Top |
void | xlib_rgb_init () |
void | xlib_rgb_init_with_depth () |
unsigned long | xlib_rgb_xpixel_from_rgb () |
void | xlib_rgb_gc_set_foreground () |
void | xlib_rgb_gc_set_background () |
void | xlib_draw_rgb_image () |
void | xlib_draw_rgb_image_dithalign () |
void | xlib_draw_rgb_32_image () |
void | xlib_draw_gray_image () |
XlibRgbCmap * | xlib_rgb_cmap_new () |
void | xlib_rgb_cmap_free () |
void | xlib_draw_indexed_image () |
Bool | xlib_rgb_ditherable () |
void | xlib_rgb_set_verbose () |
void | xlib_rgb_set_install () |
void | xlib_rgb_set_min_colors () |
Colormap | xlib_rgb_get_cmap () |
Visual * | xlib_rgb_get_visual () |
XVisualInfo * | xlib_rgb_get_visual_info () |
int | xlib_rgb_get_depth () |
Display * | xlib_rgb_get_display () |
Screen * | xlib_rgb_get_screen () |
The XlibRGB set of functions is a port of the GdkRGB library to use plain Xlib and X drawables. You can use these functions to render RGB buffers into drawables very quickly with high-quality dithering.
void xlib_rgb_init (Display *display
,Screen *screen
);
Initializes the XlibRGB machinery with the default depth. If you use this
function XlibRGB will automatically pick the best visual available on your
display. This function or xlib_rgb_init_with_depth()
must be called before
using any of the other functions in XlibRGB.
void xlib_rgb_init_with_depth (Display *display
,Screen *screen
,int prefDepth
);
Initializes the XlibRGB machinery with a particular depth you specify,
instead of automatically picking the best depth in the display. This
function or xlib_rgb_init()
must be called before using any of the other
functions in XlibRGB.
unsigned long
xlib_rgb_xpixel_from_rgb (guint32 rgb
);
Converts an RGB triplet into the closest color that XlibRGB visual can handle.
void xlib_rgb_gc_set_foreground (GC gc
,guint32 rgb
);
This is a convenience function to set the foreground of a GC from an RGB
triplet. It calls xlib_rgb_xpixel_from_rgb()
internally and uses the
returned pixel value to set the GC's foreground.
void xlib_rgb_gc_set_background (GC gc
,guint32 rgb
);
This is a convenience function to set the background of a GC from an RGB
triplet. It calls xlib_rgb_xpixel_from_rgb()
internally and uses the
returned pixel value to set the GC's background.
void xlib_draw_rgb_image (Drawable drawable
,GC gc
,int x
,int y
,int width
,int height
,XlibRgbDither dith
,unsigned char *rgb_buf
,int rowstride
);
Renders an RGB buffer to a drawable. Pixels are specified as RGB triplets
with 8 bits per channel. An image will thus look like an RGBRGBRGBRGB
sequence of 8-bit values. This function does not let you specify dither
offsets; applications that need to render partial regions of a buffer to
build the final image should use xlib_draw_rgb_image_dithalign()
instead.
drawable |
Destination drawable. |
|
gc |
A graphic context. |
|
x |
Leftmost coordinate of the destination rectangle. |
|
y |
Upper coordinate of the destination rectangle. |
|
width |
Width of the destination rectangle, in pixels. |
|
height |
Height of the destination rectangle, in pixels. |
|
dith |
Dithering method to use. |
|
rgb_buf |
Pointer to the pixel in the RGB buffer that corresponds to the upper-left corner of the rectangular region to render. |
|
rowstride |
Offset between pixel rows in the RGB buffer, in bytes. |
void xlib_draw_rgb_image_dithalign (Drawable drawable
,GC gc
,int x
,int y
,int width
,int height
,XlibRgbDither dith
,unsigned char *rgb_buf
,int rowstride
,int xdith
,int ydith
);
Renders an RGB buffer to a drawable. Pixels are specified as RGB triplets with 8 bits per channel. An image will thus look like an RGBRGBRGBRGB sequence of 8-bit values. This function lets you specify a pair of dither offsets. It should be used when you need to render regions of an RGB buffer separately to form the final image; the dither offsets let you align the dither mask appropriately.
drawable |
Destination drawable. |
|
gc |
A graphic context. |
|
x |
Leftmost coordinate of the destination rectangle. |
|
y |
Upper coordinate of the destination rectangle. |
|
width |
Width of the destination rectangle, in pixels. |
|
height |
Height of the destination rectangle, in pixels. |
|
dith |
Dithering method to use. |
|
rgb_buf |
Pointer to the pixel in the RGB buffer that corresponds to the upper-left corner of the rectangular region to render. |
|
rowstride |
Offset between pixel rows in the RGB buffer, in bytes. |
|
xdith |
X offset for the dither mask. |
|
ydith |
Y offset for the dither mask. |
void xlib_draw_rgb_32_image (Drawable drawable
,GC gc
,int x
,int y
,int width
,int height
,XlibRgbDither dith
,unsigned char *buf
,int rowstride
);
This function is analogous to xlib_draw_rgb_image()
, but it lets you use
32-bit RGB buffers with pixels specified as 0xRRGGBB00. The
least-significant 8 bits are actually discarded. This function can lead to
faster results than xlib_draw_rgb_image()
since the pixels are aligned on
32-bit boundaries.
drawable |
Destination drawable. |
|
gc |
A graphic context. |
|
x |
Leftmost coordinate of the destination rectangle. |
|
y |
Upper coordinate of the destination rectangle. |
|
width |
Width of the destination rectangle, in pixels. |
|
height |
Height of the destination rectangle, in pixels. |
|
dith |
Dithering method to use. |
|
buf |
Pointer to the pixel in the RGB buffer that corresponds to the upper-left corner of the rectangular region to render. |
|
rowstride |
Offset between pixel rows in the RGB buffer, in bytes. |
void xlib_draw_gray_image (Drawable drawable
,GC gc
,int x
,int y
,int width
,int height
,XlibRgbDither dith
,unsigned char *buf
,int rowstride
);
Renders a grayscale buffer to a drawable. Pixels are specified as 8-bit intensity values. An image will thus look as a GGGGGG sequence of 8-bit values.
drawable |
Destination drawable. |
|
gc |
A graphic context. |
|
x |
Leftmost coordinate of the destination rectangle. |
|
y |
Upper coordinate of the destination rectangle. |
|
width |
Width of the destination rectangle, in pixels. |
|
height |
Height of thd destination rectangle, in pixels. |
|
dith |
Dithering method to use. |
|
buf |
Pointer to the pixel in the grayscale buffer that corresponds to the upper-left corner of the rectangular region to render. |
|
rowstride |
Offset between pixel rows in the grayscale buffer, in pixels. |
void xlib_draw_indexed_image (Drawable drawable
,GC gc
,int x
,int y
,int width
,int height
,XlibRgbDither dith
,unsigned char *buf
,int rowstride
,XlibRgbCmap *cmap
);
FIXME
Bool
xlib_rgb_ditherable (void
);
Queries whether XlibRGB supports dithering for its chosen visual.
void
xlib_rgb_set_install (Bool install
);
Sets whether we install an RGB colormap.
void
xlib_rgb_set_min_colors (int min_colors
);
Sets the minimum number of colors in the color cube.
Colormap
xlib_rgb_get_cmap (void
);
Queries the X colormap that XlibRGB is using.
Visual *
xlib_rgb_get_visual (void
);
Queries the visual that XlibRGB is using.
XVisualInfo *
xlib_rgb_get_visual_info (void
);
Queries the visual info structure for the visual that XlibRGB is using.
int
xlib_rgb_get_depth (void
);
Queries the depth of the visual that XlibRGB is using.
Display *
xlib_rgb_get_display (void
);
Queries the X display that XlibRGB is using.
struct XlibRgbCmap { unsigned int colors[256]; unsigned char lut[256]; /* for 8-bit modes */ };
FIXME: Describe this.
These values are used to specify which dithering method should be used. <symbol>XLIB_RGB_DITHER_NONE</symbol> will use no dithering and simply map the colors in an RGB buffer to the closest colors that the display can provide. <symbol>XLIB_RGB_DITHER_NORMAL</symbol> will provide dithering only on pseudocolor displays. <symbol>XLIB_RGB_DITHER_MAX</symbol> will provide dithering on pseudocolor and 16-bit truecolor or “high color” displays.