# frozen_string_literal: true # Generated by the protocol buffer compiler. DO NOT EDIT! # source: google/cloud/gaming/v1/game_server_deployments_service.proto require 'google/protobuf' require 'google/api/annotations_pb' require 'google/api/client_pb' require 'google/cloud/gaming/v1/game_server_deployments_pb' require 'google/longrunning/operations_pb' descriptor_data = "\n e # Compatibility code: will be removed in the next major version. require 'google/protobuf/descriptor_pb' parsed = Google::Protobuf::FileDescriptorProto.decode(descriptor_data) parsed.clear_dependency serialized = parsed.class.encode(parsed) file = pool.add_serialized_file(serialized) warn "Warning: Protobuf detected an import path issue while loading generated file #{__FILE__}" imports = [ ] imports.each do |type_name, expected_filename| import_file = pool.lookup(type_name).file_descriptor if import_file.name != expected_filename warn "- #{file.name} imports #{expected_filename}, but that import was loaded as #{import_file.name}" end end warn "Each proto file must use a consistent fully-qualified name." warn "This will become an error in the next major version." end module Google module Cloud module Gaming module V1 end end end end