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Contents
Corona Game Template version 1.0 (c) 2011 by Radamanthus Batnag This is a template project for building games using Ansca Mobile's Corona SDK (http://www.anscamobile.com/corona/) USAGE Out of the box, this is a working Corona project. It includes a splash screen (loadmenu.lua, displays images/splashScreen.png for 1 second) and the following menu buttons: - Play - Settings - Help - About Note the naming convention for button images: play.png is the button for Play, settings.png for Settings, etc. The project directory structure follows my personal convention for projects: appname +-- assets +-- appname +-- doc - All code is in appname/appname. - Game assets (e.g. Illustrator .ai files) are in appname/assets, finished PNGs are copied over to appname/appname because that's where Corona SDK expects them to be. - The game design document (yes you should have one) and all other documentation are in appname/doc CREDITS The code incorporates the latest version of Director class. Director class was written by Ricardo Rauber (http://developer.anscamobile.com/code/director-class-10) The code also includes some code adopted from the Ghosts vs. Monsters project by Beebe Games (http://blog.anscamobile.com/2010/12/ghosts-vs-monsters-open-source-game-in-corona-sdk/) This code is MIT licensed, see http://developer.anscamobile.com/code/license
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
nakor-0.0.3 | lib/nakor/generators/corona-game-template/README |
nakor-0.0.2 | lib/nakor/generators/corona-game-template/README |