# ESIClient::GetCharactersCharacterIdStatsCombat ## Properties Name | Type | Description | Notes ------------ | ------------- | ------------- | ------------- **cap_drainedby_npc** | **Integer** | cap_drainedby_npc integer | [optional] **cap_drainedby_pc** | **Integer** | cap_drainedby_pc integer | [optional] **cap_draining_pc** | **Integer** | cap_draining_pc integer | [optional] **criminal_flag_set** | **Integer** | criminal_flag_set integer | [optional] **damage_from_np_cs_amount** | **Integer** | damage_from_np_cs_amount integer | [optional] **damage_from_np_cs_num_shots** | **Integer** | damage_from_np_cs_num_shots integer | [optional] **damage_from_players_bomb_amount** | **Integer** | damage_from_players_bomb_amount integer | [optional] **damage_from_players_bomb_num_shots** | **Integer** | damage_from_players_bomb_num_shots integer | [optional] **damage_from_players_combat_drone_amount** | **Integer** | damage_from_players_combat_drone_amount integer | [optional] **damage_from_players_combat_drone_num_shots** | **Integer** | damage_from_players_combat_drone_num_shots integer | [optional] **damage_from_players_energy_amount** | **Integer** | damage_from_players_energy_amount integer | [optional] **damage_from_players_energy_num_shots** | **Integer** | damage_from_players_energy_num_shots integer | [optional] **damage_from_players_fighter_bomber_amount** | **Integer** | damage_from_players_fighter_bomber_amount integer | [optional] **damage_from_players_fighter_bomber_num_shots** | **Integer** | damage_from_players_fighter_bomber_num_shots integer | [optional] **damage_from_players_fighter_drone_amount** | **Integer** | damage_from_players_fighter_drone_amount integer | [optional] **damage_from_players_fighter_drone_num_shots** | **Integer** | damage_from_players_fighter_drone_num_shots integer | [optional] **damage_from_players_hybrid_amount** | **Integer** | damage_from_players_hybrid_amount integer | [optional] **damage_from_players_hybrid_num_shots** | **Integer** | damage_from_players_hybrid_num_shots integer | [optional] **damage_from_players_missile_amount** | **Integer** | damage_from_players_missile_amount integer | [optional] **damage_from_players_missile_num_shots** | **Integer** | damage_from_players_missile_num_shots integer | [optional] **damage_from_players_projectile_amount** | **Integer** | damage_from_players_projectile_amount integer | [optional] **damage_from_players_projectile_num_shots** | **Integer** | damage_from_players_projectile_num_shots integer | [optional] **damage_from_players_smart_bomb_amount** | **Integer** | damage_from_players_smart_bomb_amount integer | [optional] **damage_from_players_smart_bomb_num_shots** | **Integer** | damage_from_players_smart_bomb_num_shots integer | [optional] **damage_from_players_super_amount** | **Integer** | damage_from_players_super_amount integer | [optional] **damage_from_players_super_num_shots** | **Integer** | damage_from_players_super_num_shots integer | [optional] **damage_from_structures_total_amount** | **Integer** | damage_from_structures_total_amount integer | [optional] **damage_from_structures_total_num_shots** | **Integer** | damage_from_structures_total_num_shots integer | [optional] **damage_to_players_bomb_amount** | **Integer** | damage_to_players_bomb_amount integer | [optional] **damage_to_players_bomb_num_shots** | **Integer** | damage_to_players_bomb_num_shots integer | [optional] **damage_to_players_combat_drone_amount** | **Integer** | damage_to_players_combat_drone_amount integer | [optional] **damage_to_players_combat_drone_num_shots** | **Integer** | damage_to_players_combat_drone_num_shots integer | [optional] **damage_to_players_energy_amount** | **Integer** | damage_to_players_energy_amount integer | [optional] **damage_to_players_energy_num_shots** | **Integer** | damage_to_players_energy_num_shots integer | [optional] **damage_to_players_fighter_bomber_amount** | **Integer** | damage_to_players_fighter_bomber_amount integer | [optional] **damage_to_players_fighter_bomber_num_shots** | **Integer** | damage_to_players_fighter_bomber_num_shots integer | [optional] **damage_to_players_fighter_drone_amount** | **Integer** | damage_to_players_fighter_drone_amount integer | [optional] **damage_to_players_fighter_drone_num_shots** | **Integer** | damage_to_players_fighter_drone_num_shots integer | [optional] **damage_to_players_hybrid_amount** | **Integer** | damage_to_players_hybrid_amount integer | [optional] **damage_to_players_hybrid_num_shots** | **Integer** | damage_to_players_hybrid_num_shots integer | [optional] **damage_to_players_missile_amount** | **Integer** | damage_to_players_missile_amount integer | [optional] **damage_to_players_missile_num_shots** | **Integer** | damage_to_players_missile_num_shots integer | [optional] **damage_to_players_projectile_amount** | **Integer** | damage_to_players_projectile_amount integer | [optional] **damage_to_players_projectile_num_shots** | **Integer** | damage_to_players_projectile_num_shots integer | [optional] **damage_to_players_smart_bomb_amount** | **Integer** | damage_to_players_smart_bomb_amount integer | [optional] **damage_to_players_smart_bomb_num_shots** | **Integer** | damage_to_players_smart_bomb_num_shots integer | [optional] **damage_to_players_super_amount** | **Integer** | damage_to_players_super_amount integer | [optional] **damage_to_players_super_num_shots** | **Integer** | damage_to_players_super_num_shots integer | [optional] **damage_to_structures_total_amount** | **Integer** | damage_to_structures_total_amount integer | [optional] **damage_to_structures_total_num_shots** | **Integer** | damage_to_structures_total_num_shots integer | [optional] **deaths_high_sec** | **Integer** | deaths_high_sec integer | [optional] **deaths_low_sec** | **Integer** | deaths_low_sec integer | [optional] **deaths_null_sec** | **Integer** | deaths_null_sec integer | [optional] **deaths_pod_high_sec** | **Integer** | deaths_pod_high_sec integer | [optional] **deaths_pod_low_sec** | **Integer** | deaths_pod_low_sec integer | [optional] **deaths_pod_null_sec** | **Integer** | deaths_pod_null_sec integer | [optional] **deaths_pod_wormhole** | **Integer** | deaths_pod_wormhole integer | [optional] **deaths_wormhole** | **Integer** | deaths_wormhole integer | [optional] **drone_engage** | **Integer** | drone_engage integer | [optional] **dscans** | **Integer** | dscans integer | [optional] **duel_requested** | **Integer** | duel_requested integer | [optional] **engagement_register** | **Integer** | engagement_register integer | [optional] **kills_assists** | **Integer** | kills_assists integer | [optional] **kills_high_sec** | **Integer** | kills_high_sec integer | [optional] **kills_low_sec** | **Integer** | kills_low_sec integer | [optional] **kills_null_sec** | **Integer** | kills_null_sec integer | [optional] **kills_pod_high_sec** | **Integer** | kills_pod_high_sec integer | [optional] **kills_pod_low_sec** | **Integer** | kills_pod_low_sec integer | [optional] **kills_pod_null_sec** | **Integer** | kills_pod_null_sec integer | [optional] **kills_pod_wormhole** | **Integer** | kills_pod_wormhole integer | [optional] **kills_wormhole** | **Integer** | kills_wormhole integer | [optional] **npc_flag_set** | **Integer** | npc_flag_set integer | [optional] **probe_scans** | **Integer** | probe_scans integer | [optional] **pvp_flag_set** | **Integer** | pvp_flag_set integer | [optional] **repair_armor_by_remote_amount** | **Integer** | repair_armor_by_remote_amount integer | [optional] **repair_armor_remote_amount** | **Integer** | repair_armor_remote_amount integer | [optional] **repair_armor_self_amount** | **Integer** | repair_armor_self_amount integer | [optional] **repair_capacitor_by_remote_amount** | **Integer** | repair_capacitor_by_remote_amount integer | [optional] **repair_capacitor_remote_amount** | **Integer** | repair_capacitor_remote_amount integer | [optional] **repair_capacitor_self_amount** | **Integer** | repair_capacitor_self_amount integer | [optional] **repair_hull_by_remote_amount** | **Integer** | repair_hull_by_remote_amount integer | [optional] **repair_hull_remote_amount** | **Integer** | repair_hull_remote_amount integer | [optional] **repair_hull_self_amount** | **Integer** | repair_hull_self_amount integer | [optional] **repair_shield_by_remote_amount** | **Integer** | repair_shield_by_remote_amount integer | [optional] **repair_shield_remote_amount** | **Integer** | repair_shield_remote_amount integer | [optional] **repair_shield_self_amount** | **Integer** | repair_shield_self_amount integer | [optional] **self_destructs** | **Integer** | self_destructs integer | [optional] **warp_scramble_pc** | **Integer** | warp_scramble_pc integer | [optional] **warp_scrambledby_npc** | **Integer** | warp_scrambledby_npc integer | [optional] **warp_scrambledby_pc** | **Integer** | warp_scrambledby_pc integer | [optional] **weapon_flag_set** | **Integer** | weapon_flag_set integer | [optional] **webifiedby_npc** | **Integer** | webifiedby_npc integer | [optional] **webifiedby_pc** | **Integer** | webifiedby_pc integer | [optional] **webifying_pc** | **Integer** | webifying_pc integer | [optional]