is negative!" if n < 0 # unless block_given? # return to_enum(__method__, n) do # __method__ is :repeat here # sz = size # Call size and multiply by n... # sz * n if sz # but return nil if size itself is nil # end # end # each do |*val| # n.times { yield *val } # end # end # end # # %i[hello world].repeat(2) { |w| puts w } # # => Prints 'hello', 'hello', 'world', 'world' # enum = (1..14).repeat(3) # # => returns an Enumerator when called without a block # enum.first(4) # => [1, 1, 1, 2] # enum.size # => 42 # def enum_for: (Symbol method, *untyped args) ?{ (*untyped args) -> Integer } -> Enumerator[untyped, untyped] | (*untyped args) ?{ (*untyped args) -> Integer } -> Enumerator[untyped, untyped] # Creates a new Enumerator which will enumerate by calling `method` on `obj`, # passing `args` if any. # # If a block is given, it will be used to calculate the size of the enumerator # without the need to iterate it (see Enumerator#size). # # ### Examples # # str = "xyz" # # enum = str.enum_for(:each_byte) # enum.each { |b| puts b } # # => 120 # # => 121 # # => 122 # # # protect an array from being modified by some_method # a = [1, 2, 3] # some_method(a.to_enum) # # It is typical to call to_enum when defining methods for a generic Enumerable, # in case no block is passed. # # Here is such an example, with parameter passing and a sizing block: # # module Enumerable # # a generic method to repeat the values of any enumerable # def repeat(n) # raise ArgumentError, "#{n} is negative!" if n < 0 # unless block_given? # return to_enum(__method__, n) do # __method__ is :repeat here # sz = size # Call size and multiply by n... # sz * n if sz # but return nil if size itself is nil # end # end # each do |*val| # n.times { yield *val } # end # end # end # # %i[hello world].repeat(2) { |w| puts w } # # => Prints 'hello', 'hello', 'world', 'world' # enum = (1..14).repeat(3) # # => returns an Enumerator when called without a block # enum.first(4) # => [1, 1, 1, 2] # enum.size # => 42 # alias to_enum enum_for # Equality --- At the `Object` level, `==` returns `true` only if `obj` and # `other` are the same object. Typically, this method is overridden in # descendant classes to provide class-specific meaning. # # Unlike `==`, the `equal?` method should never be overridden by subclasses as # it is used to determine object identity (that is, `a.equal?(b)` if and only if # `a` is the same object as `b`): # # obj = "a" # other = obj.dup # # obj == other #=> true # obj.equal? other #=> false # obj.equal? obj #=> true # # The `eql?` method returns `true` if `obj` and `other` refer to the same hash # key. This is used by Hash to test members for equality. For objects of class # `Object`, `eql?` is synonymous with `==`. Subclasses normally continue this # tradition by aliasing `eql?` to their overridden `==` method, but there are # exceptions. `Numeric` types, for example, perform type conversion across # `==`, but not across `eql?`, so: # # 1 == 1.0 #=> true # 1.eql? 1.0 #=> false # def eql?: (untyped) -> bool # Adds to *obj* the instance methods from each module given as a parameter. # # module Mod # def hello # "Hello from Mod.\n" # end # end # # class Klass # def hello # "Hello from Klass.\n" # end # end # # k = Klass.new # k.hello #=> "Hello from Klass.\n" # k.extend(Mod) #=> # # k.hello #=> "Hello from Mod.\n" # def `extend`: (*Module) -> self # Prevents further modifications to *obj*. A `RuntimeError` will be raised if # modification is attempted. There is no way to unfreeze a frozen object. See # also `Object#frozen?`. # # This method returns self. # # a = [ "a", "b", "c" ] # a.freeze # a << "z" # # *produces:* # # prog.rb:3:in `<<': can't modify frozen Array (FrozenError) # from prog.rb:3 # # Objects of the following classes are always frozen: Integer, Float, Symbol. # def freeze: () -> self # Returns the freeze status of *obj*. # # a = [ "a", "b", "c" ] # a.freeze #=> ["a", "b", "c"] # a.frozen? #=> true # def frozen?: () -> bool def hash: () -> Integer # Returns a string containing a human-readable representation of *obj*. The # default `inspect` shows the object's class name, an encoding of the object id, # and a list of the instance variables and their values (by calling #inspect on # each of them). User defined classes should override this method to provide a # better representation of *obj*. When overriding this method, it should return # a string whose encoding is compatible with the default external encoding. # # [ 1, 2, 3..4, 'five' ].inspect #=> "[1, 2, 3..4, \"five\"]" # Time.new.inspect #=> "2008-03-08 19:43:39 +0900" # # class Foo # end # Foo.new.inspect #=> "#" # # class Bar # def initialize # @bar = 1 # end # end # Bar.new.inspect #=> "#" # def inspect: () -> String # Returns `true` if *obj* is an instance of the given class. See also # `Object#kind_of?`. # # class A; end # class B < A; end # class C < B; end # # b = B.new # b.instance_of? A #=> false # b.instance_of? B #=> true # b.instance_of? C #=> false # def instance_of?: (Module) -> bool # Returns `true` if the given instance variable is defined in *obj*. String # arguments are converted to symbols. # # class Fred # def initialize(p1, p2) # @a, @b = p1, p2 # end # end # fred = Fred.new('cat', 99) # fred.instance_variable_defined?(:@a) #=> true # fred.instance_variable_defined?("@b") #=> true # fred.instance_variable_defined?("@c") #=> false # def instance_variable_defined?: (String | Symbol var) -> bool # Returns the value of the given instance variable, or nil if the instance # variable is not set. The `@` part of the variable name should be included for # regular instance variables. Throws a `NameError` exception if the supplied # symbol is not valid as an instance variable name. String arguments are # converted to symbols. # # class Fred # def initialize(p1, p2) # @a, @b = p1, p2 # end # end # fred = Fred.new('cat', 99) # fred.instance_variable_get(:@a) #=> "cat" # fred.instance_variable_get("@b") #=> 99 # def instance_variable_get: (String | Symbol var) -> untyped # Sets the instance variable named by *symbol* to the given object, thereby # frustrating the efforts of the class's author to attempt to provide proper # encapsulation. The variable does not have to exist prior to this call. If the # instance variable name is passed as a string, that string is converted to a # symbol. # # class Fred # def initialize(p1, p2) # @a, @b = p1, p2 # end # end # fred = Fred.new('cat', 99) # fred.instance_variable_set(:@a, 'dog') #=> "dog" # fred.instance_variable_set(:@c, 'cat') #=> "cat" # fred.inspect #=> "#" # def instance_variable_set: [X] (String | Symbol var, X value) -> X # Returns an array of instance variable names for the receiver. Note that simply # defining an accessor does not create the corresponding instance variable. # # class Fred # attr_accessor :a1 # def initialize # @iv = 3 # end # end # Fred.new.instance_variables #=> [:@iv] # def instance_variables: () -> Array[Symbol] # Returns `true` if *class* is the class of *obj*, or if *class* is one of the # superclasses of *obj* or modules included in *obj*. # # module M; end # class A # include M # end # class B < A; end # class C < B; end # # b = B.new # b.is_a? A #=> true # b.is_a? B #=> true # b.is_a? C #=> false # b.is_a? M #=> true # # b.kind_of? A #=> true # b.kind_of? B #=> true # b.kind_of? C #=> false # b.kind_of? M #=> true # def is_a?: (Module) -> bool # Returns `true` if *class* is the class of *obj*, or if *class* is one of the # superclasses of *obj* or modules included in *obj*. # # module M; end # class A # include M # end # class B < A; end # class C < B; end # # b = B.new # b.is_a? A #=> true # b.is_a? B #=> true # b.is_a? C #=> false # b.is_a? M #=> true # # b.kind_of? A #=> true # b.kind_of? B #=> true # b.kind_of? C #=> false # b.kind_of? M #=> true # alias kind_of? is_a? # Returns the receiver. # # string = "my string" # string.itself.object_id == string.object_id #=> true # def `itself`: () -> self # Looks up the named method as a receiver in *obj*, returning a `Method` object # (or raising `NameError`). The `Method` object acts as a closure in *obj*'s # object instance, so instance variables and the value of `self` remain # available. # # class Demo # def initialize(n) # @iv = n # end # def hello() # "Hello, @iv = #{@iv}" # end # end # # k = Demo.new(99) # m = k.method(:hello) # m.call #=> "Hello, @iv = 99" # # l = Demo.new('Fred') # m = l.method("hello") # m.call #=> "Hello, @iv = Fred" # # Note that `Method` implements `to_proc` method, which means it can be used # with iterators. # # [ 1, 2, 3 ].each(&method(:puts)) # => prints 3 lines to stdout # # out = File.open('test.txt', 'w') # [ 1, 2, 3 ].each(&out.method(:puts)) # => prints 3 lines to file # # require 'date' # %w[2017-03-01 2017-03-02].collect(&Date.method(:parse)) # #=> [#, #] # def method: (String | Symbol name) -> Method # Returns a list of the names of public and protected methods of *obj*. This # will include all the methods accessible in *obj*'s ancestors. If the optional # parameter is `false`, it returns an array of *obj's public and protected # singleton methods, the array will not include methods in modules included in # obj*. # # class Klass # def klass_method() # end # end # k = Klass.new # k.methods[0..9] #=> [:klass_method, :nil?, :===, # # :==~, :!, :eql? # # :hash, :<=>, :class, :singleton_class] # k.methods.length #=> 56 # # k.methods(false) #=> [] # def k.singleton_method; end # k.methods(false) #=> [:singleton_method] # # module M123; def m123; end end # k.extend M123 # k.methods(false) #=> [:singleton_method] # def methods: () -> Array[Symbol] # Only the object *nil* responds `true` to `nil?`. # # Object.new.nil? #=> false # nil.nil? #=> true # def `nil?`: () -> bool # Returns an integer identifier for `obj`. # # The same number will be returned on all calls to `object_id` for a given # object, and no two active objects will share an id. # # Note: that some objects of builtin classes are reused for optimization. This # is the case for immediate values and frozen string literals. # # Immediate values are not passed by reference but are passed by value: `nil`, # `true`, `false`, Fixnums, Symbols, and some Floats. # # Object.new.object_id == Object.new.object_id # => false # (21 * 2).object_id == (21 * 2).object_id # => true # "hello".object_id == "hello".object_id # => false # "hi".freeze.object_id == "hi".freeze.object_id # => true # def object_id: () -> Integer # Returns the list of private methods accessible to *obj*. If the *all* # parameter is set to `false`, only those methods in the receiver will be # listed. # def private_methods: () -> Array[Symbol] # Returns the list of protected methods accessible to *obj*. If the *all* # parameter is set to `false`, only those methods in the receiver will be # listed. # def protected_methods: () -> Array[Symbol] # Similar to *method*, searches public method only. # def public_method: (name name) -> Method # Invokes the method identified by *symbol*, passing it any arguments specified. # Unlike send, public_send calls public methods only. When the method is # identified by a string, the string is converted to a symbol. # # 1.public_send(:puts, "hello") # causes NoMethodError # def `public_send`: (name name, *untyped args) ?{ (*untyped) -> untyped } -> untyped # Removes the named instance variable from *obj*, returning that variable's # value. String arguments are converted to symbols. # # class Dummy # attr_reader :var # def initialize # @var = 99 # end # def remove # remove_instance_variable(:@var) # end # end # d = Dummy.new # d.var #=> 99 # d.remove #=> 99 # d.var #=> nil # def remove_instance_variable: (name name) -> untyped # Returns `true` if *obj* responds to the given method. Private and protected # methods are included in the search only if the optional second parameter # evaluates to `true`. # # If the method is not implemented, as Process.fork on Windows, File.lchmod on # GNU/Linux, etc., false is returned. # # If the method is not defined, `respond_to_missing?` method is called and the # result is returned. # # When the method name parameter is given as a string, the string is converted # to a symbol. # def respond_to?: (name name, ?boolish include_all) -> bool # Invokes the method identified by *symbol*, passing it any arguments specified. # You can use `__send__` if the name `send` clashes with an existing method in # *obj*. When the method is identified by a string, the string is converted to a # symbol. # # class Klass # def hello(*args) # "Hello " + args.join(' ') # end # end # k = Klass.new # k.send :hello, "gentle", "readers" #=> "Hello gentle readers" # def `send`: (name name, *untyped args) ?{ (*untyped) -> untyped } -> untyped # Returns the singleton class of *obj*. This method creates a new singleton # class if *obj* does not have one. # # If *obj* is `nil`, `true`, or `false`, it returns NilClass, TrueClass, or # FalseClass, respectively. If *obj* is an Integer, a Float or a Symbol, it # raises a TypeError. # # Object.new.singleton_class #=> #> # String.singleton_class #=> # # nil.singleton_class #=> NilClass # def `singleton_class`: () -> Class # Similar to *method*, searches singleton method only. # # class Demo # def initialize(n) # @iv = n # end # def hello() # "Hello, @iv = #{@iv}" # end # end # # k = Demo.new(99) # def k.hi # "Hi, @iv = #{@iv}" # end # m = k.singleton_method(:hi) # m.call #=> "Hi, @iv = 99" # m = k.singleton_method(:hello) #=> NameError # def singleton_method: (name name) -> Method # Returns an array of the names of singleton methods for *obj*. If the optional # *all* parameter is true, the list will include methods in modules included in # *obj*. Only public and protected singleton methods are returned. # # module Other # def three() end # end # # class Single # def Single.four() end # end # # a = Single.new # # def a.one() # end # # class << a # include Other # def two() # end # end # # Single.singleton_methods #=> [:four] # a.singleton_methods(false) #=> [:two, :one] # a.singleton_methods #=> [:two, :one, :three] # def singleton_methods: () -> Array[Symbol] # Mark the object as tainted. # # Objects that are marked as tainted will be restricted from various built-in # methods. This is to prevent insecure data, such as command-line arguments or # strings read from Kernel#gets, from inadvertently compromising the user's # system. # # To check whether an object is tainted, use #tainted?. # # You should only untaint a tainted object if your code has inspected it and # determined that it is safe. To do so use #untaint. # def taint: () -> self # Deprecated method that is equivalent to #taint. # alias untrust taint # Returns true if the object is tainted. # # See #taint for more information. # def tainted?: () -> bool # Deprecated method that is equivalent to #tainted?. # alias untrusted? tainted? # Yields self to the block, and then returns self. The primary purpose of this # method is to "tap into" a method chain, in order to perform operations on # intermediate results within the chain. # # (1..10) .tap {|x| puts "original: #{x}" } # .to_a .tap {|x| puts "array: #{x}" } # .select {|x| x.even? } .tap {|x| puts "evens: #{x}" } # .map {|x| x*x } .tap {|x| puts "squares: #{x}" } # def tap: () { (self) -> void } -> self # Yields self to the block and returns the result of the block. # # 3.next.then {|x| x**x }.to_s #=> "256" # "my string".yield_self {|s| s.upcase } #=> "MY STRING" # # Good usage for `yield_self` is value piping in method chains: # # require 'open-uri' # require 'json' # # construct_url(arguments). # yield_self {|url| open(url).read }. # yield_self {|response| JSON.parse(response) } # # When called without block, the method returns `Enumerator`, which can be used, # for example, for conditional circuit-breaking: # # # meets condition, no-op # 1.yield_self.detect(&:odd?) # => 1 # # does not meet condition, drop value # 2.yield_self.detect(&:odd?) # => nil # def `yield_self`: [X] () { (self) -> X } -> X | () -> Enumerator[self, untyped] # Returns a string representing *obj*. The default `to_s` prints the object's # class and an encoding of the object id. As a special case, the top-level # object that is the initial execution context of Ruby programs returns # ``main''. # def to_s: () -> String # Removes the tainted mark from the object. # # See #taint for more information. # def untaint: () -> self # Deprecated method that is equivalent to #untaint. # alias trust untaint # Yields self to the block and returns the result of the block. # # 3.next.then {|x| x**x }.to_s #=> "256" # "my string".yield_self {|s| s.upcase } #=> "MY STRING" # # Good usage for `yield_self` is value piping in method chains: # # require 'open-uri' # require 'json' # # construct_url(arguments). # yield_self {|url| open(url).read }. # yield_self {|response| JSON.parse(response) } # # When called without block, the method returns `Enumerator`, which can be used, # for example, for conditional circuit-breaking: # # # meets condition, no-op # 1.yield_self.detect(&:odd?) # => 1 # # does not meet condition, drop value # 2.yield_self.detect(&:odd?) # => nil # alias then yield_self end interface _Writeable def write: (untyped) -> void end type Object::name = Symbol | String